Starting Out with Alice


Author: Tony Gaddis
Publisher: Addison-Wesley Longman
ISBN: 9780133129748
Category: Computers
Page: 384
View: 9199

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Starting Out with Alice: A Visual Introduction to Programming presents a fun and motivational way for novice programmers to learn the basic tenets of programming. Using Alice, an innovative and increasingly popular teaching tool, readers from a variety of backgrounds create virtual programming worlds of animations and computer games. In the successful style of Tony Gaddis' texts, useful examples and detail-oriented explanations allow students to become comfortable with fundamental concepts of programming without dealing with frustrating syntax errors and complex design techniques. With the knowledge acquired using Alice, students gain confidence in their skills to transition into Java or other programming languages.

Starting Out with Alice


Author: Tony Gaddis
Publisher: Pearson Higher Ed
ISBN: 0133250318
Category: Computers
Page: 400
View: 3748

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This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Starting Out with Alice: A Visual Introduction to Programming presents a fun and motivational way for novice programmers to learn the basic tenets of programming. Using Alice, an innovative and increasingly popular teaching tool, readers from a variety of backgrounds create virtual programming worlds of animations and computer games. In the successful style of Tony Gaddis’ texts, useful examples and detail-oriented explanations allow students to become comfortable with fundamental concepts of programming without dealing with frustrating syntax errors and complex design techniques. With the knowledge acquired using Alice, students gain confidence in their skills to transition into Java or other programming languages.

Starting Out with Alice

A Visual Introduction to Programming
Author: Tony Gaddis
Publisher: Addison-Wesley Longman
ISBN: 9780321545879
Category: Computers
Page: 365
View: 6495

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Starting Out with Alice: A Visual Introduction to Programming presents a fun and motivational way for novice programmers to learn the basic tenets of programming. Using Alice, an innovative and increasingly popular teaching tool, readers from a variety of backgrounds create virtual programming worlds of animations and computer games. In the successful style of Tony Gaddis' texts, useful examples and detail-oriented explanations allow students to become comfortable with fundamental concepts of programming without dealing with frustrating syntax errors and complex design techniques. With the knowledge acquired using Alice, students gain confidence in their skills to transition into Java or other programming languages.

Starting Out with Python


Author: Tony Gaddis
Publisher: N.A
ISBN: 9780134543666
Category: Python (Computer program language)
Page: 722
View: 5521

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NOTE: Before purchasing, check with your instructor to ensure you select the correct ISBN. Several versions of products MyLab(tm) Programming exist for each title, and registrations are not transferable. To register for and use MyLab Programming, you may also need a Course ID, which your instructor will provide. Used books, rentals, and purchases made outside of Pearson If purchasing or renting from companies other than Pearson, the access codes for MyLab Programming may not be included, may be incorrect, or may be previously redeemed. Check with the seller before completing your purchase. For courses in Python programming. This package includes MyLab Programming. A clear and student-friendly introduction to the fundamentals of Python In Starting Out with Python®, 4th Edition, Tony Gaddis' accessible coverage introduces students to the basics of programming in a high level language. Python, an easy-to-learn and increasingly popular object-oriented language, allows readers to become comfortable with the fundamentals of programming without the troublesome syntax that can be challenging for novices. With the knowledge acquired using Python, students gain confidence in their skills and learn to recognize the logic behind developing high-quality programs. Starting Out with Python discusses control structures, functions, arrays, and pointers before objects and classes. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, focused explanations, and an abundance of exercises appear in every chapter. Updates to the 4th Edition include revised, improved problems throughout, and new Turtle Graphics sections that provide flexibility as assignable, optional material. Personalize learning with MyLab Programming. MyLab(tm) Programming is an online learning system designed to engage students and improve results. MyLab Programming consists of programming exercises correlated to the concepts and objectives in this book. Through practice exercises and immediate, personalized feedback, MyLab Programming improves the programming competence of beginning students who often struggle with the basic concepts of programming languages. 0134543661 / 9780134543666 Starting Out with Python Plus MyLab Programming with Pearson eText -- Access Card Package, 4/e Package consists of: 0134444329 / 9780134444321 Starting Out with Python 0134484967 / 9780134484969 MyLab Programming with Pearson eText -- Access Code Card -- for Starting Out with Python Students can use the URL and phone number below to help answer their questions: http://247pearsoned.custhelp.com/app/home 800-677-6337

