Learning FPGAs

Digital Design for Beginners with Mojo and Lucid HDL
Author: Justin Rajewski
Publisher: "O'Reilly Media, Inc."
ISBN: 1491965479
Category: Computers
Page: 230
View: 599

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Learn how to design digital circuits with FPGAs (field-programmable gate arrays), the devices that reconfigure themselves to become the very hardware circuits you set out to program. With this practical guide, author Justin Rajewski shows you hands-on how to create FPGA projects, whether you’re a programmer, engineer, product designer, or maker. You’ll quickly go from the basics to designing your own processor. Designing digital circuits used to be a long and costly endeavor that only big companies could pursue. FPGAs make the process much easier, and now they’re affordable enough even for hobbyists. If you’re familiar with electricity and basic electrical components, this book starts simply and progresses through increasingly complex projects. Set up your environment by installing Xilinx ISE and the author’s Mojo IDE Learn how hardware designs are broken into modules, comparable to functions in a software program Create digital hardware designs and learn the basics on how they’ll be implemented by the FPGA Build your projects with Lucid, a beginner-friendly hardware description language, based on Verilog, with syntax similar to C/C++ and Java

Learning FPGAs

Digital Design for Beginners with Mojo and Lucid HDL
Author: Justin Rajewski
Publisher: "O'Reilly Media, Inc."
ISBN: 1491965452
Category: Computers
Page: 230
View: 8412

Continue Reading →

Learn how to design digital circuits with FPGAs (field-programmable gate arrays), the devices that reconfigure themselves to become the very hardware circuits you set out to program. With this practical guide, author Justin Rajewski shows you hands-on how to create FPGA projects, whether you’re a programmer, engineer, product designer, or maker. You’ll quickly go from the basics to designing your own processor. Designing digital circuits used to be a long and costly endeavor that only big companies could pursue. FPGAs make the process much easier, and now they’re affordable enough even for hobbyists. If you’re familiar with electricity and basic electrical components, this book starts simply and progresses through increasingly complex projects. Set up your environment by installing Xilinx ISE and the author’s Mojo IDE Learn how hardware designs are broken into modules, comparable to functions in a software program Create digital hardware designs and learn the basics on how they’ll be implemented by the FPGA Build your projects with Lucid, a beginner-friendly hardware description language, based on Verilog, with syntax similar to C/C++ and Java

Design for Embedded Image Processing on FPGAs


Author: Donald G. Bailey
Publisher: John Wiley & Sons
ISBN: 0470828528
Category: Technology & Engineering
Page: 352
View: 7744

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Dr Donald Bailey starts with introductory material considering the problem of embedded image processing, and how some of the issues may be solved using parallel hardware solutions. Field programmable gate arrays (FPGAs) are introduced as a technology that provides flexible, fine-grained hardware that can readily exploit parallelism within many image processing algorithms. A brief review of FPGA programming languages provides the link between a software mindset normally associated with image processing algorithms, and the hardware mindset required for efficient utilization of a parallel hardware design. The design process for implementing an image processing algorithm on an FPGA is compared with that for a conventional software implementation, with the key differences highlighted. Particular attention is given to the techniques for mapping an algorithm onto an FPGA implementation, considering timing, memory bandwidth and resource constraints, and efficient hardware computational techniques. Extensive coverage is given of a range of low and intermediate level image processing operations, discussing efficient implementations and how these may vary according to the application. The techniques are illustrated with several example applications or case studies from projects or applications he has been involved with. Issues such as interfacing between the FPGA and peripheral devices are covered briefly, as is designing the system in such a way that it can be more readily debugged and tuned. Provides a bridge between algorithms and hardware Demonstrates how to avoid many of the potential pitfalls Offers practical recommendations and solutions Illustrates several real-world applications and case studies Allows those with software backgrounds to understand efficient hardware implementation Design for Embedded Image Processing on FPGAs is ideal for researchers and engineers in the vision or image processing industry, who are looking at smart sensors, machine vision, and robotic vision, as well as FPGA developers and application engineers. The book can also be used by graduate students studying imaging systems, computer engineering, digital design, circuit design, or computer science. It can also be used as supplementary text for courses in advanced digital design, algorithm and hardware implementation, and digital signal processing and applications. Companion website for the book: www.wiley.com/go/bailey/fpga

