Programming with Microsoft Visual Basic 2017


Author: Diane Zak
Publisher: Cengage Learning
ISBN: 1337517054
Category: Computers
Page: 50
View: 5292

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Readers learn to master the fundamentals of effective programming while working through Visual Basic 2017’s latest features with a wealth of hands-on applications -- all placed in context within this book's engaging real-world setting. PROGRAMMING WITH MICROSOFT VISUAL BASIC 2017, 8E by best-selling technology author Diane Zak offers an ideal introduction to programming with a dynamic visual presentation, step-by-step tutorials, and strategically placed activity boxes. New hands-on applications, timely examples, and practical exercises address a variety of learning styles. Even readers with no prior programming experience can learn how to effectively plan and create interactive Visual Basic 2017 applications right away. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

Starting Out with Alice


Author: Tony Gaddis
Publisher: Addison-Wesley Longman
ISBN: 9780133129748
Category: Computers
Page: 384
View: 2463

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Starting Out with Alice: A Visual Introduction to Programming presents a fun and motivational way for novice programmers to learn the basic tenets of programming. Using Alice, an innovative and increasingly popular teaching tool, readers from a variety of backgrounds create virtual programming worlds of animations and computer games. In the successful style of Tony Gaddis' texts, useful examples and detail-oriented explanations allow students to become comfortable with fundamental concepts of programming without dealing with frustrating syntax errors and complex design techniques. With the knowledge acquired using Alice, students gain confidence in their skills to transition into Java or other programming languages.

Starting Out with Java

From Control Structures Through Data Structures
Author: Tony Gaddis,Godfrey Muganda
Publisher: N.A
ISBN: 9780134787961
Category: Data structures (Computer science)
Page: 1408
View: 8250

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For courses in computer programming in Java. Provide a step-by-step introduction to programming in Java Starting Out with Java: From Control Structures through Data Structures provides a step-by-step introduction to programming in Java. This text is designed to be used in a 2 or 3 semester sequence and covers everything from the fundamentals of Java programming to algorithms and data structures. As with all Gaddis texts, every chapter contains clear and easy-to-read code listings, concise and practical real-world examples, and an abundance of exercises. With the 4th Edition, JavaFX has replaced Swing as the standard GUI library for Java in chapters that focus on GUI development. The Swing and Applet material from the previous edition is available online. Note: This ISBN contains an Access Code on the inside front cover that provides access to the Companion Website at www.pearsonhighered.com/cs-resources.

Starting Out With Visual Basic


Author: Tony Gaddis,Kip R. Irvine
Publisher: Pearson
ISBN: 0134399463
Category: Computers
Page: 888
View: 5097

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For courses in Visual Basic Programming In Starting Out with Visual Basic, Tony Gaddis and Kip Irvine take a step-by-step approach, helping students understand the logic behind developing quality programs while introducing the Visual Basic language. Revised and fully updated throughout for Visual Basic 2015, the Seventh Edition is written in clear, easy-to-understand language, covering all the necessary introductory programming topics. Concise, practical, and real-world example programs not only help students learn to use the various controls, constructs, and features of Visual Basic, but also why and when to use them. The text is designed for students who have no prior programming background, but experienced students will also benefit from its depth of detail and the chapters covering databases, Web applications, and other advanced topics. Each chapter covers a major set of programming topics, introduces controls and GUI elements, and builds knowledge as the student progresses through the book. Also Available with MyProgrammingLab. MyProgrammingLab is an online learning system designed to engage students and improve results. MyProgrammingLab consists of a set of programming exercises correlated to the programming concepts in this book and improves the programming competence of beginning students who often struggle with the basic concepts of programming languages. For students, the system automatically detects errors in the logic and syntax of their code submissions and offers targeted hints that enable students to figure out what went wrong. For instructors, a comprehensive gradebook tracks correct and incorrect answers and stores the code inputted by students for review. Note: You are purchasing a standalone product; MyLab™ & Mastering™ does not come packaged with this content. Students, if interested in purchasing this title with MyLab & Mastering, ask your instructor for the correct package ISBN and Course ID. Instructors, contact your Pearson representative for more information. If you would like to purchase both the physical text and MyLab & Mastering, search for: 0134522184 / 9780134522180 Starting Out with Visual Basic Plus MyProgrammingLab with Pearson eText -- Access Card Package, 7/e Package consists of: 0134379438 / 9780134379432 MyProgrammingLab with Pearson eText -- Instant Access -- for Starting Out with Visual Basic, 7/e 0134522184 / 9780134522180 Starting Out with Visual Basic

