Practical C++ Programming


Author: Steve Oualline
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596004194
Category: Computers
Page: 549
View: 626

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Teaches the programming language, covering topics including syntax, coding standards, object classes, templates, debugging, and the C++ preprocessor.

Practical C Programming


Author: Steve Oualline
Publisher: "O'Reilly Media, Inc."
ISBN: 1565923065
Category: Computers
Page: 428
View: 3971

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C programming is more than just getting the syntax right. Style and debugging also play a tremendous part in creating programs that run well and are easy to maintain, as Oualline reveals. This edition covers Windows IDEs and UNIX programming utilities.

Practical C Programming

Why Does 2+2 = 5986?
Author: Steve Oualline
Publisher: "O'Reilly Media, Inc."
ISBN: 1449313043
Category: Computers
Page: 456
View: 1033

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There are lots of introductory C books, but this is the first one that has the no-nonsense, practical approach that has made Nutshell Handbooks® famous.C programming is more than just getting the syntax right. Style and debugging also play a tremendous part in creating programs that run well and are easy to maintain. This book teaches you not only the mechanics of programming, but also describes how to create programs that are easy to read, debug, and update.Practical rules are stressed. For example, there are fifteen precedence rules in C (&& comes before || comes before ?:). The practical programmer reduces these to two: Multiplication and division come before addition and subtraction. Contrary to popular belief, most programmers do not spend most of their time creating code. Most of their time is spent modifying someone else's code. This books shows you how to avoid the all-too-common obfuscated uses of C (and also to recognize these uses when you encounter them in existing programs) and thereby to leave code that the programmer responsible for maintenance does not have to struggle with. Electronic Archaeology, the art of going through someone else's code, is described.This third edition introduces popular Integrated Development Environments on Windows systems, as well as UNIX programming utilities, and features a large statistics-generating program to pull together the concepts and features in the language.

Practical C


Author: Giulio Zambon
Publisher: Apress
ISBN: 1484217691
Category: Computers
Page: 469
View: 4122

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Learn practical C techniques, including often-needed algorithms within reusable functions. In this book, you'll have the following code and advice at your fingertips: layout and pre-processors; control structures, iterations, and selections; pointers and structures; databases; reusability; lists, arrays, FIFO and stacks; searching and sorting; recursion; binary trees; integration; string utilities in/outside of C; web serving using Mongoose; game application code to build a MathSearch puzzle; and embedded software. Besides providing you with modules that you can immediately put to use, Practical C also teaches you how to leverage the C language in a way that beginner books cannot achieve. What You Will Learn: Avoid pitfalls that can cause intractable problems Handle lists and arrays Perform searches and sorts Binary trees Take advantage of recursion Handle exceptions Access databases Calculate integrals using numerical computation with practical applications Deal with strings in a convenient, error-free way Build a MathSearch game application, similar to WordSearch puzzle games Deal with issues specific to embedded applications Who This Book Is For Programmers who have a general knowledge of C.

Programming in C


Author: Stephen G. Kochan
Publisher: Sams Publishing
ISBN: 0672331411
Category: Computers
Page: 576
View: 2780

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Learn the C programming language from one of the best. Stephen Kochan's Programming in C is thorough with easy-to-follow instructions that are sure to benefit beginning programmers. This book provides readers with practical examples of how the C programming language can be used with small, fast programs, similar to the programming used by large game developers such as Nintendo. If you want a one-stop-source for C programming, this book is it.The book is appropriate for all introductory-to-intermediate courses on programming in the C language, including courses covering C programming for games and small-device platforms. Programming in C, Third Edition is a thoroughly revised and updated edition of Steven Kochan's classic C programming tutorial: a book that has helped thousands of students master C over the past twenty years. This edition fully reflects the latest C standard and contains current source code. It has been crafted to help students master C regardless of the platform they intend to use or the applications they intend to create -- including small-device and gaming applications, where C's elegance and speed make it especially valuable. Kochan begins with the fundamentals, then covers every facet of C language programming: variables, data types, arithmetic expressions, program looping, making decisions, arrays, functions, structures, character strings, pointers, operations on bits, the preprocessors, I/O, and more. Coverage also includes chapters on working with larger programs; debugging programs; and the fundamentals of object-oriented programming. Appendices include a complete language summary, an introduction to the Standard C Library, coverage of compiling and running programs using gcc, common programming mistakes, and more.

