LEGO MINDSTORMS EV3 Laboratory

Build, Program, and Experiment with Five Wicked Cool Robots
Author: Daniele Benedetelli
Publisher: No Starch Press
ISBN: 1593275331
Category: Technology & Engineering
Page: 432
View: 7096

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The LEGO® MINDSTORMS® EV3 set offers so many new and exciting features that it can be hard to know where to begin. Without the help of an expert, it could take months of experimentation to learn how to use the advanced mechanisms and numerous programming features. In The LEGO MINDSTORMS EV3 Laboratory, author Daniele Benedettelli, robotics expert and member of the elite LEGO MINDSTORMS Expert Panel, shows you how to use gears, beams, motors, sensors, and programming blocks to create sophisticated robots that can avoid obstacles, walk on two legs, and even demonstrate autonomous behavior. You'll also dig into related math, engineering, and robotics concepts that will help you create your own amazing robots. Programming experiments throughout will challenge you, while a series of comics and countless illustrations inform the discussion and keep things fun. As you make your way through the book, you'll build and program five wicked cool robots: * ROV3R, a vehicle you can modify to do things like follow a line, avoid obstacles, and even clean a room * WATCHGOOZ3, a bipedal robot that can be programmed to patrol a room using only the Brick Program App (no computer required!) * SUP3R CAR, a rear-wheel-drive armored car with an ergonomic two-lever remote control * SENTIN3L, a walking tripod that can record and execute color-coded sequences of commands * T-R3X, a fearsome bipedal robot that will find and chase down prey With The LEGO MINDSTORMS EV3 Laboratory as your guide, you'll become an EV3 master in no time. Requirements: One LEGO® MINDSTORMS EV3 set (LEGO SET #31313)

Building Robots With Lego Mindstorms


Author: Mario Ferrari,Guilio Ferrari
Publisher: Elsevier
ISBN: 9780080476285
Category: Computers
Page: 448
View: 2063

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Lego robots! Mindstorms are sweeping the world and fans need to learn how to programme them Lego Mindstorms are a new generation of Lego Robots that can be manipulated using microcomputers, light and touch sensors, an infrared transmitter and CD-ROMs. Since Lego launched Lego Mindstorms in late 1998 sales have skyrocketed - with no sign of slowing down. Mindstorms have captured the imagination of adults and children alike, creating a subculture of Mindstorm enthusiasts around the world. The kits are now a staple part of engineering and computer science classes at many high profile Universities. Building Robots with Lego Mindstorms provides readers with a fundamental understanding of the geometry, electronics, engineering, and programming required to build your own robots. Mario and Giulio Ferrari are world-renowned experts in the field of Lego Mindstorms robotics, and in this book they share their unrivaled knowledge and expertise of robotics as well as provide a series of chapters detailing how to design and build the most exotic robots. Mario and Giulio also give detailed explanations of how to integrate Lego Mindstorms kits with other Lego programmable bricks such as Scout and Cybermaster, as well as with non-robotic Lego Technics models.

LEGO-Shooter! mit MINDSTORMS EV3

Sechs Projekte rund um den Zamor-Werfer
Author: Matthias Paul Scholz
Publisher: MITP-Verlags GmbH & Co. KG
ISBN: 382667622X
Category: TECHNOLOGY & ENGINEERING
Page: 240
View: 5508

