Starting Out with C++

Early Objects
Author: Tony Gaddis,Judy Walters,Godfrey Muganda
Publisher: Pearson
ISBN: 9780134400242
Category: Computers
Page: 1248
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Starting Out with C++ from Control Structures Through Objects, Brief Version Plus Myprogramminglab with Pearson Etext -- Access Card Package


Author: Tony Gaddis
Publisher: Addison-Wesley
ISBN: 9780134059853
Category: Computers
Page: 1020
View: 9784

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For introductory courses in computer programming A Problem-Solving Approach to Programming In Starting Out With C++: From Control Structures through Objects, Brief Edition , Gaddis takes a problem-solving approach, inspiring students to understand the logic behind developing quality programs while introducing the C++ programming language. This style of teaching builds programming confidence and enhances each student's development of programming skills. This edition in the Starting Out With Series covers the core programming concepts that are introduced in the first semester introductory programming course. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, and an abundance of exercises appear in every chapter. The Eighth Edition is updated and revised to reflect changes to the C++ programming language. MyProgrammingLab for Starting Out With C++ is a total learning package. MyProgrammingLab helps students fully grasp the logic, semantics, and syntax of programming. Through practice exercises and immediate, personalized feedback, MyProgrammingLab improves the programming competence of beginning students who often struggle with the basic concepts and paradigms of popular high-level programming languages. MyProgrammingLab consists of hundreds of practice exercises organized around the structure of this textbook. For students, the system automatically detects errors in the logic and syntax of their code submissions and offers targeted hints that enable students to figure out what went wrong--and why. For instructors, a comprehensive gradebook tracks students submissions and provides educators a dynamic tool for monitoring individual and class performance. 0134059859 / 9780134059853 Starting Out With C++ from Control Structures through Objects, Brief Version plus MyProgrammingLab with Pearson eText -- Access Card Package Package consists of: 0134014863 / 9780134014869 MyProgrammingLab with Pearson eText -- Access Card -- for Starting Out with C++ CSO, Brief Version 0134037324 / 9780134037325 Starting Out with C++ from Control Structures through Objects, Brief Version

Starting Out with Java

From Control Structures Through Data Structures
Author: Tony Gaddis,Godfrey Muganda
Publisher: N.A
ISBN: 9780134787961
Category: Data structures (Computer science)
Page: 1408
View: 4063

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For courses in computer programming in Java. Provide a step-by-step introduction to programming in Java Starting Out with Java: From Control Structures through Data Structures provides a step-by-step introduction to programming in Java. This text is designed to be used in a 2 or 3 semester sequence and covers everything from the fundamentals of Java programming to algorithms and data structures. As with all Gaddis texts, every chapter contains clear and easy-to-read code listings, concise and practical real-world examples, and an abundance of exercises. With the 4th Edition, JavaFX has replaced Swing as the standard GUI library for Java in chapters that focus on GUI development. The Swing and Applet material from the previous edition is available online. Note: This ISBN contains an Access Code on the inside front cover that provides access to the Companion Website at www.pearsonhighered.com/cs-resources.

Starting Out with C++ from Control Structures Through Objects, Brief Version


Author: Tony Gaddis
Publisher: Addison-Wesley
ISBN: 9780134037325
Category: Computers
Page: 1020
View: 2731