Programming FPGAs: Getting Started with Verilog


Author: Simon Monk
Publisher: McGraw Hill Professional
ISBN: 1259643778
Category: Technology & Engineering
Page: 208
View: 8472

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Take your creations to the next level with FPGAs and Verilog This fun guide shows how to get started with FPGA technology using the popular Mojo, Papilio One, and Elbert 2 boards. Written by electronics guru Simon Monk, Programming FPGAs: Getting Started with Verilog features clear explanations, easy-to-follow examples, and downloadable sample programs. You’ll get start-to-finish assembly and programming instructions for numerous projects, including an LED decoder, a timer, a tone generator—even a memory-mapped video display! The book serves both as a hobbyists’ guide and as an introduction for professional developers. • Explore the basics of digital electronics and digital logic • Examine the features of the Mojo, Papilio One, and Elbert 2 boards • Set up your computer and dive in to Verilog programming • Work with the ISE Design Suite and user constraints files • Understand and apply modular Verilog programming methods • Generate electrical pulses through your board’s GPIO ports • Control servomotors and create your own sounds • Attach a VGA TV or computer monitor and generate video • All source code and finished bit files available for download

Make: FPGAs

Turning Software into Hardware with Eight Fun and Easy DIY Projects
Author: David Romano
Publisher: Maker Media, Inc.
ISBN: 1457187817
Category: Computers
Page: 256
View: 9305

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What if you could use software to design hardware? Not just any hardware--imagine specifying the behavior of a complex parallel computer, sending it to a chip, and having it run on that chip--all without any manufacturing? With Field-Programmable Gate Arrays (FPGAs), you can design such a machine with your mouse and keyboard. When you deploy it to the FPGA, it immediately takes on the behavior that you defined. Want to create something that behaves like a display driver integrated circuit? How about a CPU with an instruction set you dreamed up? Or your very own Bitcoin miner You can do all this with FPGAs. Because you're not writing programs--rather, you're designing a chip whose sole purpose is to do what you tell it--it's faster than anything you can do in code. With Make: FPGAs, you'll learn how to break down problems into something that can be solved on an FPGA, design the logic that will run on your FPGA, and hook up electronic components to create finished projects.

Beginning FPGA: Programming Metal

Your brain on hardware
Author: Aiken Pang,Peter Membrey
Publisher: Apress
ISBN: 1430262486
Category: Computers
Page: 387
View: 3440

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Use Arrow's affordable and breadboard-friendly FPGA development board (BeMicro MAX 10) to create a light sensor, temperature sensor, motion sensor, and the KITT car display from Knight Rider. You don't need an electronics engineering degree or even any programming experience to get the most out of Beginning FPGA: Programming Metal. Just bring your curiosity and your Field-Programmable Gate Array. This book is for those who have tinkered with Arduino or Raspberry Pi, and want to get more hands-on experience with hardware or for those new to electronics who just want to dive in. You'll learn the theory behind FPGAs and electronics, including the math and logic you need to understand what's happening - all explained in a fun, friendly, and accessible way. It also doesn't hurt that you'll be learning VHDL, a hardware description language that is also an extremely marketable skill. What You'll Learn: Learn what an FPGA is and how it's different from a microcontroller or ASIC Set up your toolchain Use VHDL, a popular hardware description language, to tell your FPGA what to be Explore the theory behind FPGA and electronics Use your FPGA with a variety of sensors and to talk to a Raspberry Pi Who This Book is For: Arduino, Raspberry Pi, and other electronics enthusiasts who want a clear and practical introduction to FPGA.

