Thou Shall Not Use Comic Sans

365 Graphic Design Sins and Virtues: A Designer's Almanac of Dos and Don'ts
Author: Tony Seddon,Sean Adams,John Foster,Peter Dawson
Publisher: Peachpit Press
ISBN: 0132907216
Category: Computers
Page: 384
View: 9245

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Ask any graphic designer the world over about their preferred approach to setting type, choosing a color, or beginning a new layout, and you will rarely get exactly the same answer twice. All designers have their own way of working and their own combinations of the thousands of techniques one can apply when planning a new design project. But there are some dos and don'ts that always figure in any heated debate about what one should or should not accept as the right way to create the best graphic design. This book looks at key dos and don'ts, bringing them together in the form of a classically structured almanac. Packed with practical advice, but presented in a light-hearted fashion, the advisory rather than dictative approach means designers can take or leave the advice presented in each rule as is typical of most creatives with their own strong views on what does and does not constitute good design practice. Individual entries will either bring forth knowing nods of agreement or hoots of derision, depending on whether or not the reader loves or hates hyphenation, has a pathological fear of beige, or thinks that baseline grids are boring. Thou Shall Not Use Comic Sans is the must-have collection of the best advice that any graphic designer should have at his fingertips, with each entry combining a specific rule with a commentary from a variety of experienced designers from all fields of the graphic design industry. Grouped into six, color-coded categories—typography, color, layout, imagery, production, and the practice of design—but presented numerically and in mixed groups, the reader can either dip in at random or use the book as the source of a daily lesson in how to produce great graphic design. This product is available to U.S. and Canada customers only.

Thou Shall Not Use Comic Sans

365 Graphic Design Sins and Virtues : a Designer's Almanac of Dos and Don'ts
Author: Tony Seddon,Sean Adams,John Foster,Peter Dawson
Publisher: N.A
ISBN: 9780321812810
Category: Computers
Page: 383
View: 1173

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Offers advice and commentaries on the fundamental rules of graphic design.

QuarkXPress For Dummies


Author: Jay J. Nelson,Wiley
Publisher: John Wiley & Sons
ISBN: 1119285984
Category: COMPUTERS
Page: 416
View: 4258

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"Navigate the interface; build a layout; synch and collaborate; format text and paragraphs; work with tables; add pictures; prep files for print; output your work to digital"--Back cover

Graphic Design Rules

365 Essential Design Dos and Don'ts
Author: Peter Dawson,John Foster,Tony Seddon,Sean Adams
Publisher: Frances Lincoln
ISBN: 9780711233461
Category: Design
Page: 384
View: 3855

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Ask any graphic designer the world over about their preferred approach to setting type, choosing a colour, or beginning a new layout, and you will rarely get exactly the same answer twice. Every creative has their own individual approach, or more importantly their own combinations of the thousands of techniques one can apply when planning a new design project. But there are some dos and don'ts that always figure strongly in any heated debate about what one should or should not accept as the right way to create the best graphic design. Packed with practical advice but presented in a light-hearted fashion, Graphic Design Rules is the perfect book for the ever-growing group of non-designers who want some graphic design guidance. And for more experienced designers, individual entries will either bring forth knowing nods of agreement or hoots of derision, depending on whether or not the reader loves or hates hyphenation, has a pathological fear of beige, or thinks that baseline grids are boring. In the style of a classical almanac, 365 entries combine a specific rule with a commentary from a variety of experienced designers from all fields of the graphic design industry. Grouped into six colour-coded chapters - typography, colour, layout, imagery, production, and creative thinking - the reader can either dip in at random or use the book as the source of a daily lesson in how to produce great graphic design.

Graphic Design Theory

Readings from the Field
Author: Helen Armstrong
Publisher: Chronicle Books
ISBN: 1616891238
Category: Design
Page: 152
View: 5064

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Graphic Design Theory is organized in three sections: "Creating the Field" traces the evolution of graphic design over the course of the early 1900s, including influential avant-garde ideas of futurism, constructivism, and the Bauhaus; "Building on Success" covers the mid- to late twentieth century and considers the International Style, modernism, and postmodernism; and "Mapping the Future" opens at the end of the last century and includes current discussions on legibility, social responsibility, and new media. Striking color images illustrate each of the movements discussed and demonstrate the ongoing relationship between theory and practice. A brief commentary prefaces each text, providing a cultural and historical framework through which the work can be evaluated. Authors include such influential designers as Herbert Bayer, L'szlo Moholy-Nagy, Karl Gerstner, Katherine McCoy, Michael Rock, Lev Manovich, Ellen Lupton, and Lorraine Wild. Additional features include a timeline, glossary, and bibliography for further reading. A must-have survey for graduate and undergraduate courses in design history, theory, and contemporary issues, Graphic Design Theory invites designers and interested readers of all levels to plunge into the world of design discourse.