Head First C#


Author: Andrew Stellman,Jennifer Greene
Publisher: "O'Reilly Media, Inc."
ISBN: 1449380344
Category: Computers
Page: 797
View: 7237

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This book covers C♯ & .NET 4.0 and Visual Studio 2010, and teaches everything from inheritance to serialization.--[book cover].

Getting Started with Arduino

The Open Source Electronics Prototyping Platform
Author: Massimo Banzi,Michael Shiloh
Publisher: Maker Media, Inc.
ISBN: 1449363296
Category: Computers
Page: 262
View: 6260

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Arduino is the open source electronics prototyping platform that has taken the Maker Movement by storm. This thorough introduction, updated for the latest Arduino release, helps you start prototyping right away. From obtaining the required components to putting the final touches on your project, all the information you need is here! Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need is an Arduino Uno or Leonardo, along with a USB cable and an LED. The easy-to-use, free Arduino development environment runs on Mac, Windows, and Linux. In Getting Started with Arduino, you'll learn about: Interaction design and physical computing The Arduino board and its software environment Basics of electricity and electronics Prototyping on a solderless breadboard Drawing a schematic diagram Talking to a computer--and the cloud--from Arduino Building a custom plant-watering system

Starting Out with C++ from Control Structures Through Objects, Brief Version Plus Myprogramminglab with Pearson Etext -- Access Card Package


Author: Tony Gaddis
Publisher: Addison-Wesley
ISBN: 9780134059853
Category: Computers
Page: 1020
View: 7747

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For introductory courses in computer programming A Problem-Solving Approach to Programming In Starting Out With C++: From Control Structures through Objects, Brief Edition , Gaddis takes a problem-solving approach, inspiring students to understand the logic behind developing quality programs while introducing the C++ programming language. This style of teaching builds programming confidence and enhances each student's development of programming skills. This edition in the Starting Out With Series covers the core programming concepts that are introduced in the first semester introductory programming course. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, and an abundance of exercises appear in every chapter. The Eighth Edition is updated and revised to reflect changes to the C++ programming language. MyProgrammingLab for Starting Out With C++ is a total learning package. MyProgrammingLab helps students fully grasp the logic, semantics, and syntax of programming. Through practice exercises and immediate, personalized feedback, MyProgrammingLab improves the programming competence of beginning students who often struggle with the basic concepts and paradigms of popular high-level programming languages. MyProgrammingLab consists of hundreds of practice exercises organized around the structure of this textbook. For students, the system automatically detects errors in the logic and syntax of their code submissions and offers targeted hints that enable students to figure out what went wrong--and why. For instructors, a comprehensive gradebook tracks students submissions and provides educators a dynamic tool for monitoring individual and class performance. 0134059859 / 9780134059853 Starting Out With C++ from Control Structures through Objects, Brief Version plus MyProgrammingLab with Pearson eText -- Access Card Package Package consists of: 0134014863 / 9780134014869 MyProgrammingLab with Pearson eText -- Access Card -- for Starting Out with C++ CSO, Brief Version 0134037324 / 9780134037325 Starting Out with C++ from Control Structures through Objects, Brief Version

Handbook of Proteolytic Enzymes


Author: Alan J. Barrett,J. Fred Woessner,Neil D. Rawlings
Publisher: Elsevier
ISBN: 0080984150
Category: Science
Page: 984
View: 7664

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Handbook of Proteolytic Enzymes, Second Edition, Volume 1: Aspartic and Metallo Peptidases is a compilation of numerous progressive research studies on proteolytic enzymes. This edition is organized into two main sections encompassing 328 chapters. This handbook is organized around a system for the classification of peptidases, which is a hierarchical one built on the concepts of catalytic type, clan, family and peptidase. The concept of catalytic type of a peptidase depends upon the chemical nature of the groups responsible for catalysis. The recognized catalytic types are aspartic, cysteine, metallo, serine, threonine, and the unclassified enzymes, while clans and families are groups of homologous peptidases. Homology at the level of a family of peptidases is shown by statistically significant relationship in amino acid sequence to a representative member called the type example, or to another member of the family that has already been shown to be related to the type example. Each chapter discusses the history, activity, specificity, structural chemistry, preparation, and biological aspects of the enzyme. This book will prove useful to enzyme chemists and researchers.