The SparkFun Guide to Processing

Create Interactive Art with Code
Author: Derek Runberg
Publisher: No Starch Press
ISBN: 1593277210
Category: Computers
Page: 312
View: 7396

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Processing is a free, beginner-friendly programming language designed to help non-programmers create interactive art with code. The SparkFun Guide to Processing, the first in the SparkFun Electronics series, will show you how to craft digital artwork and even combine that artwork with hardware so that it reacts to the world around you. Start with the basics of programming and animation as you draw colorful shapes and make them bounce around the screen. Then move on to a series of hands-on, step-by-step projects that will show you how to: –Make detailed pixel art and scale it to epic proportions –Write a maze game and build a MaKey MaKey controller with fruit buttons –Play, record, and sample audio to create your own soundboard –Fetch weather data from the Web and build a custom weather dashboard –Create visualizations that change based on sound, light, and temperature readings With a little imagination and Processing as your paintbrush, you’ll be on your way to coding your own gallery of digital art in no time! Put on your artist’s hat, and begin your DIY journey by learning some basic programming and making your first masterpiece with The SparkFun Guide to Processing. The code in this book is compatible with Processing 2 and Processing 3.

Learning Robotics using Python

Design, simulate, program, and prototype an autonomous mobile robot using ROS, OpenCV, PCL, and Python, 2nd Edition
Author: Lentin Joseph
Publisher: Packt Publishing Ltd
ISBN: 1788629973
Category: Computers
Page: 280
View: 8436

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Design, simulate, and program interactive robots Key Features Design, simulate, build, and program an interactive autonomous mobile robot Leverage the power of ROS, Gazebo, and Python to enhance your robotic skills A hands-on guide to creating an autonomous mobile robot with the help of ROS and Python Book Description Robot Operating System (ROS) is one of the most popular robotics software frameworks in research and industry. It has various features for implement different capabilities in a robot without implementing them from scratch. This book starts by showing you the fundamentals of ROS so you understand the basics of differential robots. Then, you'll learn about robot modeling and how to design and simulate it using ROS. Moving on, we'll design robot hardware and interfacing actuators. Then, you'll learn to configure and program depth sensors and LIDARs using ROS. Finally, you'll create a GUI for your robot using the Qt framework. By the end of this tutorial, you'll have a clear idea of how to integrate and assemble everything into a robot and how to bundle the software package. What you will learn Design a differential robot from scratch Model a differential robot using ROS and URDF Simulate a differential robot using ROS and Gazebo Design robot hardware electronics Interface robot actuators with embedded boards Explore the interfacing of different 3D depth cameras in ROS Implement autonomous navigation in ChefBot Create a GUI for robot control Who this book is for This book is for those who are conducting research in mobile robotics and autonomous navigation. As well as the robotics research domain, this book is also for the robot hobbyist community. You’re expected to have a basic understanding of Linux commands and Python.

Designing with Xilinx® FPGAs

Using Vivado
Author: Sanjay Churiwala
Publisher: Springer
ISBN: 3319424386
Category: Technology & Engineering
Page: 260
View: 9125

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This book helps readers to implement their designs on Xilinx® FPGAs. The authors demonstrate how to get the greatest impact from using the Vivado® Design Suite, which delivers a SoC-strength, IP-centric and system-centric, next generation development environment that has been built from the ground up to address the productivity bottlenecks in system-level integration and implementation. This book is a hands-on guide for both users who are new to FPGA designs, as well as those currently using the legacy Xilinx tool set (ISE) but are now moving to Vivado. Throughout the presentation, the authors focus on key concepts, major mechanisms for design entry, and methods to realize the most efficient implementation of the target design, with the least number of iterations.

