Mindstorms: Level 2


Author: Rena Hixon
Publisher: Cherry Lake
ISBN: 1634705858
Category: Juvenile Nonfiction
Page: 32
View: 9722

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Find out how to use the Mindstorms brick and display, and learn how to have a robot tell light from dark and to sense touch.

Mindstorms: Level 4


Author: Rena Hixon
Publisher: Cherry Lake
ISBN: 1634705874
Category: Juvenile Nonfiction
Page: 32
View: 5103

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Explore MIndstorms and a robot's abilities deeper, from programming a series of movements to collecting and analyzing robot data.

Mindstorms: Level 1


Author: Rena Hixon
Publisher: Cherry Lake
ISBN: 163470584X
Category: Juvenile Nonfiction
Page: 32
View: 6862

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Learn the basics of Mindstorms, from building your first robot to programming its first movements.

Minecraft: Guide to Building


Author: Josh Gregory
Publisher: Cherry Lake
ISBN: 1634722612
Category: Juvenile Nonfiction
Page: 32
View: 6700

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With more than 100 million players around the world, Minecraft is one of the most popular video games of all time. Its unique design encourages players to use their creativity and problem solving skills to build entire worlds from scratch. In this book, readers will learn everything they need to know about construction in Minecraft, including which materials to use in different situations and how to choose building locations.

Minecraft: Virtual Reality


Author: Josh Gregory
Publisher: Cherry Lake
ISBN: 1534131612
Category: Juvenile Nonfiction
Page: 32
View: 6945

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With more than 100 million players around the world, Minecraft is one of the most popular video games of all time. Its unique design encourages players to use their creativity and problem solving skills to build entire worlds from scratch. In this book, readers will learn how they can use virtual reality technology to explore Minecraft in a whole new way. Includes table of contents, glossary, and index--as well as sources for further reading.

Das LEGO®-MINDSTORMS®-EV3-Ideenbuch

181 einfache Maschinen und clevere Konstruktionen
Author: Yoshihito Isogawa
Publisher: dpunkt.verlag
ISBN: 386491728X
Category: Crafts & Hobbies
Page: 232
View: 9890

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Das LEGO-MINDSTORMS-EV3-Ideenbuch stellt zahlreiche kreative Wege vor, um faszinierende mechanische Konstruktionen mit dem EV3-Set zu bauen. Die einzigartige visuelle Anleitung dazu hat LEGOBaumeister Yoshihito Isogawa genial in Szene gesetzt. Das Buch bietet visuelle Anleitungen für über 180 Mechanismen, Maschinen und Getriebe mit dem MINDSTORMS-EV3-Set. Zu jedem Modell gibt es eine Liste der benötigten Teile, minimalen Text und farbige Bilder aus verschiedenen Blickwinkeln, sodass du es auch ohne Schritt-für-Schritt-Anleitung nachbauen kannst. Du wirst lernen, Radaufhängungen für Autos, lenkbare Raupenfahrzeuge, Ball-Shooter, Robotergreifarme und andere kreative Wunderwerke zu konstruieren. Jedes Modell zeigt einfache mechanische Prinzipien, die du als Komponente für deine eigenen Kreationen verwenden kannst - zum Beispiel um noch raffiniertere Roboter zu erschaffen. Das Beste daran: Jedes Teil, das benötigt wird, um diese Maschinen zu bauen, ist in einem LEGO-Set (# 31313) enthalten!