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Dieses Buch enthält eine Sammlung von Roboter-Projekten rund um den Zamor-Werfer, die alle jeweils allein mit einem einzigen Set der Home Edition von LEGO® MINDSTORMS® EV3 (Set #31313) gebaut werden können. Der Zamor-Werfer, mit dem sich Kugeln verschießen lassen, ist eines der beliebtesten Elemente innerhalb des EV3-Sets und bringt zusätzliche Action mit ins Spiel. In diesem Buch werden verschiedene Projekte gebaut und programmiert, die zeigen, wie der Zamor-Werfer für unterschiedliche Maschinen und Roboter eingesetzt werden kann. Zunächst führt der Autor den Zamor-Werfer ein und erklärt den grundlegenden Aufbau sowie dessen Funktionsweise. Er zeigt, wie man ihn auf verschiedene Weise mit einem der im Set enthaltenen Motoren betreiben kann. Daraufhin wird der Zamor-Werfer in sechs einzelnen Projekten verwendet. Dabei werden sowohl Roboter gebaut, die den Zamor-Werfer einsetzen, als auch Maschinen, die Kugeln verschießen. Das Buch richtet sich an alle Leser, die ein EV3-Set der Home Edition besitzen und bereits erste Erfahrungen mit dem Bau von MINDSTORMS®-Robotern und deren Programmierung gesammelt haben. Dabei reicht die Spannweite der angesprochenen Leser vom achtjährigen Roboter-Anfänger bis hin zum erwachsenen Roboter-Ingenieur.

LEGO MINDSTORMS NXT 2.0

The King's Treasure
Author: James Floyd Kelly,Christopher Smith
Publisher: Apress
ISBN: 1430224924
Category: Computers
Page: 300
View: 9194

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Follow the adventures of Evan and his archaeologist uncle as they explore for treasure from an ancient kingdom. Help them succeed by building a series of five robots using LEGO's popular MINDSTORMS NXT 2.0 robotics kit. Without your robots, Evan and his uncle are doomed to failure and in grave danger. Your robots are the key to their success in unlocking the secret of The King's Treasure! In this sequel to the immensely popular book, LEGO MINDSTORMS NXT: The Mayan Adventure, you get both an engaging story and a personal tutorial on robotics programming. You'll learn about the motors and sensors in your NXT 2.0 kit. You'll learn to constructively brainstorm solutions to problems. And you'll follow clear, photo-illustrated instructions that help you build, test, and operate a series of five robots corresponding to the five challenges Evan and his uncle must overcome in their search for lost treasure. Provides an excellent series of parent/child projects Builds creative and problem-solving skills Lays a foundation for success and fun with LEGO MINDSTORMS NXT 2.0 Please note: the print version of this title is black & white; the eBook is full color.

Classic Lego Mindstorms Projects and Software Tools


Author: Mario Ferrari,Kevin Clague,Giulio Ferrari
Publisher: Gulf Professional Publishing
ISBN: 9781597490894
Category: Technology & Engineering
Page: 549
View: 1775

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This Book/DVD kit meets the growing demand from Lego Mindstorms fans for additional projects that can be built from their existing Lego Mindstorms kits. Over 40 new projects will appeal to that dedicated segment of the Lego audience that are committed to the RIS 1.x and 2.x standards. The book contains seven complete "Master" projects that illustrate how great design, planning, mechanical engineering skills, and programming can create stunning and award winning projects. The DVD contains instruction for over 40 projects in Adobe PDF form, a full suite of Lego software tools, and RCX/NQC code files. The projects range from the simple to the sophisticate, and are perfect for self-learning. * Complete new set of projects for the RIS 1.x and 2.x * This Book and DVD package delivers a complete kit, perfect for team projects as well as those individual building * packed full with award winning designs that will inspire any Mindstorms fan

Mindstorms: Level 2


Author: Rena Hixon
Publisher: Cherry Lake
ISBN: 1634705858
Category: Juvenile Nonfiction
Page: 32
View: 1948

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Find out how to use the Mindstorms brick and display, and learn how to have a robot tell light from dark and to sense touch.