FPGAs

Fundamentals, Advanced Features, and Applications in Industrial Electronics
Author: Juan Jose Rodriguez Andina,Eduardo de la Torre Arnanz,Maria Dolores Valdes
Publisher: CRC Press
ISBN: 1351667270
Category: Technology & Engineering
Page: 249
View: 9297

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Field Programmable Gate Arrays (FPGAs) are currently recognized as the most suitable platform for the implementation of complex digital systems targeting an increasing number of industrial electronics applications. They cover a huge variety of application areas, such as: aerospace, food industry, art, industrial automation, automotive, biomedicine, process control, military, logistics, power electronics, chemistry, sensor networks, robotics, ultrasound, security, and artificial vision. This book first presents the basic architectures of the devices to familiarize the reader with the fundamentals of FPGAs before identifying and discussing new resources that extend the ability of the devices to solve problems in new application domains. Design methodologies are discussed and application examples are included for some of these domains, e.g., mechatronics, robotics, and power systems.

Design Recipes for FPGAs

Using Verilog and VHDL
Author: Peter Wilson
Publisher: Newnes
ISBN: 0080971369
Category: Computers
Page: 392
View: 605

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This book provides a rich toolbox of design techniques and templates to solve practical, every-day problems using FPGAs. Using a modular structure, it provides design techniques and templates at all levels, together with functional code, which you can easily match and apply to your application. Written in an informal and easy to grasp style, this invaluable resource goes beyond the principles of FPGAs and hardware description languages to demonstrate how specific designs can be synthesized, simulated and downloaded onto an FPGA. In addition, the book provides advanced techniques to create ‘real world’ designs that fit the device required and which are fast and reliable to implement. Examples are rewritten and tested in Verilog and VHDL Describes high-level applications as examples and provides the building blocks to implement them, enabling the student to start practical work straight away Singles out the most important parts of the language that are needed for design, giving the student the information needed to get up and running quickly

Agile Application Security

Enabling Security in a Continuous Delivery Pipeline
Author: Laura Bell,Michael Brunton-Spall,Rich Smith,Jim Bird
Publisher: "O'Reilly Media, Inc."
ISBN: 1491938811
Category: Computers
Page: 386
View: 3780

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Agile continues to be the most adopted software development methodology among organizations worldwide, but it generally hasn't integrated well with traditional security management techniques. And most security professionals aren’t up to speed in their understanding and experience of agile development. To help bridge the divide between these two worlds, this practical guide introduces several security tools and techniques adapted specifically to integrate with agile development. Written by security experts and agile veterans, this book begins by introducing security principles to agile practitioners, and agile principles to security practitioners. The authors also reveal problems they encountered in their own experiences with agile security, and how they worked to solve them. You’ll learn how to: Add security practices to each stage of your existing development lifecycle Integrate security with planning, requirements, design, and at the code level Include security testing as part of your team’s effort to deliver working software in each release Implement regulatory compliance in an agile or DevOps environment Build an effective security program through a culture of empathy, openness, transparency, and collaboration

FPGAs for Software Programmers


Author: Dirk Koch,Frank Hannig,Daniel Ziener
Publisher: Springer
ISBN: 3319264087
Category: Technology & Engineering
Page: 327
View: 4887

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This book makes powerful Field Programmable Gate Array (FPGA) and reconfigurable technology accessible to software engineers by covering different state-of-the-art high-level synthesis approaches (e.g., OpenCL and several C-to-gates compilers). It introduces FPGA technology, its programming model, and how various applications can be implemented on FPGAs without going through low-level hardware design phases. Readers will get a realistic sense for problems that are suited for FPGAs and how to implement them from a software designer’s point of view. The authors demonstrate that FPGAs and their programming model reflect the needs of stream processing problems much better than traditional CPU or GPU architectures, making them well-suited for a wide variety of systems, from embedded systems performing sensor processing to large setups for Big Data number crunching. This book serves as an invaluable tool for software designers and FPGA design engineers who are interested in high design productivity through behavioural synthesis, domain-specific compilation, and FPGA overlays. Introduces FPGA technology to software developers by giving an overview of FPGA programming models and design tools, as well as various application examples; Provides a holistic analysis of the topic and enables developers to tackle the architectural needs for Big Data processing with FPGAs; Explains the reasons for the energy efficiency and performance benefits of FPGA processing; Provides a user-oriented approach and a sense for where and how to apply FPGA technology.

