Guinness World Records 2015


Author: Guinness World Records
Publisher: Iland Ebook
ISBN: N.A
Category:
Page: N.A
View: 8928

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With a fresh new design and feel inspired by innovations in tablet technology, the latest GUINNESS WORLD RECORDS book presents thousands of new and updated records, along with hundreds of amazing never-before-seen photographs. The 2015 edition showcases the very best of the most recent world records, with new subjects as diverse as castles, 3D printing, the search for alien life and the latest developments in AI and robotics. Plus, the Flashback features offer a look back at the archives to bring you the best of the classic and iconic records from the past 60 years. Meanwhile, the Gallery spreads present the best GUINNESS WORLD RECORDS photography across themed topics such as giant musical instruments, wacky vehicles and animals in action. And look out for details of how readers can become record-breakers themselves.

Guinness World Records 2016


Author: Guinness World Records
Publisher: Macmillan
ISBN: 1910561061
Category: Reference
Page: 256
View: 1700

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The world's best-selling annual is back and bursting with thousands of amazing new records, never-before-seen images and mind-boggling trivia. And as always, we have a few more surprises in store for you... As well as all your favorite records for talented pets, superhuman achievements, big stuff and extreme vehicles, you'll find show-stopping superlatives from brand-new categories. Topics making their GWR debut include waterfalls, twins, ballooning, apps, lightning, manga, archaeology, drones, and pirates - and that's just for starters! So, get ready for your yearly dose of mind-blowing feats and wonders in Guinness World Records 2016 - the global authority on record-breaking.

Guinness World Records 2018 Gamer's Edition

The Ultimate Guide to Gaming Records
Author: Guinness World Records
Publisher: Guinness World Records
ISBN: 1912286211
Category: Games & Activities
Page: 216
View: 2308

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From the global authority in record-breaking comes the 11th edition of the world’s best-selling videogames annual. Packed with the latest records, coolest stars and the biggest games, the Guinness World Records Gamer’s Edition is the go-to bible for every gaming fan. Just ask the five million readers who’ve made it an international sensation! Inside you’ll find amazing stats, thrilling facts, inspirational tales, lightning-quick speed-runs and dazzling photos. Read about the records behind your favorite games including Mario, Overwatch, FIFA, WWE and Rocket League, plus recap on a year of crazy Pokémon GO stories. Go behind the scenes of the world’s longest-running eSports organizer. Spook yourself silly with real-life videogame mysteries. Check out the fastest videogame completions. And gaze in envy at the world’s largest Zelda and Tomb Raider collections! You’ll also meet gaming heroes such as the world’s oldest games YouTuber at 81, a man with a real-life cyborg arm that was inspired by Deus Ex, and the kingpin of eSports fighting games. But the videogame stars don’t get much bigger than DanTDM, whose Minecraft channel has been watched nearly 10 billion times! So we’re thrilled he’s written a special intro just for the Guinness World Records Gamer’s Edition. Speaking of heroes...grab your cape and turn to this year’s special chapter featuring superhero games. It hard to believe it’s been nearly 40 years since Superman first exploded onto our consoles! So, we’re celebrating with your favorite costumed crime-battlers. From Spider-Man’s web-crawling to Batman’s gadgetry, they’re just as powerful in pixels as they are in the movies. So, whether you want to know who scored the fastest goal in FIFA or achieved the fastest speed-run of Final Fantasy XV, or just want to see the world’s biggest Game Boy, this is the book for you!

Guinness World Records 2016


Author: Guinness World Records
Publisher: N.A
ISBN: 9781910561010
Category:
Page: 256
View: 7103

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The world's biggest-selling annual is back and bursting with thousands of amazing new records! Last year, ourdiamond anniversary edition was the Christmas #1. This year, we're building on this success to bring you an all-new design, thousands of exciting new and fully updated records, and exciting new photography from around the world. The 2016 edition is our most ambitious yet!