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NOTE: You are purchasing a standalone product; MyProgrammingLab(tm) does not come packaged with this content. If you would like to purchase both the physical text and MyProgrammingLab search for 0134059859 / 9780134059853 Starting Out with C++ from Control Structures through Objects, Brief Version plus MyProgrammingLab with Pearson eText -- Access Card Package, 8/e, which includes: 0134014863 / 9780134014869 MyProgrammingLab with Pearson eText -- Access Card -- for Starting Out with C++ CSO, Brief Version 0134037324 / 9780134037325 Starting Out with C++ from Control Structures through Objects, Brief Version MyProgrammingLab should only be purchased when required by an instructor. For introductory courses in computer programming A Problem-Solving Approach to Programming In Starting Out With C++: From Control Structures through Objects, Brief Edition , Gaddis takes a problem-solving approach, inspiring students to understand the logic behind developing quality programs while introducing the C++ programming language. This style of teaching builds programming confidence and enhances each student's development of programming skills. This edition in the Starting Out With Series covers the core programming concepts that are introduced in the first semester introductory programming course. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, and an abundance of exercises appear in every chapter. The Eighth Edition is updated and revised to reflect changes to the C++ programming language. Also available with MyProgrammingLab(tm) This title is also available with MyProgrammingLab to help students fully grasp the logic, semantics, and syntax of programming. Through practice exercises and immediate, personalized feedback, MyProgrammingLab improves the programming competence of beginning students who often struggle with the basic concepts and paradigms of popular high-level programming languages. MyProgrammingLab consists of hundreds of practice exercises organized around the structure of this textbook. For students, the system automatically detects errors in the logic and syntax of their code submissions and offers targeted hints that enable students to figure out what went wrong-and why. For instructors, a comprehensive gradebook tracks students submissions and provides educators a dynamic tool for monitoring individual and class performance.

Starting Out with Visual Basic


Author: Tony Gaddis,Kip R. Irvine
Publisher: Pearson
ISBN: 9780134400150
Category: Computers
Page: 936
View: 4383

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"For courses in Visual Basic Programming" In "Starting Out with Visual Basic, " Tony Gaddis and Kip Irvine take a step-by-step approach, helping students understand the logic behind developing quality programs while introducing the Visual Basic language. Revised and fully updated throughout for Visual Basic 2015, the Seventh Edition is written in clear, easy-to-understand language, covering all the necessary introductory programming topics. Concise, practical, and real-world example programs not only help students learn to use the various controls, constructs, and features of Visual Basic, but also why and when to use them. The text is designed for students who have no prior programming background, but experienced students will also benefit from its depth of detail and the chapters covering databases, Web applications, and other advanced topics. Each chapter covers a major set of programming topics, introduces controls and GUI elements, and builds knowledge as the student progresses through the book. Also Available with MyProgrammingLab. MyProgrammingLab is an online learning system designed to engage students and improve results. MyProgrammingLab consists of a set of programming exercises correlated to the programming concepts in this book and improves the programming competence of beginning students who often struggle with the basic concepts of programming languages. For students, the system automatically detects errors in the logic and syntax of their code submissions and offers targeted hints that enable students to figure out what went wrong. For instructors, a comprehensive gradebook tracks correct and incorrect answers and stores the code inputted by students for review. Note: You are purchasing a standalone product; MyLab & Mastering does not come packaged with this content. Students, if interested in purchasing this title with MyLab & Mastering, ask your instructor for the correct package ISBN and Course ID. Instructors, contact your Pearson representative for more information. If you would like to purchase both the physical text and MyLab & Mastering, search for: 0134522184 / 9780134522180 Starting Out with Visual Basic Plus MyProgrammingLab with Pearson eText -- Access Card Package, 7/e Package consists of: 0134379438 / 9780134379432 MyProgrammingLab with Pearson eText -- Instant Access -- for Starting Out with Visual Basic, 7/e 0134522184 / 9780134522180 Starting Out with Visual Basic "

Intro to Java Programming, Brief Version


Author: Y. Daniel Liang
Publisher: Pearson Higher Ed
ISBN: 0133592650
Category: Computers
Page: 800
View: 1932