Starting Out with Java

From Control Structures Through Data Structures
Author: Tony Gaddis,Godfrey Muganda
Publisher: N.A
ISBN: 9780134787961
Category: Data structures (Computer science)
Page: 1408
View: 6214

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For courses in computer programming in Java. Provide a step-by-step introduction to programming in Java Starting Out with Java: From Control Structures through Data Structures provides a step-by-step introduction to programming in Java. This text is designed to be used in a 2 or 3 semester sequence and covers everything from the fundamentals of Java programming to algorithms and data structures. As with all Gaddis texts, every chapter contains clear and easy-to-read code listings, concise and practical real-world examples, and an abundance of exercises. With the 4th Edition, JavaFX has replaced Swing as the standard GUI library for Java in chapters that focus on GUI development. The Swing and Applet material from the previous edition is available online. Note: This ISBN contains an Access Code on the inside front cover that provides access to the Companion Website at www.pearsonhighered.com/cs-resources.

Starting Out with C++

From Control Structures Through Objects
Author: Tony Gaddis
Publisher: Addison-Wesley
ISBN: 9780132774178
Category: Computers
Page: 1214
View: 7866

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ALERT: Before you purchase, check with your instructor or review your course syllabus to ensure that you select the correct ISBN. Several versions of Pearson's MyLab & Mastering products exist for each title, including customized versions for individual schools, and registrations are not transferable. In addition, you may need a CourseID, provided by your instructor, to register for and use Pearson's MyLab & Mastering products. Packages Access codes for Pearson's MyLab & Mastering products may not be included when purchasing or renting from companies other than Pearson; check with the seller before completing your purchase. Used or rental books If you rent or purchase a used book with an access code, the access code may have been redeemed previously and you may have to purchase a new access code. Access codes Access codes that are purchased from sellers other than Pearson carry a higher risk of being either the wrong ISBN or a previously redeemed code. Check with the seller prior to purchase. --This package contains Starting Out with C++: From Control Structures through Objects, 7e & MyProgrammingLab with Pearson eText Student Access Code Card for Starting Out with C++: From Control Structures through Objects, 7e. In Starting Out with C++: From Control Structures through Objects, Gaddis covers control structures, functions, arrays, and pointers before objects and classes. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, and an abundance of exercises appear in every chapter. This text is intended for either a one-semester accelerated introductory course or a traditional two-semester sequence covering C++ programming. MyProgrammingLab is a database of programming exercises correlated to specific Pearson CS1/Intro to Programming textbooks. The exercises are short, focused on a particular programming topic, and are assignable and automatically evaluated. MyProgrammingLab provides immediate, personalized feedback which helps students master the syntax, semantics and basic usage of the programming language, freeing instructors to focus on problem-solving strategies, design and analysis, abstraction, algorithms, and style. Learn more at www.myprogramminglab.com.

Learning to Program with Alice


Author: Wanda Dann,Stephen Cooper,Randy Pausch
Publisher: Prentice Hall
ISBN: 9780132122474
Category: Computers
Page: 371
View: 6274

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Learning to Program with Alice, 3e is appropriate for all one-semester pre-CS1 and computer literacy courses, and for integration into the first weeks of many introductory CS1 courses. ¿ Alice was designed to make programming concepts easier to teach and learn. In the Third Edition of Learning to Program with Alice, Alice's creators offer a complete full-color introduction to the interactive Alice programming environment. The authors make extensive use of program visualization to establish an easy, intuitive relationship between program constructs and the 3D graphics animation action in Alice. Students discover how Alice blends traditional problem-solving techniques with Hollywood-style storyboarding. Fundamental object-oriented programming concepts and language syntax are taught independently. Programming concepts can be taught from either an objects-first or an objects-early approach, with an optional early introduction to events. The book's Java-like syntax allows students to view their program code, simplifying their transitions to Java, C++, C#, or other object-oriented languages. This new edition includes over 60% revised exercises and a "sneak peek" at Alice 3.0. ¿ Collection of Alice 3D “example worlds” on CD-ROM – Students can load an example world and enter their own code to make it work.