LEGO MINDSTORMS EV3 Discovery Book

A Beginner's Guide to Building and Programming Robots
Author: Laurens Valk
Publisher: No Starch Press
ISBN: 1593275323
Category: Technology & Engineering
Page: 396
View: 8204

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LEGO MINDSTORMS has changed the way we think about robotics by making it possible for anyone to build real, working robots. The latest MINDSTORMS set, EV3, is more powerful than ever, and The LEGO MINDSTORMS EV3 Discovery Book is the complete, beginner-friendly guide you need to get started. Begin with the basics as you build and program a simple robot to experiment with motors, sensors, and EV3 programming. Then you’ll move on to a series of increasingly sophisticated robots that will show you how to work with advanced programming techniques like data wires, variables, and custom-made programming blocks. You’ll also learn essential building techniques like how to use beams, gears, and connector blocks effectively in your own designs. Master the possibilities of the EV3 set as you build and program: * The EXPLOR3R, a wheeled vehicle that uses sensors to navigate around a room and follow lines * The FORMULA EV3 RACE CAR, a streamlined remote-controlled race car * ANTY, a six-legged walking creature that adapts its behavior to its surroundings * SK3TCHBOT, a robot that lets you play games on the EV3 screen * The SNATCH3R, a robotic arm that can autonomously find, grab, lift, and move the infrared beacon * LAVA R3X, a humanoid robot that walks and talks More than 150 building and programming challenges throughout encourage you to think creatively and apply what you’ve learned to invent your own robots. With The LEGO MINDSTORMS EV3 Discovery Book as your guide, you’ll be building your own out-of-this-world creations in no time! Requirements: One LEGO MINDSTORMS EV3 set (LEGO SET #31313)

LEGO MINDSTORMS NXT Thinking Robots

Build a Rubik's Cube Solver and a Tic-tac-toe Playing Robot!
Author: Daniele Benedettelli
Publisher: No Starch Press
ISBN: 1593272162
Category: Technology & Engineering
Page: 224
View: 9511

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Furnishes step-by-step instructions for designing, constructing, and programming two robots that think--the TTT Tickler and the One-Armed Wonder.

Mindstorms: Level 1


Author: Rena Hixon
Publisher: Cherry Lake
ISBN: 163470584X
Category: Juvenile Nonfiction
Page: 32
View: 2395

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Learn the basics of Mindstorms, from building your first robot to programming its first movements.

Mindstorms: Level 3


Author: Rena Hixon
Publisher: Cherry Lake
ISBN: 1634705866
Category: Juvenile Nonfiction
Page: 32
View: 1867

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Learn how to use sensors to control a robot's movements in Mindstorms, from following lines to recognizing obstacles.

Building Robots with LEGO Mindstorms NXT


Author: Mario Ferrari,Guilio Ferrari
Publisher: Syngress
ISBN: 9780080554334
Category: Computers
Page: 480
View: 1215

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The Ultimate Tool for MINDSTORMS® Maniacs The new MINDSTORMS kit has been updated to include a programming brick, USB cable, RJ11-like cables, motors, and sensors. This book updates the robotics information to be compatible with the new set and to show how sound, sight, touch, and distance issues are now dealt with. The LEGO MINDSTORMS NXT and its predecessor, the LEGO MINDSTORMS Robotics Invention System (RIS), have been called "the most creative play system ever developed." This book unleashes the full power and potential of the tools, sensors, and components that make up LEGO MINDSTORMS NXT. It also provides a unique insight on newer studless building techniques as well as interfacing with the traditional studded beams. Some of the world's leading LEGO MINDSTORMS inventors share their knowledge and development secrets. You will discover an incredible range of ideas to inspire your next invention. This is the ultimate insider's look at LEGO MINDSTORMS NXT system and is the perfect book whether you build world-class competitive robots or just like to mess around for the fun of it. Featuring an introduction by astronaut Dan Barry and written by Dave Astolfo, Invited Member of the MINDSTORMS Developer Program and MINDSTORMS Community Partners (MCP) groups, and Mario and Guilio Ferrari, authors of the bestselling Building Robots with LEGO Mindstorms, this book covers: Understanding LEGO Geometry Playing with Gears Controlling Motors Reading Sensors What's New with the NXT? Building Strategies Programming the NXT Playing Sounds and Music Becoming Mobile Getting Pumped: Pneumatics Finding and Grabbing Objects Doing the Math Knowing Where You Are Classic Projects Building Robots That Walk Robotic Animals Solving a Maze Drawing and Writing Racing Against Time Hand-to-Hand Combat Searching for Precision Complete coverage of the new Mindstorms NXT kit Brought to you by the DaVinci's of LEGO Updated edition of a bestseller