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NOTE: You are purchasing a standalone product; MyProgrammingLab does not come packaged with this content. If you would like to purchase both the physical text and MyProgrammingLab search for ISBN-10: 0133813487 /ISBN-13: 9780133813487. That package includes ISBN-10: 0133592200/ISBN-13: 9780133592207 and ISBN-10: 0133592685 /ISBN-13:9780133592689 . MyProgrammingLab should only be purchased when required by an instructor. This text is intended for a 1-semester CS1 course sequence. The Brief Version contains the first 18 chapters of the Comprehensive Version. The first 13 chapters are appropriate for preparing the AP Computer Science exam. Coverage of Java and programming make this a useful reference for beginning programmers and IT professionals. Daniel Liang teaches concepts of problem-solving and object-oriented programming using a fundamentals-first approach. Beginning programmers learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, advanced GUI and Web programming using Java. Liang approaches Java GUI programming using JavaFX, not only because JavaFX is much simpler for new Java programmers to learn and use but because it has replaced Swing as the new GUI tool for developing cross-platform-rich Internet applications on desktop computers, on hand-held devices, and on the Web. Additionally, for instructors, JavaFXprovides a better teaching tool for demonstrating object-oriented programming. Teaching and Learning Experience To provide a better teaching and learning experience, for both instructors and students, this program offers: Fundamentals-First Approach: Basic programming concepts are introduced on control statements, loops, functions, and arrays before object-oriented programming is discussed. Problem-Driven Motivation: The examples and exercises throughout the book emphasize problem solving and foster the concept of developing reusable components and using them to create practical projects. A Superior Pedagogical Design that Fosters Student Interest: Key concepts are reinforced with objectives lists, introduction and chapter overviews, easy-to-follow examples, chapter summaries, review questions, programming exercises, and interactive self-tests. The Most Extensive Instructor and Student Support Package Available: The author maintains a website at www.pearsonhighered.com/liang that includes multiple interactive resources.

Introduction to Programming with C++


Author: Y. Daniel Liang
Publisher: Prentice Hall
ISBN: 9780133252811
Category: Computers
Page: 689
View: 8724

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NOTE: You are purchasing a standalone product; MyProgrammingLab does not come packaged with this content. If you would like to purchase both the physical text and MyProgrammingLab search for ISBN-10: 0133377474 /ISBN-13: 9780133377477 . That package includes ISBN-10: 0133252817 /ISBN-13: 9780133252811 and ISBN-10: 013337968X /ISBN-13: 9780133379686 . MyProgrammingLab should only be purchased when required by an instructor . For undergraduate students in Computer Science and Computer Programming courses or beginning programmers A solid foundation in the basics of C++ programming will allow readers to create efficient, elegant code ready for any production environment Learning basic logic and fundamental programming techniques is essential for new programmers to succeed. A distinctive fundamentals-first approach and clear, concise writing style characterize Introduction to Programming with C++, 3/e. Basic programming concepts are introduced on control statements, loops, functions, and arrays before object-oriented programming is discussed. Abstract concepts are carefully and concretely explained using simple, short, and stimulating examples. Explanations are presented in brief segments, with many figures and tables. NEW! This edition is available with MyProgrammingLab, an innovative online homework and assessment tool. Through the power of practice and immediate personalized feedback, MyProgrammingLab helps students fully grasp the logic, semantics, and syntax of programming.

Starting Out with Alice


Author: Tony Gaddis
Publisher: Addison-Wesley Longman
ISBN: 9780133129748
Category: Computers
Page: 384
View: 8204

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Starting Out with Alice: A Visual Introduction to Programming presents a fun and motivational way for novice programmers to learn the basic tenets of programming. Using Alice, an innovative and increasingly popular teaching tool, readers from a variety of backgrounds create virtual programming worlds of animations and computer games. In the successful style of Tony Gaddis' texts, useful examples and detail-oriented explanations allow students to become comfortable with fundamental concepts of programming without dealing with frustrating syntax errors and complex design techniques. With the knowledge acquired using Alice, students gain confidence in their skills to transition into Java or other programming languages.

Building Java Programs


Author: Stuart Reges,Marty Stepp
Publisher: Addison-Wesley
ISBN: 9780133379785
Category: Computers
Page: 1176
View: 5764

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ALERT: Before you purchase, check with your instructor or review your course syllabus to ensure that you select the correct ISBN. Several versions of Pearson's MyLab & Mastering products exist for each title, including customized versions for individual schools, and registrations are not transferable. In addition, you may need a CourseID, provided by your instructor, to register for and use Pearson's MyLab & Mastering products. Packages Access codes for Pearson's MyLab & Mastering products may not be included when purchasing or renting from companies other than Pearson; check with the seller before completing your purchase. Used or rental books If you rent or purchase a used book with an access code, the access code may have been redeemed previously and you may have to purchase a new access code. Access codes Access codes that are purchased from sellers other than Pearson carry a higher risk of being either the wrong ISBN or a previously redeemed code. Check with the seller prior to purchase. --

Introduction to Java Programming and Data Structures


Author: Y. Daniel Liang
Publisher: Pearson
ISBN: 9780134670942
Category: Application software
Page: 1232
View: 2570

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Revised edition of: Introduction to Java programming / Y. Daniel Liang, Armstrong Atlantic State University. Tenth edition. Comprehensive version. 2015.