Logo Design Workbook

A Hands-On Guide to Creating Logos
Author: Sean Adams,Noreen Morioka
Publisher: Rockport Publishers
ISBN: 9781592532346
Category: Design
Page: 240
View: 4693

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Logo Design Workbook focuses on creating powerful logo designs and answers the question, "What makes a logo work?" In the first half of this book, authors Sean Adams and Noreen Morioka walk readers step-by-step through the entire logo-development process. Topics include developing a concept that communicates the right message and is appropriate for both the client and the market; defining how the client's long-term goals might affect the look and needs of the mark; choosing colors and typefaces; avoiding common mistakes; and deciphering why some logos are successful whereas others are not. The second half of the book comprises in-depth case studies on logos designed for various industries. Each case study explores the design brief, the relationship with the client, the time frame, and the results.

Color Design Workbook

A Real World Guide to Using Color in Graphic Design
Author: Terry Lee Stone,Sean Adams,Noreen Morioka
Publisher: Rockport Pub
ISBN: 9781592534333
Category: Design
Page: 240
View: 7017

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Presents information on the fundamentals of graphic design and color theory, providing tips on ways to talk to clients about color and how to use color in presentations.

Travels in China

Containing Descriptions, Observations, and Comparisons, Made and Collected in the Course of a Short Residence at the Imperial Palace of Yuen-Min-Yuen, and on a Subsequent Journey Through the Country from Pekin to Canton
Author: Sir John Barrow
Publisher: N.A
ISBN: N.A
Category: China
Page: 632
View: 5999

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Graphic Design School

The Principles and Practice of Graphic Design
Author: David Dabner,Sandra Stewart,Abbie Vickress
Publisher: John Wiley & Sons
ISBN: 1119428858
Category: Design
Page: 208
View: 2970

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The essential introduction to graphic design for the digital era Graphic Design School provides a comprehensive introduction to visual design for modern media. From the fundamentals of design to advanced techniques and problem solving, this book is packed with practical advice and tutorials for a broad range of applications in any media. This updated sixth edition features a wealth of new guidance that reflects the evolution of the field, including extensive discussion of digital design and resourcing. New discussion tackles User Experience and User Interface Design, plus the latest tools, requirements, and resources for designing for the web, mobile apps, social media, and more. Updated assignments reflect the latest graphic design processes and guide students through the transition from simple solutions to starter portfolio pieces, while full-color illustrations, case studies, and designer biographies bring real-world perspective to this complex, multi-faceted skill. As media continues to evolve, graphic designers must possess a core set of competencies that translate across all applications. This book teaches the critical concepts and essential skills that build the framework for successful, innovative design. Master the principles, elements, and tools of design Delve into typography, color, and layout for print and screen Understand coding requirements and information architecture Design for apps, social media, mobile devices, and more Graphic design has never been a static field, and the continual honing of skills and techniques is an essential part of the job. Innovation comes from change, and today's design landscape is evolving at an ever-increasing pace—expanding diversity in media, audience, topic, technique, tools, and more offer unprecedented opportunity to make your mark. Graphic Design School equips you with a rock-solid foundation to support whatever your talent builds.

Using Information Technology

A Practical Introduction to Computers & Communications : Brief Version
Author: Stacey C. Sawyer,Brian K. Williams,Sarah E. Hutchinson,Sarah Hutchinson Clifford
Publisher: Irwin Professional Publishing
ISBN: 9780256209808
Category: Computers
Page: 330
View: 4416

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Character Sketches of Romance, Fiction and the Drama


Author: Ebenezer Cobham Brewer
Publisher: The Minerva Group, Inc.
ISBN: 9781410213334
Category: Literary Criticism
Page: 592
View: 3643

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Originally published in 1892, "the object of this Handbook is to supply readers and speakers with a lucid, but very brief account of such names as are used in allusions and references, whether by poets or prose writers; - to furnish those who consult it with the plot of popular dramas, the story of epic poems, and the outline of well-known tales. The number of dramatic plots sketched out is many hundreds. Another striking and interesting feature of the book is the revelation of the source from which dramatists and romancers have derived their stories, and the strange repetitions of historic incidents. It has been borne in mind throughout that it is not enough to state a fact. It must be stated attractively, and the character described must be drawn characteristically if the reader is to appreciate it, and feel an interest in what he reads." This work, an American reprint of The Reader's Handbook by E. Cobham Brewer, ..".while retaining all of the original material that can interest and aid the English-speaking student, gives also 'characters and sketches found in American novels, poetry and drama.'"