Art of LEGO MINDSTORMS EV3 Programming


Author: Terry Griffin
Publisher: No Starch Press
ISBN: 1593275684
Category: Crafts & Hobbies
Page: 276
View: 7801

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With its colorful, block-based interface, The LEGO® MINDSTORMS® EV3 programming language is designed to allow anyone to program intelligent robots, but its powerful features can be intimidating at first. The Art of LEGO MINDSTORMS EV3 Programming is a full-color, beginner-friendly guide designed to bridge that gap. Inside, you’ll discover how to combine core EV3 elements like blocks, data wires, files, and variables to create sophisticated programs. You’ll also learn good programming practices, memory management, and helpful debugging strategies—general skills that will be relevant to programming in any language. All of the book’s programs work with one general-purpose test robot that you’ll build early on. As you follow along, you’ll program your robot to: * React to different environments and respond to commands * Follow a wall to navigate a maze * Display drawings that you input with dials, sensors, and data wires on the EV3 screen * Play a Simon Says–style game that uses arrays to save your high score * Follow a line using a PID-type controller like the ones in real industrial systems The Art of LEGO MINDSTORMS EV3 Programming covers both the Home and Education Editions of the EV3 set, making it perfect for kids, parents, and teachers alike. Whether your robotics lab is the living room or the classroom, this is the complete guide to EV3 programming that you’ve been waiting for. Requirements: One LEGO MINDSTORMS EV3 Home OR Education set (#31313 OR #45544)

The Art of LEGO MINDSTORMS NXT-G Programming


Author: Terry Griffin
Publisher: No Starch Press
ISBN: 1593272189
Category: Crafts & Hobbies
Page: 288
View: 1528

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The Art of LEGO MINDSTORMS NXT-G Programmingteaches you how to create powerful programs using the LEGO MINDSTORMS NXT programming language, NXT-G. You'll learn how to program a basic robot to perform tasks such as line following, maze navigation, and object detection and how to combine programming elements (known as blocks) to create sophisticated programs. Author Terry Griffin covers essential functions like movement, sensors, and sound as well as more complex NXT-G features like synchronizing multiple operations. Because it's common for programs to not work quite right the first time they are run, a section of the book is dedicated to troubleshooting common problems including timing, sensor calibration, and proper debugging. Throughout the book, you'll learn best practices to help eliminate frustration when programming your robotic creations. This book is perfect for anyone with little to no previous programming experience who wants to master the art of NXT-G programming.

The LEGO MINDSTORMS NXT 2.0 Discovery Book

A Beginner's Guide to Building and Programming Robots
Author: Laurens Valk
Publisher: No Starch Press
ISBN: 159327453X
Category: Technology & Engineering
Page: 320
View: 1842

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Discover the many features of the LEGO® MINDSTORMS® NXT 2.0 set. The LEGO MINDSTORMS NXT 2.0 Discovery Book is the complete, illustrated, beginner's guide to MINDSTORMS that you've been looking for. The crystal clear instructions in the Discovery Book will show you how to harness the capabilities of the NXT 2.0 set to build and program your own robots. Author and robotics instructor Laurens Valk walks you through the set, showing you how to use its various pieces, and how to use the NXT software to program robots. Interactive tutorials make it easy for you to reach an advanced level of programming as you learn to build robots that move, monitor sensors, and use advanced programming techniques like data wires and variables. You'll build eight increasingly sophisticated robots like the Strider (a six-legged walking creature), the CCC (a climbing vehicle), the Hybrid Brick Sorter (a robot that sorts by color and size), and the Snatcher (an autonomous robotic arm). Numerous building and programming challenges throughout encourage you to think creatively and to apply what you've learned as you develop the skills essential to creating your own robots. Requirements: One LEGO MINDSTORMS NXT 2.0 set (#8547) Features: –A complete introduction to LEGO MINDSTORMS NXT 2.0 –Building and programming instructions for eight innovative robots –50 sample programs and 72 programming challenges (ranging from easy to hard) encourage you to explore newly learned programming techniques –15 building challenges expand on the robot designs and help you develop ideas for new robots Who is this book for?This is a perfect introduction for those new to building and programming with the LEGO MINDSTORMS NXT 2.0 set. The book also includes intriguing robot designs and useful programming tips for more seasoned MINDSTORMS builders.