Introduction to Programming Using Python


Author: Y. Daniel Liang
Publisher: Prentice Hall
ISBN: 9780132747189
Category: Computers
Page: 557
View: 8614

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NOTE: You are purchasing a standalone product; MyProgrammingLab does not come packaged with this content. If you would like to purchase both the physical text and MyProgrammingLab search for ISBN-10: 0133050556/ISBN-13: 9780133050554. That package includes ISBN-10: 0132747189/ISBN-13: 9780132747189 and ISBN-10: 0133019861/ISBN-13: 9780133019865 . MyProgrammingLab should only be purchased when required by an instructor. Introduction to Programming Using Python is intended for use in the introduction to programming course. Daniel Liang is known for his "fundamentals-first" approach to teaching programming concepts and techniques. "Fundamentals-first" means that students learn fundamental programming concepts like selection statements, loops, and functions, before moving into defining classes. Students learn basic logic and programming concepts before moving into object-oriented programming, and GUI programming. Another aspect of Introduction to Programming Using Python is that in addition to the typical programming examples that feature games and some math, Liang gives an example or two early in the chapter that uses a simple graphic to engage the students. Rather than asking them to average 10 numbers together, they learn the concepts in the context of a fun example that generates something visually interesting. Using the graphics examples is optional in this textbook. Turtle graphics can be used in Chapters 1-5 to introduce the fundamentals of programming and Tkinter can be used for developing comprehensive graphical user interfaces and for learning object-oriented programming.

Cómo programar en Java


Author: Harvey M. Deitel,Paul J. Deitel
Publisher: Pearson Educación
ISBN: 9789702605188
Category: Computers
Page: 1447
View: 9818

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The Deitels' best-selling introductory Java book has been fully revised and updated to Java 2 Standard Edition (J2SE) 1.4. Like every How to Program book, "Java How to Program, Fifth Edition" features the Deitels' signature "LIVE-CODE" ™ approach to teaching programming languages with thousands of lines of live code, explained with exceptional clarity by the renowned programming trainers at Deitel and Associates. The Deitels cover all facets of the Java language, including object-orientation, multithreading, exception handling, the Java event programming model, GUI with Swing and AWT, graphics, and much more. You'll also find a set of core design patterns that are integrated throughout the text along with all new coverage of JDBC, SQL, n-tier, Web-application development with servlets and JSP, plus an introduction to XML processing with the Java XML library. The book also provides an optional, start-to-finish case study introducing Java object-oriented analysis and design with UML. It contains hundreds of tips, recommended practices and cautions (all marked with icons) for writing code that is portable, reusable and optimized for performance. For all beginning programmers -- and developers experienced with traditional languages -- who want to master Java quickly.

Introduction to Java Programming and Data Structures, Comprehensive Version, Global Edition


Author: Y. Daniel Liang
Publisher: N.A
ISBN: 9781292221878
Category: Java (Computer program language)
Page: 1344
View: 4791

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This text is intended for a 1-semester CS1 course sequence. The Brief Version contains the first 18 chapters of the Comprehensive Version. The first 13 chapters are appropriate for preparing the AP Computer Science exam. For courses in Java Programming. A fundamentals-first introduction to basic programming concepts and techniques Designed to support an introductory programming course, Introduction to Java Programming and Data Structures teaches concepts of problem-solving and object-orientated programming using a fundamentals-first approach. Beginner programmers learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, advanced GUI and Web programming using JavaFX. This course approaches Java GUI programming using JavaFX, which has replaced Swing as the new GUI tool for developing cross-platform-rich Internet applications and is simpler to learn and use. The 11th edition has been completely revised to enhance clarity and presentation, and includes new and expanded content, examples, and exercises.