FPGA-based Implementation of Signal Processing Systems


Author: Roger Woods,John McAllister,Gaye Lightbody,Ying Yi
Publisher: John Wiley & Sons
ISBN: 1119077966
Category: Technology & Engineering
Page: 360
View: 4981

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An important working resource for engineers and researchers involved in the design, development, and implementation of signal processing systems The last decade has seen a rapid expansion of the use of field programmable gate arrays (FPGAs) for a wide range of applications beyond traditional digital signal processing (DSP) systems. Written by a team of experts working at the leading edge of FPGA research and development, this second edition of FPGA-based Implementation of Signal Processing Systems has been extensively updated and revised to reflect the latest iterations of FPGA theory, applications, and technology. Written from a system-level perspective, it features expert discussions of contemporary methods and tools used in the design, optimization and implementation of DSP systems using programmable FPGA hardware. And it provides a wealth of practical insights—along with illustrative case studies and timely real-world examples—of critical concern to engineers working in the design and development of DSP systems for radio, telecommunications, audio-visual, and security applications, as well as bioinformatics, Big Data applications, and more. Inside you will find up-to-date coverage of: FPGA solutions for Big Data Applications, especially as they apply to huge data sets The use of ARM processors in FPGAs and the transfer of FPGAs towards heterogeneous computing platforms The evolution of High Level Synthesis tools—including new sections on Xilinx's HLS Vivado tool flow and Altera's OpenCL approach Developments in Graphical Processing Units (GPUs), which are rapidly replacing more traditional DSP systems FPGA-based Implementation of Signal Processing Systems, 2nd Edition is an indispensable guide for engineers and researchers involved in the design and development of both traditional and cutting-edge data and signal processing systems. Senior-level electrical and computer engineering graduates studying signal processing or digital signal processing also will find this volume of great interest.

Polished Game Development

From First Steps to Final Release
Author: Steven Goodwin
Publisher: Apress
ISBN: 1484221222
Category: Computers
Page: 259
View: 9723

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Learn the things you need for a complete game, such as translations and tutorials, and improve the things you've already written to raise their standard to a professional level. This is a practical guide covering every discipline: art, music, writing, and code. In the case of the latter, code examples are included to demonstrate how to implement functionality to make the game shine. Polished Game Development acts as a comprehensive checklist of everything your game should, and should not, do, in order to be as good as it possibly can. It is more than just a book on theoretical game design principles. Explains the difference between a pet project, and a professional one. Covers how to test for the problems and bugs you don't know you'll have. Details simple, but effective, visual improvements that can be done with very little effort. Regardless of platform (web, mobile, or console), or language (C++, C#, JavaScript) there is a wealth of common (and specific) tips within these pages that will enable you to make the most professional games you can. What You Will Learn Learn what essential elements are often missed Stay on-brand, visually and verbally Use audio to enhance your game Improve game balance Test effectively Who This Book Is For Game developers looking for a guide and checklist on how to get their game finished to the highest possible standards. They will know how to write a game, and get it released, but not necessarily how to make it shine. They will be professional developers, indies, university students and graduates.

VHDL by Example


Author: Blaine Readler
Publisher: N.A
ISBN: 9780983497356
Category: Technology & Engineering
Page: 120
View: 7701

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A practical primer for the student and practicing engineer already familiar with the basics of digital design, the reference develops a working grasp of the VHLD hardware description language step-by-step using easy-to-understand examples. Starting with a simple but workable design sample, increasingly more complex fundamentals of the language are introduced until all core features of VHDL are brought to light. Included in the coverage are state machines, modular design, FPGA-based memories, clock management, specialized I/O, and an introduction to techniques of simulation. The goal is to prepare the reader to design real-world FPGA solutions. All the sample code used in the book is available online. What Strunk and White did for the English language with "The Elements of Style," VHDL BY EXAMPLE does for FPGA design.