Programming Lego Mindstorms NXT


Author: Owen Bishop
Publisher: Elsevier
ISBN: 008056996X
Category: Technology & Engineering
Page: 200
View: 9813

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Teach your robot new tricks! With this projects-based approach you can program your Mindstorms NXT robot to solve a maze, build a house, run an obstacle course, and many other activities. Along the way you will learn the basics of programming structures and techniques using NXT-G and Microsoft VPL. For hobbyists, and students working on robot projects, Bishop provides the background and tools to program your robot for tasks that go beyond the simple routines provided with the robot kit. The programs range in complexity from simple contact avoidance and path following, to programs generating some degree of artificial intelligence * a how-to guide for programming your robot, using NXT-G and Microsoft VPL * ten robot-specific projects show how to extend your robot's capabilities beyond the manufacturer's provided software. Examples of projects include: Maze solver, Robot House Builder, Search (obstacle avoidance), Song and Dance Act * flowcharts and data flow diagrams are used to illustrate how to develop programs * introduces basic programming structures

Winning Design!

LEGO MINDSTORMS EV3 Design Patterns for Fun and Competition
Author: James Jeffrey Trobaugh
Publisher: Apress
ISBN: 1484221052
Category: Computers
Page: 263
View: 1214

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Design that works! It's what you need if you're building and competing with LEGO MINDSTORMS EV3 robotics. You'll find uses for the new light sensors and gyro sensors in navigation, helping you to follow lines and make turns more consistently. Approach collision detection with greater confidence through EV3's ultrasonic sensor. Learn new designs for power attachments. Winning Design! is about building with LEGO MINDSTORMS EV3 for fun, for education, but especially for competition. Author James Trobaugh is an experienced coach and leader in the FIRST LEGO League. In this book, he shares his hard-won knowledge about design principles and techniques that contribute toward success in robotics competitions. Winning Design! unlocks the secrets of reliable design using LEGO MINDSTORMS EV3. You’ll learn proven design patterns that you can employ for common tasks such as turning, pushing, and pulling. You’ll reduce and compensate for variation in performance from battery charge levels and motor calibration differences. You’ll produce designs that won’t frustrate you by not working, but that will delight you with their reliable performance in the heat of competition. Good design is about more than just the hardware. Software counts for a lot, and Winning Design! has you covered. You’ll find chapters on program design and organization with tips on effective coding and documentation practices. You’ll learn about master programs and the needed flexibility they provide. There’s even a section on presenting your robot and software designs to the judges. Winning Design! is the book you need if you're involved in competitions such as FIRST LEGO League events. Whether coach, parent, or student, you’ll find much in this book to make your design and competition experience fun and memorable, and educational. Don't be without this book if you're leading a team of young people as they build skills toward a future in technology. What You Will Learn Build winning robots on a foundation of good chassis design Reduce variability in robot mechanical movements Design modular attachments for quick change during competition Solve navigation problems such as steering, squaring up, and collision detection Manage software using master programs and other techniques Power your robot attachments via motors and pneumatics Who This Book Is For Students, parents, teachers, and coaches involved in LEGO MINDSTORMS EV3 robot design and programming.