Extreme NXT

Extending the LEGO MINDSTORMS NXT to the Next Level, Second Edition
Author: Michael Gasperi,Philippe Hurbain
Publisher: Apress
ISBN: 1430224541
Category: Computers
Page: 360
View: 6255

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Although LEGO MINDSTORMS NXT allows anyone to build complex inventions, there are limits to what you can do with what comes inside the box. This book shows you how to advance the NXT with more than 45 exciting projects that include creating a cool magic wand that writes words in thin air, building a remotely guided vehicle, and constructing sophisticated robots that can sense color, light, temperature, and more. All projects are explained with easy-to-follow, step-by-step instructions, so you'll be able to create them successfully whether you're a novice or an expert. This book also shows you how to expand the programming software and use the alternative language NXC. New input devices—such as keypads, sensors, and even the human body—are covered, along with fun games such as surfing, PONG, and SIMON. On the serious side, there are classic engineering challenges such as controlling an inverted pendulum, making a robot that follows a wall, and building several light-seeking vehicles. Some projects are just entertaining, such as the Etch-A-NXT; others are useful, such as a motorized camera mount that takes panoramic photographs. This second edition accounts for the important changes found in the next generation NXT, and it also covers the original concepts in greater depth. Details are presented for practically unlimited expansion of the NXT inputs and outputs by using the I2C communications bus, and several power amplifier designs allow the NXT outputs to drive bigger motors. Instructions are also included for adapting LEGO Power Functions motors to work directly with the NXT.

Jin Sato's Lego Mindstorms

The Master's Technique
Author: Jin Sato
Publisher: N.A
ISBN: N.A
Category: Computers
Page: 361
View: 6937

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The creator of MIBO, the Lego Hall of Fame's robotic dog, offers programming tips, parts lists, and step-by-step instructions for building unique robots using LEGO toys.

Build Your Own Teams of Robots with LEGO® Mindstorms® NXT and Bluetooth®


Author: Cameron Hughes,Tracey Hughes,Trevor Watkins,Bob Kramer
Publisher: McGraw Hill Professional
ISBN: 0071798560
Category: Technology & Engineering
Page: 400
View: 9710

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CREATE YOUR OWN SYNCHRONIZED ROBOT ARMY! PLAN, DESIGN, ASSEMBLE, AND PROGRAM ROBOT SQUADS THAT COMMUNICATE and cooperate with each other to accomplish together what they can’t do individually. Build Your Own Teams of Robots with LEGO MINDSTORMS NXT and Bluetooth shows you how to construct a team capability matrix (TCM) and use the Bluetooth Robotic-Oriented Network (BRON) so your robot teams can share sensors, actuators, end effectors, motor power, and programs. Find out how the Bluetooth communications protocol works and how to program Bluetooth in NXT-G, NXC, LabVIEW, and Java. Learn how to send and receive Bluetooth messages, data, and commands among robots, between a robot and a computer, and between an Android smart phone and a robot. Through teamwork, your robots will be able to accomplish amazing feats! THE STEP-BY-STEP ROBOT TEAM PROJECTS IN THE BOOK INCLUDE: * Crime Scene Investigation Robot Team * Robot Convoy * Rubik's Cube Solver LEARN HOW TO: Coordinate multiple robots to work together as a team to perform tasks Combine two or more microcontrollers to make a single, multicontroller/multi-agent robot Take advantage of sensor and actuator capabilities in a team environment Establish goals and teamwork strategies for your robots Control your robot teams with NXT-G Bluetooth bricks and LabVIEW for NXT Bluetooth VI Activate your team using a smart phone Give your team of robots Java power with leJOS Use Java on the Linux and Darwin operating systems Watch video demonstrations of the projects and download code and examples in multiple languages (NXT-G, Java, LabVIEW, and NXC) from the book's companion website at www.robotteams.org. Downloads are also available at mhprofessional.com/robotteams.

LEGO Mindstorms Masterpieces

Building and Programming Advanced Robots
Author: Miguel Agullo
Publisher: Syngress
ISBN: 9781931836753
Category: Games
Page: 549
View: 9712

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Provides instructions for building seven robots, complete descriptions of each of them, and the theories behind their design.

Learning LEGO MINDSTORMS EV3


Author: Gary Garber
Publisher: Packt Publishing Ltd
ISBN: 1783985038
Category: Computers
Page: 284
View: 5064

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This book is for the hobbyists, builders, and programmers who want to build and control their very own robots beyond the capabilities provided with the LEGO EV3 kit. You will need the LEGO MINDSTORMS EV3 kit for this book. The book is compatible with both the Home Edition and the Educational Edition of the kit. You should already have a rudimentary knowledge of general programming concepts and will need to have gone through the basic introductory material provided by the official LEGO EV3 tutorials.