Microsoft Visual Studio 2015 Unleashed


Author: Lars Powers,Mike Snell
Publisher: Sams Publishing
ISBN: 013413320X
Category: Computers
Page: 1075
View: 2704

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Microsoft Visual Studio 2015 empowers you to write next-generation applications for any modern environment: mobile, web, cloud, universal Windows 10/8.x, database, and beyond. This end-to-end deep dive will help working developers squeeze maximum productivity out of Microsoft’s powerful new toolset. The authors combine authoritative and detailed information about Microsoft’s latest IDE, with extensive insights and best practices drawn from decades of development experience. Developers will quickly get comfortable with Visual Studio 2015’s updated interface, master its new capabilities, leverage its extensive new support for open standards, and discover multiple opportunities to leverage its .NET 4.6 platform and language improvements. By focusing entirely on Visual Studio 2015 Professional, the authors go deeper into Microsoft’s core product than ever before. You’ll find expert coverage of everything from debugging through deploying to Azure, IDE extension and automation through cross-platform mobile development. Throughout, this book’s focus is relentlessly practical: how to apply Microsoft’s tools to build better software, faster. Detailed information on how to... Master Visual Studio 2015’s updated interface and key tools: Solutions, Projects, Browsers, Explorers, Editors, and Designers to improve productivity Develop robust cross-platform mobile apps for Windows, iOS, and Android using Apache Cordova templates for Visual Studio Use the new ASP.NET 5 to build modern web solutions that run on Windows, Mac, or Linux Develop Single Page Applications (SPAs) based on HTML5 and rich client-side JavaScript frameworks such as Knockout, AngularJS, Bootstrap, and more Accelerate cloud development with the Azure SDK, QuickStart templates, and Azure management portal Create mobile service solutions using ASP.NET Web API and WCF Streamline data development across multiple platforms with Entity Framework 7 Develop modern Microsoft Office business applications Perform robust, automated unit testing as you code, increasing your confidence in changes and refactoring Extend the VS 2015 IDE and Code Editor by creating custom, productivity-enhancing solutions Download all examples and source code presented in this book from informit.com/title/9780672337369 as they become available.

The Little SAS Book

A Primer, Fifth Edition
Author: Lora D. Delwiche,Susan J. Slaughter
Publisher: SAS Institute
ISBN: 1612904009
Category: Computers
Page: 376
View: 4649

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A classic that just keeps getting better, The Little SAS Book is essential for anyone learning SAS programming. Lora Delwiche and Susan Slaughter offer a user-friendly approach so readers can quickly and easily learn the most commonly used features of the SAS language. Each topic is presented in a self-contained two-page layout complete with examples and graphics. The fifth edition has been completely updated to reflect the new default output introduced with SAS 9.3. In addition, there is a now a full chapter devoted to ODS Graphics including the SGPLOT and SGPANEL procedures. Other changes include expanded coverage of linguistic sorting and a new section on concatenating macro variables with other text. This book is a great tool for users of SAS 9.4 as well. This title belongs on every SAS programmer's bookshelf. It's a resource not just to get you started, but one you'll return to as you continue to improve your programming skills. This book is part of the SAS Press program.