Practical Digital Video With Programming Examples in C


Author: Phillip E. Mattison
Publisher: John Wiley & Sons Incorporated
ISBN: N.A
Category: Computers
Page: 522
View: 9311

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Practical Digital Video with Programming Examples in C Written by an innovator in motion video, this practical, user-friendly guide synthesizes all the vital elements of PC motion video technology in an accessible, nonmathematical way. It helps software developers gain a comprehensive working knowledge of video and multimedia programming. Requiring an essential understanding of electronics and PCs, the book includes twenty software examples with source code to demonstrate state-of-the-art technology and the use of commercial products. This unique resource: * Details the differences between graphical and natural images, and the reasons for compressing image data * Describes and compares various kinds of computer displays, including their suitability to natural video * Explains various methods of color representation and their particular uses in multimedia * Highlights major data compression techniques and their application in multimedia * Discusses the full range of available video storage techniques * Presents several PC video hardware systems and illustrates their effective use * Covers two mainstream PC video environments--Microsoft Video for Windows and Apple Quicktime * Spotlights the various ways of processing video information * Includes detailed references for major digital video standards and storage formats

Practical Statecharts in C/C++

Quantum Programming for Embedded Systems
Author: Miro Samek
Publisher: CRC Press
ISBN: 9781578201105
Category: Computers
Page: 416
View: 4721

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'Downright revolutionary... the title is a major understatement... 'Quantum Programming' may ultimately change the way embedded software is designed.' -- Michael Barr, Editor-in-Chief, Embedded Systems Programming magazine (Click here

Expert C Programming

Deep Secrets
Author: Peter van der Linden
Publisher: Prentice Hall
ISBN: 0133522237
Category: Computers
Page: 384
View: 7173

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This book is for the knowledgeable C programmer, this is a second book that gives the C programmers advanced tips and tricks. This book will help the C programmer reach new heights as a professional. Organized to make it easy for the reader to scan to sections that are relevant to their immediate needs.

Practical C Programming

2000+ Code Examples with 23+ Chapter?s.
Author: Harry. H. Chaudhary
Publisher: CreateSpace
ISBN: 9781500533250
Category: Computers
Page: 394
View: 2470

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Essential C Programming Language Skills - Made Easy- C Programming Absolute Beginner's Guide! This C Programming book gives a good start and complete introduction for C Programming for Beginner's. Learn the all basics and advanced features of C programming in no time from Bestselling Programming Author Harry. H. Chaudhary. This Book, starts with the basics; I promise this book will make you 100% expert level champion of C Programming. This book contains 1000+ Live C Program's code examples, and 500+ Lab Exercise & 200+ Brain Wash Topic-wise Code book and 20+ Live software Development Project's. All what you need ! Isn't it ? Write powerful C programs...without becoming a technical expert! This book is the fastest way to get comfortable with C, one incredibly clear and easy step at a time. You'll learn all the basics: how to organize programs, store and display data, work with variables, operators, I/O, pointers, arrays, functions, and much more. (See Below List) Who knew how simple C programming could be? This is today's best beginner's guide to writing C programs-and to learning skills you can use with practically any language. Its simple, practical instructions will help you start creating useful, reliable C code. This book covers common core syllabus for All students & Professionals & Hackers. This Book is very serious C Programming stuff: A complete introduction to C Language. You'll learn everything from the fundamentals to advanced topics. If you've read this book, you know what to expect a visually rich format designed for the way your brain works. If you haven't, you're in for a treat. You'll see why people say it's unlike any other C book you've ever read. Learning a new language is no easy. You might think the problem is your brain. It seems to have a mind of its own, a mind that doesn't always want to take in the dry, technical stuff you're forced to study.The fact is your brain craves novelty. It's constantly searching, scanning, waiting for something unusual to happen. After all, that's the way it was built to help you stay alive. It takes all the routine, ordinary, dull stuff and filters it to the background so it won't interfere with your brain's real work--recording things that matter. How does your brain know what matters? (A) 1000+ Live C Program's code examples, (B) 500+ Lab Exercises, (C) 200+ Brain Wash Topic-wise Code (D) 20+ Live software Development Project's. (E) Learn Complete C- without fear, . || Inside Chapters. || 1. Preface - Page-6, || Introduction to C. 2. Elements of C Programming Language. 3. Control statements (conditions). 4. Control statements (Looping). 5. One dimensional Array. 6. Multi-Dimensional Array. 7. String (Character Array). 8. Your Brain on Functions. 9. Your Brain on Pointers. 10. Structure, Union, Enum, Bit Fields, Typedef. 11. Console Input and Output. 12. File Handling In C. 13. Miscellaneous Topics. 14. Storage Class. 15. Algorithms. 16. Unsolved Practical Problems. 17. PART-II-120+ Practical Code Chapter-Wise. 18. Creating & Inserting own functions in Liberary. 19. Graphics Programming In C. 20. Operating System Development -Intro. 21. C Programming Guidelines. 22. Common C Programming Errors. 23. Live Software Development Using C.

How Not to Program in C++

111 Broken Programs and 3 Working Ones, Or why Does 2+2
Author: Steve Oualline
Publisher: No Starch Press
ISBN: 1886411956
Category: Computers
Page: 280
View: 8212

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Based on real-world errors, the 101 fun and challenging C++ puzzles in How Not to Program in C++ range from easy (one wrong character) to mind twisting (errors with multiple threads). Match your wits against the author's and polish your language skills as you try to fix broken programs. Clues help along the way, and answers are provided at the back of the book.