The Practice of Computing Using Python


Author: William F. Punch,Richard Enbody
Publisher: Pearson
ISBN: 0134380177
Category: Computers
Page: 744
View: 3979

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This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. For courses in Python Programming Introduces Python programming with an emphasis on problem-solving Now in its Third Edition, Practice of Computing Using Python continues to effectively introduce readers to computational thinking using Python, with a strong emphasis on problem solving through computer science. The authors have chosen Python for its simplicity, powerful built-in data structures, advanced control constructs, and practicality. The text is built from the ground up for Python programming, rather than having been translated from Java or C++. Focusing on data manipulation and analysis as a theme, the text allows readers to work on real problems using Internet-sourced or self-generated data sets that represent their own work and interests. The authors also emphasize program development and provide readers of all backgrounds with a practical foundation in programming that suit their needs. Among other changes, the Third Edition incorporates a switch to the Anaconda distribution, the SPYDER IDE, and a focus on debugging and GUIs. Also available with MyProgrammingLab™ MyProgrammingLab is an online learning system designed to engage students and improve results. MyProgrammingLab consists of a set of programming exercises correlated to specific Pearson CS1/Intro to Programming textbooks. Through practice exercises and immediate, personalized feedback, MyProgrammingLab improves the programming competence of beginning students who often struggle with the basic concepts of programming languages. Note: You are purchasing a standalone product; MyLab™ & Mastering™ does not come packaged with this content. Students, if interested in purchasing this title with MyLab & Mastering, ask your instructor for the correct package ISBN and Course ID. Instructors, contact your Pearson representative for more information. If you would like to purchase boththe physical text and MyLab & Mastering, search for: 0134520513 / 9780134520513 The Practice of Computing Using Python plus MyProgrammingLab with Pearson eText -- Access Card Package, 3/e Package consists of: 0134381327 / 9780134381329 MyProgrammingLab with Pearson eText -- Access Card Package 0134379764 / 9780134379760 The Practice of Computing Using Python, 3/e

Data Abstraction & Problem Solving with C++

Walls and Mirrors
Author: Frank M. Carrano,Timothy M. Henry
Publisher: Pearson
ISBN: 013447743X
Category: Computers
Page: 840
View: 3293

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This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. For courses in C++ Data Structures Concepts of Data Abstraction and Manipulation for C++ Programmers The Seventh Edition of Data Abstraction & Problem Solving with C++: Walls and Mirrors introduces fundamental computer science concepts related to the study of data structures. The text Explores problem solving and the efficient access and manipulation of data and is intended for readers who already have a basic understanding of C++. The “walls and mirrors” mentioned in the title represent problem-solving techniques that appear throughout the text. Data abstraction hides the details of a module from the rest of the program, whereas recursion is a repetitive technique that solves a problem by solving smaller versions of the same problems, much as images in facing mirrors grow smaller with each reflection. Along with general changes to improve clarity and correctness, this Seventh Edition includes new notes, programming tips, and sample problems.

Starting Out with Python, Global Edition


Author: Tony Gaddis
Publisher: N.A
ISBN: 9781292225753
Category:
Page: 744
View: 4714

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For courses in Python programming. A clear and student-friendly introduction to the fundamentals of Python In Starting Out with Python, 4th Edition, Tony Gaddis' accessible coverage introduces students to the basics of programming in a high-level language. Python, an easy-to-learn and increasingly popular object-oriented language, allows readers to become comfortable with the fundamentals of programming without the troublesome syntax that can be challenging for novices. With the knowledge acquired using Python, students gain confidence in their skills and learn to recognise the logic behind developing high-quality programs. Starting Out with Python discusses control structures, functions, arrays, and pointers before objects and classes. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, focused explanations, and an abundance of exercises appear in every chapter. Updates to the 4th Edition include revised, improved problems throughout, and new Turtle Graphics sections that provide flexibility as assignable, optional material.