Starting Out with Python, Global Edition


Author: Tony Gaddis
Publisher: N.A
ISBN: 9781292225753
Category:
Page: 744
View: 9364

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For courses in Python programming. A clear and student-friendly introduction to the fundamentals of Python In Starting Out with Python, 4th Edition, Tony Gaddis' accessible coverage introduces students to the basics of programming in a high-level language. Python, an easy-to-learn and increasingly popular object-oriented language, allows readers to become comfortable with the fundamentals of programming without the troublesome syntax that can be challenging for novices. With the knowledge acquired using Python, students gain confidence in their skills and learn to recognise the logic behind developing high-quality programs. Starting Out with Python discusses control structures, functions, arrays, and pointers before objects and classes. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, focused explanations, and an abundance of exercises appear in every chapter. Updates to the 4th Edition include revised, improved problems throughout, and new Turtle Graphics sections that provide flexibility as assignable, optional material.

The Data Warehouse Toolkit

The Definitive Guide to Dimensional Modeling
Author: Ralph Kimball,Margy Ross
Publisher: John Wiley & Sons
ISBN: 1118732286
Category: Computers
Page: 600
View: 9526

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Updated new edition of Ralph Kimball's groundbreaking book on dimensional modeling for data warehousing and business intelligence! The first edition of Ralph Kimball's The Data Warehouse Toolkit introduced the industry to dimensional modeling, and now his books are considered the most authoritative guides in this space. This new third edition is a complete library of updated dimensional modeling techniques, the most comprehensive collection ever. It covers new and enhanced star schema dimensional modeling patterns, adds two new chapters on ETL techniques, includes new and expanded business matrices for 12 case studies, and more. Authored by Ralph Kimball and Margy Ross, known worldwide as educators, consultants, and influential thought leaders in data warehousing and business intelligence Begins with fundamental design recommendations and progresses through increasingly complex scenarios Presents unique modeling techniques for business applications such as inventory management, procurement, invoicing, accounting, customer relationship management, big data analytics, and more Draws real-world case studies from a variety of industries, including retail sales, financial services, telecommunications, education, health care, insurance, e-commerce, and more Design dimensional databases that are easy to understand and provide fast query response with The Data Warehouse Toolkit: The Definitive Guide to Dimensional Modeling, 3rd Edition.

Hadoop: The Definitive Guide


Author: Tom White
Publisher: "O'Reilly Media, Inc."
ISBN: 1449338771
Category: Computers
Page: 688
View: 4913

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Ready to unlock the power of your data? With this comprehensive guide, you’ll learn how to build and maintain reliable, scalable, distributed systems with Apache Hadoop. This book is ideal for programmers looking to analyze datasets of any size, and for administrators who want to set up and run Hadoop clusters. You’ll find illuminating case studies that demonstrate how Hadoop is used to solve specific problems. This third edition covers recent changes to Hadoop, including material on the new MapReduce API, as well as MapReduce 2 and its more flexible execution model (YARN). Store large datasets with the Hadoop Distributed File System (HDFS) Run distributed computations with MapReduce Use Hadoop’s data and I/O building blocks for compression, data integrity, serialization (including Avro), and persistence Discover common pitfalls and advanced features for writing real-world MapReduce programs Design, build, and administer a dedicated Hadoop cluster—or run Hadoop in the cloud Load data from relational databases into HDFS, using Sqoop Perform large-scale data processing with the Pig query language Analyze datasets with Hive, Hadoop’s data warehousing system Take advantage of HBase for structured and semi-structured data, and ZooKeeper for building distributed systems

Thinking in Java


Author: Bruce Eckel
Publisher: Pearson Education
ISBN: 0131872486
Category: Computers
Page: 1482
View: 1196

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With humor and insight, the author introduces the fundamental concepts of the Java programming language, from object development to design patterns, with the help of straightforward examples. By the author of Thinking in C++++. Original. (Beginner).

Starting Out with Games & Graphics in C++


Author: Tony Gaddis
Publisher: Pearson Higher Ed
ISBN: 0133250393
Category: Computers
Page: 720
View: 8104

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This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Tony Gaddis’s accessible, step-by-step presentation helps beginning students understand the important details necessary to become skilled programmers at an introductory level. Gaddis motivates the study of both programming skills and the C++ programming language by presenting all the details needed to understand the “how” and the “why”—but never losing sight of the fact that most beginners struggle with this material. His approach is both gradual and highly accessible, ensuring that students understand the logic behind developing high-quality programs. In Starting Out with Games and Graphics in C++, 2e, Gaddis covers the essentials of programming for a novice using the C++ language. The Second Edition has been completely revised to provide students with more knowledge of standard C++, while retaining the interesting examples and exercises that students latch on to. Now organized in two parts, Part 1 covers the fundamentals of procedural programming using standard C++. To inspire student productivity and reinforce the core objectives of a strong CS1 foundation, Gaddis covers graphics and game programming using C++ and the App Game Kit in Part 2. Part 2 also covers file I/O and introduces object-oriented programming.