The Essentials of Finance and Accounting for Nonfinancial Managers


Author: Edward Fields
Publisher: AMACOM
ISBN: 0814436951
Category: Business & Economics
Page: 336
View: 7996

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Numbers don't lie-when you know how to read them. Frustrated by financial statements? Dread the budget process? The Essentials of Finance and Accounting for Nonfinancial Managers is here to help. This new edition of a business classic demystifies finance and accounting and gives managers the tools they need make better decisions. Packed with fresh insights and the latest information on accounting regulations, international accounting practices, and global business trends, the book reveals how to: * Understand the fundamentals of financial analysis, budgeting, and forecasting * Interpret balance sheets, income/cash flow statements, and annual reports * Sift through conflicting data to find the most relevant figures * Locate key information about competitors and suppliers * Analyze variances and calculate break-even points and other vital measures * And much more Expanded case studies and practice exercises reinforce the lessons and let you strengthen your skills. Imagine the impact when you grasp not only what the numbers mean-but how you can use that intelligence to drive your business forward.

Learning ESP8266

Build the Internet of Things with the Arduino IDE and Raspberry Pi
Author: Alasdair Allan
Publisher: O'Reilly Media
ISBN: 9781491964279
Category: Computers
Page: 280
View: 3141

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In just a few short years, everything you wear or carry will be smart and network-enabled. But why wait? Build your own Internet of Things at home with the fully programmable ESP8266 microcontroller with onboard WiFi. This hands-on guide shows you how. You’ll learn not only how to build several network-enabled devices around the house, but also how to connect them together into your own cloud-based IoT network. If you some technical experience, author Alasdair Allan will get you started with the ESP8266 in the Arduino programming environment, and also teach you how to incorporate the Raspberry Pi into your ESP8266 projects with JavaScript and Node.js. Build an internet-connected Amazon Dash-style button to trigger web services in the cloud and on your Raspberry Pi Create a simple network of battery-powered sensors that log data internally and over the network to the Raspberry Pi Monitor your refrigerator with ESP8266, a light sensor, and a series of temperature and humidity sensors Build a camera system that can monitor your home, using Raspberry Pi camera modules and an off-the-shelf infrared sensor Control real-world things by building a remote switch with a PowerSwitch Tail Connect your things together and build a dashboard for your network with Node.js Use the AWS IoT platform to scale your Internet of Things into a robust cloud-based network Build a mesh network of sensors with the ESP8266 in “dual station” mode

Digital System Design with FPGA: Implementation Using Verilog and VHDL


Author: Cem Unsalan,Bora Tar
Publisher: McGraw Hill Professional
ISBN: 1259837912
Category: Technology & Engineering
Page: 352
View: 7557

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Master FPGA digital system design and implementation with Verilog and VHDL This practical guide explores the development and deployment of FPGA-based digital systems using the two most popular hardware description languages, Verilog and VHDL. Written by a pair of digital circuit design experts, the book offers a solid grounding in FPGA principles, practices, and applications and provides an overview of more complex topics. Important concepts are demonstrated through real-world examples, ready-to-run code, and inexpensive start-to-finish projects for both the Basys and Arty boards. Digital System Design with FPGA: Implementation Using Verilog and VHDL covers: • Field programmable gate array fundamentals • Basys and Arty FPGA boards • The Vivado design suite • Verilog and VHDL • Data types and operators • Combinational circuits and circuit blocks • Data storage elements and sequential circuits • Soft-core microcontroller and digital interfacing • Advanced FPGA applications • The future of FPGA