C Programming for Embedded Microcontrollers


Author: Warwick A. Smith
Publisher: Elektor Electronics
ISBN: 9780905705804
Category: C (Computer program language)
Page: 319
View: 6993

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Technology is constantly changing. New microcontrollers become available every year and old ones become redundant. The one thing that has stayed the same is the C programming language used to program these microcontrollers. If you would like to learn this standard language to program microcontrollers, then this book is for you! ARM microcontrollers are available from a large number of manufacturers. They are 32-bit microcontrollers and usually contain a decent amount of memory and a large number of on-chip peripherals. Although this book concentrates on ARM microcontrollers from Atmel, the C programming language applies equally to other manufacturers ARMs as well as other microcontrollers. The book features: Use only free or open source software; Learn how to download, set up and use free C programming tools; Start learning the C language to write simple PC programs before tackling embedded programming -- no need to buy an embedded system right away!; Start learning to program from the very first chapter with simple programs and slowly build from there; No programming experience is necessary!; Learn by doing -- type and run the example programs and exercises; Sample programs and exercises can be downloaded from the Internet; A fun way to learn the C programming language; Ideal for electronic hobbyists, students and engineers wanting to learn the C programming language in an embedded environment on ARM microcontrollers.

Practical FPGA Programming in C


Author: David Pellerin,Scott Thibault
Publisher: Prentice Hall
ISBN: 9780131543188
Category: Computers
Page: 428
View: 6615

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FPGA brings high performance applications to market quickly - this book covers the many emerging platforms in a proven, effective manner.

Accelerated C++

Practical Programming by Example
Author: Andrew Koenig,Barbara E. Moo
Publisher: Addison-Wesley Professional
ISBN: 9780201703535
Category: Computers
Page: 336
View: 8320

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Takes a practical approach to solving problems using C++. This book describes real problems and solutions, not just language features. It covers the language and standard library together.

Introductory C with C++


Author: Richard Leland Petersen
Publisher: Surfing Turtle Press
ISBN: 0977937607
Category: Computers
Page: N.A
View: 9993

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The primary aim of this book is to provide working models of how pointers are used in C. For those learning C pointers are a great source of confusion. Instead of treating pointers as a separate topic, their use is integrated into every feature of C. When you learn functions, you learn how pointers work with functions, when you learn structures you learn pointers to structures, when you learn C++ objects, you learn how pointers are used with objects, when you learn arrays you learn every aspect of using pointers and arrays. Because of their special relationship to pointers, arrays are covered in depth in their own section. While useful for readers with little knowledge of programming, it also covers advanced features of C and C++. Each new feature is explained with simple and increasingly complex examples. Special care is taken to explain in detail the relationship between pointers and arrays. The text contains numerous exercises, all with solutions.

Mastering Algorithms with C

Useful Techniques from Sorting to Encryption
Author: Kyle Loudon
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596551957
Category: Computers
Page: 562
View: 7652

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There are many books on data structures and algorithms, including some with useful libraries of C functions. Mastering Algorithms with C offers you a unique combination of theoretical background and working code. With robust solutions for everyday programming tasks, this book avoids the abstract style of most classic data structures and algorithms texts, but still provides all of the information you need to understand the purpose and use of common programming techniques. Implementations, as well as interesting, real-world examples of each data structure and algorithm, are included. Using both a programming style and a writing style that are exceptionally clean, Kyle Loudon shows you how to use such essential data structures as lists, stacks, queues, sets, trees, heaps, priority queues, and graphs. He explains how to use algorithms for sorting, searching, numerical analysis, data compression, data encryption, common graph problems, and computational geometry. And he describes the relative efficiency of all implementations. The compression and encryption chapters not only give you working code for reasonably efficient solutions, they offer explanations of concepts in an approachable manner for people who never have had the time or expertise to study them in depth. Anyone with a basic understanding of the C language can use this book. In order to provide maintainable and extendible code, an extra level of abstraction (such as pointers to functions) is used in examples where appropriate. Understanding that these techniques may be unfamiliar to some programmers, Loudon explains them clearly in the introductory chapters. Contents include: Pointers Recursion Analysis of algorithms Data structures (lists, stacks, queues, sets, hash tables, trees, heaps, priority queues, graphs) Sorting and searching Numerical methods Data compression Data encryption Graph algorithms Geometric algorithms

C Programming


Author: Tony Royce
Publisher: Macmillan International Higher Education
ISBN: 1349137596
Category: Computer science
Page: 284
View: 1526

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A carefully paced introduction to programming in the C language, this book assumes only a limited previous knowledge of computers and programming. Each concept and feature of the language is presented as a short lesson, usually restricted to two text pages, illustrated by practical worked examples and supplemented with exercises to aid student self study. The book will appeal to a broad range of student who is required to study the C programming language, whether at further education or at higher education level.

C++

The Core Language
Author: Gregory Satir,Doug Brown
Publisher: "O'Reilly Media, Inc."
ISBN: 9781565921160
Category: Computers
Page: 207
View: 3656

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A primer for C programmers transitioning to C++ and designed to get users up to speed quickly, this book tells users just what they need to learn first. Covering a subset of the features of C++, the user can actually use this subset to get familiar with the basics of the language. The book includes sidebars that give overviews of advanced features not covered.