Microsoft Visual C# Step by Step


Author: John Sharp
Publisher: Microsoft Press
ISBN: 0134850750
Category: Computers
Page: 832
View: 9370

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Your hands-on guide to Microsoft Visual C# fundamentals with Visual Studio 2017 Expand your expertise--and teach yourself the fundamentals of programming with the latest version of Visual C# with Visual Studio 2017. If you are an experienced software developer, you’ll get all the guidance, exercises, and code you need to start building responsive, scalable, cloud-connected applications that can run almost anywhere. . Discover how to: Quickly start creating Visual C# code and projects with Visual Studio 2017 Work with variables, operators, expressions, methods, and program flow Build more robust apps with error, exception, and resource management Spot problems fast with the Visual Studio debugger Make the most of improvements to C# methods, parameters, and switch statements Master the C# object model, and create your own functional data structures Leverage advanced properties, indexers, generics, and collection classes Create Windows 10 apps that share data, collaborate, and use cloud services Integrate Cortana to voice-enable your applications Perform complex queries over object collections with LINQ Improve application throughput and response time with asynchronous methods Use delegates and decoupling to construct highly extensible systems Customize C# operator behavior over your own classes and structures Streamline development with app templates Implement the powerful Model-View-ViewModel (MVVM) pattern Develop cloud-connected applications that seamlessly follow users across devices Build UWP applications that retrieve complex data via REST and present it intuitively

The Human Nervous System


Author: Juergen K. Mai,George Paxinos
Publisher: Academic Press
ISBN: 0080921302
Category: Science
Page: 1428
View: 7504

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The previous two editions of the Human Nervous System have been the standard reference for the anatomy of the central and peripheral nervous system of the human. The work has attracted nearly 2,000 citations, demonstrating that it has a major influence in the field of neuroscience. The 3e is a complete and updated revision, with new chapters covering genes and anatomy, gene expression studies, and glia cells. The book continues to be an excellent companion to the Atlas of the Human Brain, and a common nomenclature throughout the book is enforced. Physiological data, functional concepts, and correlates to the neuroanatomy of the major model systems (rat and mouse) as well as brain function round out the new edition. Adopts standard nomenclature following the new scheme by Paxinos, Watson, and Puelles and aligned with the Mai et al. Atlas of the Human Brain (new edition in 2007) Full color throughout with many new and significantly enhanced illustrations Provides essential reference information for users in conjunction with brain atlases for the identification of brain structures, the connectivity between different areas, and to evaluate data collected in anatomical, physiological, pharmacological, behavioral, and imaging studies

HT THINK LIKE A COMPUTER SCIEN


Author: Jeffrey Elkner,Allen B. Downey,Chris Meyers
Publisher: Samurai Media Limited
ISBN: 9789888406784
Category: Computers
Page: 306
View: 8629

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The goal of this book is to teach you to think like a computer scientist. This way of thinking combines some of the best features of mathematics, engineering, and natural science. Like mathematicians, computer scientists use formal languages to denote ideas (specifically computations). Like engineers, they design things, assembling components into systems and evaluating tradeoffs among alternatives. Like scientists, they observe the behavior of complex systems, form hypotheses, and test predictions. The single most important skill for a computer scientist is problem solving. Problem solving means the ability to formulate problems, think creatively about solutions, and express a solution clearly and accurately. As it turns out, the process of learning to program is an excellent opportunity to practice problem-solving skills. That's why this chapter is called, The way of the program. On one level, you will be learning to program, a useful skill by itself. On another level, you will use programming as a means to an end. As we go along, that end will become clearer.