Starting Out with Games & Graphics in C++


Author: Tony Gaddis
Publisher: Pearson Higher Ed
ISBN: 0133250393
Category: Computers
Page: 720
View: 3107

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This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Tony Gaddis’s accessible, step-by-step presentation helps beginning students understand the important details necessary to become skilled programmers at an introductory level. Gaddis motivates the study of both programming skills and the C++ programming language by presenting all the details needed to understand the “how” and the “why”—but never losing sight of the fact that most beginners struggle with this material. His approach is both gradual and highly accessible, ensuring that students understand the logic behind developing high-quality programs. In Starting Out with Games and Graphics in C++, 2e, Gaddis covers the essentials of programming for a novice using the C++ language. The Second Edition has been completely revised to provide students with more knowledge of standard C++, while retaining the interesting examples and exercises that students latch on to. Now organized in two parts, Part 1 covers the fundamentals of procedural programming using standard C++. To inspire student productivity and reinforce the core objectives of a strong CS1 foundation, Gaddis covers graphics and game programming using C++ and the App Game Kit in Part 2. Part 2 also covers file I/O and introduces object-oriented programming.

Travels with Alice


Author: Calvin Trillin
Publisher: Macmillan
ISBN: 9780374526009
Category: Cooking
Page: 195
View: 1556

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In these fifteen essays the celebrated columnist and his family travel in search of the elusive treasures of Europe and the Caribbean, such as the best gelati in Italy Elysee

Starting with Alice


Author: Phyllis Reynolds Naylor
Publisher: Simon and Schuster
ISBN: 1442446455
Category: Juvenile Fiction
Page: 224
View: 7174

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This is where it all started! Eight-year-old Alice McKinley wants pierced ears, really long hair, a pet, and, most of all, a mother. Oh, and some friends would be nice. As the new girl in third grade, Alice doesn't know a single person in Takoma Park, Maryland, except for her next-door neighbor Donald Sheavers, who not only is a boy, but also seems to be a little bit peculiar! Desperate to meet people, Alice learns that making friends is harder than it seems when she runs into a group of girls whom she nicknames "the Terrible Triplets" after they make it very clear that they do not want to get to know Alice. On top of all this, Alice also has to keep an eye on Donald's recently divorced mom, who seems to have her eye on Alice's dad! This is the first of three prequels to Phyllis Reynolds Naylor's beloved Alice series. Now younger girls can get to meet the girl everyone wants to be best friends with, and older girls will enjoy finding out how Alice came to be the Alice they know and love.

Alice 3 in Action: Computing Through Animation


Author: Joel Adams
Publisher: Cengage Learning
ISBN: 130517593X
Category: Computers
Page: 280
View: 6354

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Readers discover the excitement and action of computer programming right away with this dynamic addition to any introductory computer programming course - ALICE 3 IN ACTION: COMPUTING THROUGH ANIMATION, 2E by Joel Adams. This brief six-chapter supplementary book uses Alice -- the popular 3D virtual reality computer programming system for teaching and learning that reduces the syntax and eliminates many of the common barriers to programming success. Alice and ALICE 3 IN ACTION: COMPUTING THROUGH ANIMATION, 2E make programming both simple and fun. Even beginning programmers instantly see the possibilities and rewarding results of computer programming. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

The Agony of Alice


Author: Phyllis Reynolds Naylor
Publisher: Simon and Schuster
ISBN: 144246576X
Category: Juvenile Fiction
Page: 176
View: 3734

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Life, Alice McKinley feels, is just one big embarrassment. Here she is, about to be a teenager and she doesn't know how. It's worse for her than for anyone else, she believes, because she has no role model. Her mother has been dead for years. Help and advice can only come from her father, manager of a music store, and her nineteen-year-old brother, who is a slob. What do they know about being a teen age girl? What she needs, Alice decides, is a gorgeous woman who does everything right, as a roadmap, so to speak. If only she finds herself, when school begins, in the classroom of the beautiful sixth-grade teacher, Miss Cole, her troubles will be over. Unfortunately, she draws the homely, pear-shaped Mrs. Plotkin. One of Mrs. Plotkin's first assignments is for each member of the class to keep a journal of their thoughts and feelings. Alice calls hers "The Agony of Alice," and in it she records all the embarrassing things that happen to her. Through the school year, Alice has lots to record. She also comes to know the lovely Miss Cole, as well as Mrs. Plotkin. And she meets an aunt and a female cousin whom she has not really known before. Out of all this, to her amazement, comes a role model -- one that she would never have accepted before she made a few very important discoveries on her own, things no roadmap could have shown her. Alice moves on, ready to be a wise teenager.