Creative Projects with LEGO Mindstorms


Author: Benjamin Erwin
Publisher: Addison-Wesley Professional
ISBN: 9780201708950
Category: Technology & Engineering
Page: 303
View: 758

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Demonstrates the creation of robots, kinetic works of art, toys, and robotic animals through the combination of plastic gears, pulleys, beams, bricks, axles, and connector pegs, with motors, sensors, and programmable LEGO bricks.

LEGO MINDSTORMS For Dummies


Author: Michael Meadhra,Peter J. Stouffer
Publisher: For Dummies
ISBN: 9780764507670
Category: Computers
Page: 371
View: 8606

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The LEGO MINDSTORMS products are great fun for children and adults alike, and can be used in millions of different combinations to build interactive creatures. But the power of Dr. Frankenstein can be very confusing, and figuring out which of those 700 pieces goes where is a big challenge. LEGO MINDSTORMS For Dummies is the perfect answer, with insightful help that goes beyond the Constructopedia. Simple examples are used to convey complicated ideas, opening the door wide for readers to unleash their creativity and build magnificent monsters, cool creatures, or riveting robots!

The LEGO MINDSTORMS NXT 2.0 Discovery Book

A Beginner's Guide to Building and Programming Robots
Author: Laurens Valk
Publisher: No Starch Press
ISBN: 159327453X
Category: Technology & Engineering
Page: 320
View: 2450

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Discover the many features of the LEGO® MINDSTORMS® NXT 2.0 set. The LEGO MINDSTORMS NXT 2.0 Discovery Book is the complete, illustrated, beginner's guide to MINDSTORMS that you've been looking for. The crystal clear instructions in the Discovery Book will show you how to harness the capabilities of the NXT 2.0 set to build and program your own robots. Author and robotics instructor Laurens Valk walks you through the set, showing you how to use its various pieces, and how to use the NXT software to program robots. Interactive tutorials make it easy for you to reach an advanced level of programming as you learn to build robots that move, monitor sensors, and use advanced programming techniques like data wires and variables. You'll build eight increasingly sophisticated robots like the Strider (a six-legged walking creature), the CCC (a climbing vehicle), the Hybrid Brick Sorter (a robot that sorts by color and size), and the Snatcher (an autonomous robotic arm). Numerous building and programming challenges throughout encourage you to think creatively and to apply what you've learned as you develop the skills essential to creating your own robots. Requirements: One LEGO MINDSTORMS NXT 2.0 set (#8547) Features: –A complete introduction to LEGO MINDSTORMS NXT 2.0 –Building and programming instructions for eight innovative robots –50 sample programs and 72 programming challenges (ranging from easy to hard) encourage you to explore newly learned programming techniques –15 building challenges expand on the robot designs and help you develop ideas for new robots Who is this book for?This is a perfect introduction for those new to building and programming with the LEGO MINDSTORMS NXT 2.0 set. The book also includes intriguing robot designs and useful programming tips for more seasoned MINDSTORMS builders.

Dave Baum's Definitive Guide To LEGO MINDSTORMS


Author: Dave Baum
Publisher: Apress
ISBN: 9781590590638
Category: Computers
Page: 432
View: 4279

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The LEGO MINDSTORMS Robotics Invention System kit enables anyone to build programmable robots with an assortment of LEGO pieces that snap, slide, and click into place. In this exciting second edition from MINDSTORMS expert Dave Baum, youll be able to take your robotics experiments to a new level. Baum takes you step-by-step through the entire process of building and programming MINDSTORMS robots using both LEGO's RCX code and the author's own, more powerful programming language, Not Quite C (NQC). This edition has been updated with new programs that take advantage of the LEGO MINDSTORMS Robotics Invention System 2.0 and includes instructions for building 14 different robots including Tankbot, Bugbot, and Brick Sorter. With Definitive Guide to LEGO MINDSTORMS, Second Edition, you will master the challenging yet always fun creation of your own robots from the ground up!