Guinness World Records: Amazing Animals

Packed full of your Most-Loved Animal Friends
Author: Guinness World Records
Publisher: Guinness World Records
ISBN: 1912286246
Category: Juvenile Nonfiction
Page: 216
View: 1020

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Calling all animal lovers! Guinness World Records: Amazing Animals puts the spotlight on the world’s most fur-nomenal creatures, peculiar pets, wacky wildlife, and cute critters. In this action-packed annual, you’ll meet surfing pigs, talking gorillas, and even the world’s largest elephant orchestra! Ever see a dog who thinks he’s Picasso or a bunny who plays basketball? You will now! From the tallest and smallest animals to the most popular social pet-working stars, they’re all here. If it’s activities you want, you’re in for a treat! Create your very own record-breaking animal with our online game, or try making an origami zoo! Test your wildlife knowledge with fun quizzes and puzzles, plus find out if your pet is a secret Einstein with our exclusive IQ tests. For a superlative showcase of the world’s greatest creatures – and a few LOLs along the way – get your paws on Amazing Animals now!

Guinness World Records 2013


Author: Guinness World Records
Publisher: Guinness World Records Limited
ISBN: 9781904994879
Category: Reference
Page: 288
View: 2085

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Includes new and updated records with never-before-seen photography--from the new shortest living man and a slam-dunking parrot to the fiercest predators in the ocean.

Guinness World Records 2018

Meet our Real-Life Superheroes
Author: Guinness World Records
Publisher: Guinness World Records
ISBN: 1912286181
Category: Reference
Page: 256
View: 4422

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The record-breaking records annual is back and packed with more incredible accomplishments, stunts, cutting-edge science and amazing sporting achievements than ever before. With more than 3,000 new and updated records and 1,000 eye-popping photos, it has thousands of new stats and facts and dazzling new features. There is so much to explore inside. Go on a whirlwind tour of the planet’s most amazing places, from the largest swamps to the deepest points on Earth. Find out what happens when you give an octopus a Rubik’s Cube, and why all you need to defend yourself from a crocodile is a rubber band! You’ll also find all your favorite records and categories such as Big Stuff, Collections, Mass Participation and Fun with Food, plus the year’s most significant sporting achievements. Our editors have also taken inspiration this year from the world of superheroes – both fictional and real-world – so look out for our feature chapter charting your favorite caped crusaders in comic books, TV shows and movies. We also meet the real-life record-breakers with genuine superpowers, such as the Canadian strongman vicar who can pull a jumbo jet and an actual cyborg who uses technology to augment his senses. You’ll also learn all about the science of superheroes, such as who the fastest and strongest superheroes would be if they came to life, and who would win in a royal rumble between Superman, Batman, Hulk and Dr Strange! Also new this year is a celebration of the superlative with infographic poster pages that explore the most exciting absolutes, such as the longest, tallest, fastest and heaviest. Does the longest sofa outstretch the longest train? Is the tallest Easter egg bigger than the tallest snowman? Find out in this amazing new edition. You’ll also find these special pages available as free poster downloads at guinnessworldrecords.com! From science to showbiz via stunts and sports, there are real-life heroes all around us in all shapes and sizes, achieving the extraordinary every day. There’s only one book where you’ll find so many amazing facts all in one place, and that’s Guinness World Records 2018!

Scholastic Book of World Records 2014


Author: Jenifer Corr Morse
Publisher: Scholastic Inc.
ISBN: 0545562635
Category: Juvenile Nonfiction
Page: 320
View: 2546

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The 2014 update of the very successful BOOK OF WORLD RECORDS. The 2014 edition will feature another fun, foil cover, full-color photographs throughout, completely updated facts and stats, brand-new interior design, new chapter openers, at least 20% brand-new content, a brand-new bonus section in the back, and the inclusion of the "Read for the World Record."

SUPERHUBS

How the Financial Elite and their Networks Rule Our World
Author: Sandra Navidi
Publisher: Nicholas Brealey
ISBN: 1857889797
Category: Business & Economics
Page: 228
View: 3669

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ONE OF BLOOMBERG'S BEST BOOKS, 2016 FOREWORD BY NOURIEL ROUBINI $UPERHUBS is a rare, behind-the-scenes look at how the world's most powerful titans, the -superhubs- pull the levers of our global financial system. Combining insider's knowledge with principles of network science, Sandra Navidi offers a startling new perspective on how superhubs build their powerful networks and how their decisions impact all our lives. $UPERHUBS reveals what happens at the exclusive, invitation-only platforms - The World Economic Forum in Davos, the meetings of the International Monetary Fund, think-tank gatherings and exclusive galas. This is the most vivid portrait to date of the global elite: the bank CEOs, fund managers, billionaire financiers and politicians who, through their interlocking relationships and collective influence are transforming our increasingly fragile financial system, economy and society.