Alice and the Fly


Author: James Rice
Publisher: Quercus
ISBN: 1681445271
Category: Juvenile Fiction
Page: 200
View: 3744

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Greg is cripplingly shy, afraid of spiders, and obsessed with Breakfast at Tiffany's. He's not exactly the most popular kid at his high school. In fact, he pretty much goes out of his way to avoid talking to anybody he doesn't have to. And it doesn't help that he has a severe lisp. But Greg's English teacher, Miss Hayes, can see that there's something different about him. He's insightful and sensitive beyond his years, and maybe--just maybe--he'll use these strengths to break out of his shell someday. Miss Hayes urges Greg to keep a journal. "This isn't an assignment," she tells him, "just write down your thoughts." Greg begins to write about everything from his mother's ill-conceived interior decorating ideas to his job at the local butcher's shop. When Greg begins to take an interest in a girl at his school named Alice, he realizes that he will have to face his most paralyzing anxieties if he wants to befriend Alice and help her escape from her violent family life.

The End Of Alice


Author: A.M. Homes
Publisher: Simon and Schuster
ISBN: 1439125201
Category: Fiction
Page: 272
View: 1178

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From the 2013 Orange Prize–winning author of May We Be Forgiven. Only a work of such searing, meticulously controlled brilliance could provoke such a wide range of visceral responses. Here is the incredible story of an imprisoned pedophile who is drawn into an erotically charged correspondence with a nineteen-year-old suburban coed. As the two reveal—and revel in—their obsessive desires, Homes creates in The End of Alice a novel that is part romance, part horror story, at once unnerving and seductive.

The Truth About Alice

A Novel
Author: Jennifer Mathieu
Publisher: Roaring Brook Press
ISBN: 1596439106
Category: Young Adult Fiction
Page: 208
View: 3452

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Winner of the Children's Choice Book Awards' Teen Choice Debut Author Award Everyone knows Alice slept with two guys at one party. When Healy High star quarterback, Brandon Fitzsimmons, dies in a car crash, it was because he was sexting with Alice. Ask anybody. Rumor has it Alice Franklin is a slut. It's written all over the "slut stall" in the girls' bathroom: "Alice had sex in exchange for math test answers" and "Alice got an abortion last semester." After Brandon dies, the rumors start to spiral out of control. In this remarkable debut novel, four Healy High students tell all they "know" about Alice--and in doing so reveal their own secrets and motivations, painting a raw look at the realities of teen life. But in this novel from Jennifer Mathieu, exactly what is the truth about Alice? In the end there's only one person to ask: Alice herself. This title has Common Core connections.

Starting Out with Visual Basic 2012


Author: Tony Gaddis,Kip R. Irvine
Publisher: Addison-Wesley
ISBN: 9780133128086
Category: Computers
Page: 881
View: 4682

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Note: You are purchasing a Book/CD; MyProgrammingLab does not come packaged with this content. If you would like to purchase both the physical text and MyProgrammingLab search for ISBN-10: 0133441873 / ISBN-13: 9780133441871. That package includes ISBN-10: 0133128083 / ISBN-13: 9780133128086 and ISBN-10: 0133452344 / ISBN-13: 9780133452341. MyProgrammingLab is not a self-paced technology and should only be purchased when required by an instructor. In Starting Out with Visual Basic 2012 , Tony Gaddis and Kip Irvine take a step-by-step approach, helping readers understand the logic behind developing quality programs while introducing the Visual Basic language. Fully-updated throughout, the 2012 edition also includes an extensive set of VideoNotes, including walk-throughs of many of the in-chapter tutorials. Each new student edition comes with a Visual Basic 2012 Express software package. NOTE: the 2012 edition CD - has been replaced with the 2013 edition CD

Alice 3 in Action with JavaTM


Author: Joel Adams
Publisher: Cengage Learning
ISBN: 1133589189
Category: Computers
Page: 640
View: 3525

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CS1 students discover the energy and excitement of programming right away with the innovative approach found in ALICE IN ACTION WITH JAVATM, 2E by Joel Adams. This meaningful, motivating introduction to object-oriented programming uses a spiral pedagogy to introduce key object-oriented topics using Alice 3.0 before circling back to review the same concepts in JavaTM. Even first-time users gain a positive, results-oriented programming experience as they learn basic concepts using Alice. This popular tool teaches programming techniques in a visually rich environment that’s less syntax-intensive to eliminate many of the barriers to programming success. The text then seamlessly applies the skills learned to programming successfully in JavaTM. Engaging movie metaphors, 3D animations and memorable examples throughout this edition keep readers actively involved. With ALICE IN ACTION WITH JAVATM, 2E learners enjoy a positive first programming experience while gaining a solid foundation for building their skills in JavaTM as well as other programming languages. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.