Design Literacy

Understanding Graphic Design
Author: Steven Heller
Publisher: Skyhorse Publishing, Inc.
ISBN: 1621534138
Category: Design
Page: 304
View: 9208

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Author and design expert Steven Heller has revisited and revised the popular classic Design Literacy by revising many of the thoughtful essays from the original and mixing in thirty-two new works. Each essay offers a taste of the aesthetic, political, historical, and personal issues that have engaged designers from the late nineteenth century to the present—from the ubiquitous (the swastika, antiwar posters) to the whimsical (MAD magazine parodies). The essays are organized into eight thematic categories—persuasion, mass media, language, identity, information, iconography, style, and commerce. This revised edition also highlights recent trends in graphic design such as aesthetic changes in typography in the digital age and the nexus between graphic design and wired culture. This is an eclectic look at how, why, and if graphic design influences our ever-evolving, diverse world. Allworth Press, an imprint of Skyhorse Publishing, publishes a broad range of books on the visual and performing arts, with emphasis on the business of art. Our titles cover subjects such as graphic design, theater, branding, fine art, photography, interior design, writing, acting, film, how to start careers, business and legal forms, business practices, and more. While we don't aspire to publish a New York Times bestseller or a national bestseller, we are deeply committed to quality books that help creative professionals succeed and thrive. We often publish in areas overlooked by other publishers and welcome the author whose expertise can help our audience of readers.

Photoshop Tricks for Designers

How to Create Bada$$ Effects in Photoshop
Author: Corey Barker
Publisher: Peachpit Press
ISBN: 0134386663
Category: Computers
Page: 192
View: 3086

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Perhaps you are working on a new project and need a little inspiration , or even a quick reference to show you how to do that one cool effect that will be the finishing touch on your latest creation. Whatever you need, this book can help you in so many ways. One of the toughest things about being a designer is getting a good idea. The next challenge is realizing that idea. This book will not only be a source of ideas , but will also show you how to create them step by step. You can even combine multiple effects to create other cool results–the book’s cover was designed by combining at least half a dozen techniques found within. Corey wrote this book for working designers, or anyone who just wants to add some “cool factor” to their projects. Each tutorial is a stand-alone technique or mini-project, so you do not have to follow the book in sequence. Just find what you like and have at it. And, as an added bonus, you can download all of t he images used in the book to follow along with. It’s everything you loved about the Down & Dirty books, now in a small handbook size you can use as a quick reference to a variety of effects.

The Every-Day Book, Or


Author: William Hone
Publisher: Sagwan Press
ISBN: 9781376635195
Category: History
Page: 874
View: 4447

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This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work was reproduced from the original artifact, and remains as true to the original work as possible. Therefore, you will see the original copyright references, library stamps (as most of these works have been housed in our most important libraries around the world), and other notations in the work. This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. As a reproduction of a historical artifact, this work may contain missing or blurred pages, poor pictures, errant marks, etc. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

The Designer's Dictionary of Type


Author: Sean Adams
Publisher: Abrams
ISBN: 9781419737183
Category:
Page: 256
View: 3738

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The Designer's Dictionary of Type follows in the footsteps of The Designer's Dictionary of Color, providing a vivid and highly accessible look at an even more important graphic design ingredient: typography. From classic fonts like Garamond and Helvetica, to modern-day digital fonts like OCR-A and Keedy Sans, author and designer Sean Adams demystifies 48 major typefaces, describing their history, stylistic traits, and common application. Adams once again provides eye-catching illustrated examples, this time showcasing the beauty and expressiveness of typography, as employed by the world's greatest designers. Organized by serif, sans-serif, script, display, and digital typefaces, this book will be a vital guide for designers, teachers, or students looking to gain a foundational understanding of the art, practice, and history of typography.

Hollywood and Anti-Semitism

A Cultural History Up to World War II
Author: Steven Alan Carr
Publisher: Cambridge University Press
ISBN: 9780521798549
Category: History
Page: 342
View: 5522

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Examines the role of American Jews in the entertainment industry.

Noise, Water, Meat

A History of Sound in the Arts
Author: Douglas Kahn
Publisher: MIT Press
ISBN: 9780262112437
Category: Art
Page: 455
View: 6211

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An interdisciplinary study of sound in the arts traces aural influences on literature, music, visual arts, theatre, and film, focusing on the work of innovators such as Antonin Artaud, George Brecht, William Burroughs, John Cage, Sergei Eisenstein, Yoko Ono, and others.