The DelFly

Design, Aerodynamics, and Artificial Intelligence of a Flapping Wing Robot
Author: G.C.H.E. de Croon,M. Perçin,B.D.W. Remes,R. Ruijsink,C. De Wagter
Publisher: Springer
ISBN: 9401792089
Category: Technology & Engineering
Page: 218
View: 9259

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This book introduces the topics most relevant to autonomously flying flapping wing robots: flapping-wing design, aerodynamics, and artificial intelligence. Readers can explore these topics in the context of the "Delfly", a flapping wing robot designed at Delft University in The Netherlands. How are tiny fruit flies able to lift their weight, avoid obstacles and predators, and find food or shelter? The first step in emulating this is the creation of a micro flapping wing robot that flies by itself. The challenges are considerable: the design and aerodynamics of flapping wings are still active areas of scientific research, whilst artificial intelligence is subject to extreme limitations deriving from the few sensors and minimal processing onboard. This book conveys the essential insights that lie behind success such as the DelFly Micro and the DelFly Explorer. The DelFly Micro, with its 3.07 grams and 10 cm wing span, is still the smallest flapping wing MAV in the world carrying a camera, whilst the DelFly Explorer is the world's first flapping wing MAV that is able to fly completely autonomously in unknown environments. The DelFly project started in 2005 and ever since has served as inspiration, not only to many scientific flapping wing studies, but also the design of flapping wing toys. The combination of introductions to relevant fields, practical insights and scientific experiments from the DelFly project make this book a must-read for all flapping wing enthusiasts, be they students, researchers, or engineers.

IDinosaur


Author: N.A
Publisher: N.A
ISBN: 9781780973043
Category: Dinosaurs
Page: 32
View: 6656

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Provides descriptions of the various kinds of dinosaurs that lived millions of years ago in a book that includes an application that allows the reader to experience augmented reality animations of some of the dinosaurs.

Computer Organization and Design RISC-V Edition

The Hardware Software Interface
Author: David A. Patterson,John L. Hennessy
Publisher: Morgan Kaufmann
ISBN: 0128122765
Category: Computers
Page: 696
View: 5041

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The new RISC-V Edition of Computer Organization and Design features the RISC-V open source instruction set architecture, the first open source architecture designed to be used in modern computing environments such as cloud computing, mobile devices, and other embedded systems. With the post-PC era now upon us, Computer Organization and Design moves forward to explore this generational change with examples, exercises, and material highlighting the emergence of mobile computing and the Cloud. Updated content featuring tablet computers, Cloud infrastructure, and the x86 (cloud computing) and ARM (mobile computing devices) architectures is included. An online companion Web site provides advanced content for further study, appendices, glossary, references, and recommended reading. Features RISC-V, the first such architecture designed to be used in modern computing environments, such as cloud computing, mobile devices, and other embedded systems Includes relevant examples, exercises, and material highlighting the emergence of mobile computing and the cloud

Guinness World Records 2012 Gamer's Edition


Author: Guinness World Records
Publisher: Guinness World Records
ISBN: 9781904994763
Category: Games
Page: 216
View: 6009

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The Guinness World Records Gamer's Edition is now in its fifth edition. The ultimate guide to videogames, Gamer's 2012 is completely updated with amazing new records and the very best images from this year's top titles. There are also exciting news stories and fascinating nuggets of trivia detailing recent and upcoming developments in the world of gaming, along with Top 10 charts ranking the most impressive scores and achievements. Discover a dazzling array of essential facts and figures about record-breaking videogames and the highest-scoring players, along with fascinating quotes from the leading figures in the industry. There's also an entertaining taglines quiz that will test just how much you know about the games' stories and characters.