LEGO®-Roboter II - Der Dino

Neue Modelle bauen mit LEGO® MINDSTORMS® NXT 2.0
Author: Laurens Valk
Publisher: N.A
ISBN: 3864913233
Category: Computers
Page: 38
View: 3073

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Kannst Du schon LEGO-Roboter bauen und programmieren, oder willst Du gerade damit anfangen? Egal! Der Auszug aus dem Buch 'LEGO®-Roboter II' bietet Ihnen die Bau- und Programmieranleitung für den innovativen Roboter Dino, den Sie Schritt für Schritt aus dem LEGO-MINDSTORMS-Set bauen können. Die benötigten Programme stehen auch zum Download bereit!

Basic Robot Building With LEGO Mindstorms NXT 2.0


Author: John Baichtal,James Floyd Kelly
Publisher: Que Publishing
ISBN: 0133111814
Category: Technology & Engineering
Page: 224
View: 5778

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Basic Robot Building with LEGO® Mindstorms® NXT 2.0 ABSOLUTELY NO EXPERIENCE NEEDED! Learn LEGO® Mindstorms® NXT 2.0 from the ground up, hands-on, in full color! Ever wanted to build a robot? Now’s the time, LEGO® Mindstorms® NXT 2.0 is the technology, and this is the book. You can do this, even if you’ve never built or programmed anything! Don’t worry about where to begin: start right here. John Baichtal explains everything you need to know, one ridiculously simple step at a time… and shows you every key step with stunningly clear full-color photos! You won’t just learn concepts–you’ll put them to work in three start-to-finish projects, including three remarkable bots you can build right this minute, with zero knowledge of programming or robotics. It’s going to be simple–and it’s going to be fun. All you need is in the box–and in this book! Unbox your LEGO® Mindstorms® NXT 2.0 set, and discover exactly what you’ve got Build a Backscratching Bot immediately Connect the NXT Intelligent Brick to your computer (Windows or Mac) Navigate the Brick’s menus and upload programs Start writing simple new programs–painlessly Build the Clothesline Cruiser, a robot that travels via rope Program your robot’s movements Learn to create stronger, tougher models Help your robot sense everything from distance and movement to sound and color Build a miniature tank-treaded robot that knows how to rebound Write smarter programs by creating your own programming blocks Discover what to learn next, and which additional parts you might want to buy JOHN BAICHTAL is a contributor to MAKE magazine and Wired’s GeekDad blog. He is the co-author of The Cult of Lego (No Starch) and author of Hack This: 24 Incredible Hackerspace Projects from the DIY Movement (Que). Most recently he wrote Make: Lego and Arduino Projects for MAKE, collaborating with Adam Wolf and Matthew Beckler. He lives in Minneapolis, Minnesota, with his wife and three children.

Mindstorms

KINDER, COMPUTER UND Neues Lernen
Author: PAPERT
Publisher: Springer-Verlag
ISBN: 3034853572
Category: Juvenile Nonfiction
Page: 276
View: 6799

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Programmierung mit LEGO Mindstorms NXT

Robotersysteme, Entwurfsmethodik, Algorithmen
Author: Karsten Berns,Daniel Schmidt
Publisher: Springer-Verlag
ISBN: 3642054706
Category: Computers
Page: 234
View: 1848

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Das Buch bietet anhand von LEGO Mindstorms NXT-Robotern einen anschaulichen Einstieg in die Informatik. Nach einer allgemeinen Einführung in informationstechnische Prinzipien und Komponenten werden in Teil 2 die NXT-Elemente behandelt. Dazu gehören die Bauteile und ihre Funktionsweisen sowie die grafische Programmierumgebung. Teil 3 führt in die objektorientierte Programmiersprache JAVA und die Programmierung von LEGO-Robotern ein. Softwareprogramme, Aufgabenlösungen und Bauanleitungen werden auf der begleitenden Homepage bereitgestellt.