Logic Programming and Nonmonotonic Reasoning

10th International Conference, LPNMR 2009, Potsdam, Germany, September 14-18, 2009, Proceedings
Author: Esra Erdem,Fangzhen Lin,Torsten Schaub
Publisher: Springer Science & Business Media
ISBN: 3642042376
Category: Computers
Page: 656
View: 4350

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This volume contains the proceedings of the 10th International Conference on Logic Programming and Nonmonotonic Reasoning (LPNMR 2009), held during September 14–18, 2009 in Potsdam, Germany. LPNMR is a forum for exchanging ideas on declarative logic programming, nonmonotonic reasoning and knowledge representation. The aim of the c- ference is to facilitate interaction between researchers interested in the design and implementation of logic-based programming languages and database s- tems, and researchers who work in the areas of knowledge representation and nonmonotonic reasoning. LPNMR strives to encompass theoretical and expe- mental studies that have led or will lead to the construction of practical systems for declarative programming and knowledge representation. The special theme of LPNMR 2009 was “Applications of Logic Progr- ming and Nonmonotonic Reasoning” in general and “Answer Set Programming (ASP)” in particular. LPNMR 2009 aimed at providing a comprehensive survey of the state of the art of ASP/LPNMR applications. The special theme was re?ected by dedicating an entire dayof the conference to applications. Apart from special sessions devoted to original and signi?cant ASP/LPNMR applications, we solicited contributions providing an overview of existing successful applications of ASP/LPNMR systems. The presentations on applications were accompanied by two panels, one on existing and another on future applications of ASP/LPNMR.

Winning Design!

LEGO MINDSTORMS NXT Design Patterns for Fun and Competition
Author: James Trobaugh
Publisher: Apress
ISBN: 1430229659
Category: Computers
Page: 312
View: 3841

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Winning Design! LEGO Mindstorms NXT Design Patterns for Fun and Competition is about design that works. It’s about building with LEGO MINDSTORMS NXT for fun, for education, but especially for competition. Author James Trobaugh is an experienced coach and leader in the FIRST LEGO League. In this book, he shares his hard-won knowledge about design principles and techniques that contribute to success in robotics competitions. Winning Design! unlocks the secrets of reliable design using LEGO MINDSTORMS NXT. You’ll learn proven design patterns that you can employ for common tasks such as turning, pushing, and pulling. You’ll reduce and compensate for variation in performance from battery charge levels and motor calibration differences. You’ll produce designs that won’t frustrate you by not working, but that will delight you with their reliable performance in the heat of competition. Good design is about more than just the hardware. Software counts for a lot, and Winning Design! has you covered. You’ll find chapters on program design and organization with tips on effective coding and documentation practices. You’ll learn about master programs and the needed flexibility they provide. There’s even a section on presenting your robot and software designs to the judges. Winning Design! is the book you need if your involved in competitions such as FIRST LEGO League events. Whether coach, parent, or student, you’ll find much in this book to make your design and competition experience fun and memorable, and educational. Please note: the print version of this title is black & white; the eBook is full color.

Core Lego Mindstorms Programming


Author: Brian Bagnall
Publisher: Pearson P T R
ISBN: 9780130093646
Category: Computers
Page: 538
View: 7327

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"Lego Mindstorms" allows you to build and program simple robots, but wouldn't it be nice to take programming to the next level? This book starts off with the basics and each chapter progresses to even more ambitious projects.

Lego Mindstorms Mechatronics


Author: Don Wilcher
Publisher: McGraw Hill Professional
ISBN: 9780071417457
Category: Technology & Engineering
Page: 384
View: 577

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Focuses on hot technology topics: electronics, embedded systems, object-oriented technology, software development, and robotics. This book also includes projects for each concept, including a LEGO camera for the remote control vision chapter, an interface for a robotic warning system, and a tele-operated robot.