Guinness World Records 2009


Author: Craig Glenday
Publisher: Bantam
ISBN: 0553592564
Category: Reference
Page: 572
View: 5621

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Lists records, superlatives, and unusual facts in the areas of fame, business, crime, the natural world, technology, war, the arts, music, fashion, and sports.

Responsible Technology

A Christian Perspective
Author: Stephen V. Monsma,Calvin Center for Christian Scholarship
Publisher: Wm. B. Eerdmans Publishing
ISBN: 9780802801753
Category: Religion
Page: 252
View: 1673

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Understanding Augmented Reality

Concepts and Applications
Author: Alan B. Craig
Publisher: Newnes
ISBN: 0240824105
Category: Computers
Page: 296
View: 4066

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Understanding Augmented Reality addresses the elements that are required to create augmented reality experiences. The technology that supports augmented reality will come and go, evolve and change. The underlying principles for creating exciting, useful augmented reality experiences are timeless. Augmented reality designed from a purely technological perspective will lead to an AR experience that is novel and fun for one-time consumption - but is no more than a toy. Imagine a filmmaking book that discussed cameras and special effects software, but ignored cinematography and storytelling! In order to create compelling augmented reality experiences that stand the test of time and cause the participant in the AR experience to focus on the content of the experience - rather than the technology - one must consider how to maximally exploit the affordances of the medium. Understanding Augmented Reality addresses core conceptual issues regarding the medium of augmented reality as well as the technology required to support compelling augmented reality. By addressing AR as a medium at the conceptual level in addition to the technological level, the reader will learn to conceive of AR applications that are not limited by today’s technology. At the same time, ample examples are provided that show what is possible with current technology. Explore the different techniques, technologies and approaches used in developing AR applications Learn from the author's deep experience in virtual reality and augmented reality applications to succeed right off the bat, and avoid many of the traps that catch new developers and users of augmented reality experiences Some AR examples can be experienced from within the book using downloadable software

Shaping the Digital Enterprise

Trends and Use Cases in Digital Innovation and Transformation
Author: Gerhard Oswald,Schreckling Edward
Publisher: Springer
ISBN: 3319409670
Category: Business & Economics
Page: 335
View: 8179

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This book sheds light on cross-industry and industry-specific trends in today’s digital economy. Prepared by a group of international researchers, experts and practitioners under the auspices of SAP’s Digital Thought Leadership & Enablement team within SAP’s Business Transformation Services (BTS) unit, the book furthermore presents relevant use cases in digital transformation and innovation. The book argues that breakthrough technologies have matured and hit scale together, enabling five defining trends: hyper-connectivity, supercomputing, cloud computing, a smarter world, and cyber security. It presents in detail how companies are now reimagining their products and services, business models and processes, showcasing how every business today is a digital business. Digitalization, defined as the process of moving to a digital business, is no longer a choice but an imperative for all businesses across all industries and regions. Taking a step toward becoming a digital enterprise is demanding and challenging. The dimensions of customer centricity, leadership and strategy, business models, including offerings (products and services), processes, structure and governance, people and skills, culture, and technology foundation can serve as orientation for digitalization. The articles in this book touch on all dimensions of this digital innovation and transformation framework and offer possible answers to some of the pressing questions that arise when practitioners seek to digitalize their business.

The Handheld Library: Mobile Technology and the Librarian

Mobile Technology and the Librarian
Author: Thomas A. Peters,Lori A. Bell
Publisher: ABC-CLIO
ISBN: 1610693019
Category: Language Arts & Disciplines
Page: 218
View: 4407

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Covering topics such as mobile reference, eBooks, mobile websites, and QR codes, this book examines the effects of the global mobile revolution on libraries and library users—critical information all librarians need. • Contains contributed chapters from active, innovative, respected librarians in the mobile library movement on ideas and trends for mobile libraries • Addresses aspects of the mobile revolution that are rarely covered, such as the use of tablet computers in archives and the mHealth information services movement • Provides updated descriptions of innovative mobile library services • Supplies practical advice and recommendations about mobile library systems and services