Getting Started with Arduino

The Open Source Electronics Prototyping Platform
Author: Massimo Banzi,Michael Shiloh
Publisher: Maker Media, Inc.
ISBN: 1449363296
Category: Computers
Page: 262
View: 1807

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Arduino is the open source electronics prototyping platform that has taken the Maker Movement by storm. This thorough introduction, updated for the latest Arduino release, helps you start prototyping right away. From obtaining the required components to putting the final touches on your project, all the information you need is here! Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need is an Arduino Uno or Leonardo, along with a USB cable and an LED. The easy-to-use, free Arduino development environment runs on Mac, Windows, and Linux. In Getting Started with Arduino, you'll learn about: Interaction design and physical computing The Arduino board and its software environment Basics of electricity and electronics Prototyping on a solderless breadboard Drawing a schematic diagram Talking to a computer--and the cloud--from Arduino Building a custom plant-watering system

Programming Arduino Getting Started with Sketches


Author: Simon Monk
Publisher: McGraw Hill Professional
ISBN: 0071784233
Category: Technology & Engineering
Page: 176
View: 4767

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Program Arduino with ease! Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. Understand Arduino hardware fundamentals Install the software, power it up, and upload your first sketch Learn C language basics Write functions in Arduino sketches Structure data using arrays and strings Use Arduino's digital and analog inputs and outputs in your programs Work with the Standard Arduino Library Write sketches that can store data Program LCD displays Use an Ethernet shield to enable Arduino to function as a web server Write your own Arduino libraries In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this: Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'. Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0 Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

Getting Started with Sensors

Measure the World with Electronics, Arduino, and Raspberry Pi
Author: Kimmo Karvinen,Tero Karvinen
Publisher: Maker Media, Inc.
ISBN: 1449367046
Category: Computers
Page: 140
View: 3183

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To build electronic projects that can sense the physical world, you need to build circuits based around sensors: electronic components that react to physical phenomena by sending an electrical signal. Even with only basic electronic components, you can build useful and educational sensor projects. But if you incorporate Arduino or Raspberry Pi into your project, you can build much more sophisticated projects that can react in interesting ways and even connect to the Internet. This book starts by teaching you the basic electronic circuits to read and react to a sensor. It then goes on to show how to use Arduino to develop sensor systems, and wraps up by teaching you how to build sensor projects with the Linux-powered Raspberry Pi.

Getting Started with RFID

Identify Objects in the Physical World with Arduino
Author: Tom Igoe
Publisher: "O'Reilly Media, Inc."
ISBN: 1449324142
Category: Computers
Page: 44
View: 2362

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If you want to experiment with radio frequency identification (RFID), this book is the perfect place to start. All you need is some experience with Arduino and Processing, the ability to connect basic circuits on a breadboard with jumper wire—and you’re good to go. You’ll be guided through three hands-on projects that let you experience RFID in action. RFID is used in various applications, such as identifying store items or accessing a toll road with an EZPass system. After you build each of the book’s projects in succession, you’ll have the knowledge to pursue RFID applications of your own. Use Processing to get a sense of how RFID readers behave Connect Arduino to an RFID reader and discover how to use RFID tags as keys Automate your office or home, using RFID to turn on systems when you’re present, and turn them off when you leave Get a complete list of materials you need, along with code samples and helpful illustrations Tackle each project with easy-to-follow explanations of how the code works

Getting Started with Adafruit FLORA

Making Wearables with an Arduino-Compatible Electronics Platform
Author: Becky Stern,Tyler Cooper
Publisher: Maker Media, Inc.
ISBN: 1457183188
Category: Technology & Engineering
Page: 112
View: 7505

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This book introduces readers to building wearable electronics projects using Adafruit's tiny FLORA board: at 4.4 grams, and only 1.75 inches in diameter, and featuring Arduino compatibility, it's the most beginner-friendly way to create wearable projects. This book shows you how to plan your wearable circuits, sew with electronics, and write programs that run on the FLORA to control the electronics. The FLORA family includes an assortment of sensors, as well as RGB LEDs that let you add lighting to your wearable projects.

Arduino

Getting Started With Arduino: The Ultimate Beginner's Guide
Author: Steve Gold
Publisher: Createspace Independent Publishing Platform
ISBN: 9781523999972
Category: Arduino (Programmable controller)
Page: 98
View: 6363

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New To Arduino? This Is The Book For You! - NOW INCLUDES FREE GIFTS! Whether you've just bought yourself your first Arduino or you're thinking of buying one and would like to know more before taking the plunge, this book will provide you with all the information you need to take the first steps into the amazing world of Arduino! Written with the absolute beginner in mind, we'll be cover all of the essentials and answering all of the questions an Arduino "newbie" is likely to have. We'll look closely at areas such as: Why choose Arduino - What it is and why it's the platform to go for Getting to grips with the components of your Arduino The operating systems that your Arduino will run on The multitude of uses Arduino is suitable for A thorough breakdown of the anatomy of an Arduino board An introduction to the various Arduino models available and the differences between each Just what is Genuino? How to set up the software required for the operation of your Arduino How to set up the board How to install the required drivers Launching the Arduino board Creating your first Arduino sketch Uploading sketches to your Arduino board Troubleshooting when things don't go smoothly Your first Arduino project! - A step by step guid to your very first Arduino project! Arduino survival lingo - All of the technical terms you're likely to encounter in the world of Arduino Essential resources and further reading - A comprehensive introduction to recommended resources (broken down by difficulty level) for you to move on to when you feel ready to progress to more challenging projects. And as a bonus, I've also included a FREE BOOK and other great surprises! Click the buy button for instant access and to get started on creating amazing projects on your Arduino!

Arduino

101 Beginners Guide: How to Get Started with Your Arduino (Tips, Tricks, Projects and More!)
Author: Erik Savasgard
Publisher: CreateSpace
ISBN: 9781516964628
Category:
Page: 38
View: 3891

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Amazon #1 Best Seller in Microcomputers and Technology - Download it Now! Want to learn how to C language from Adruino? Do you want to be an absolute expert in Arduino and dominate your competiton? This book contains proven steps and strategies on how to use Arduino in your tech projects.Arduino became a popular solution that extends computing and robotics to individuals outside technology field. Hobbyists can do these projects at home while gaining all the advantages this product offers.This book will teach you all about Arduino and the working components behind its functions. As a beginner, this book teaches you of the concepts, important Arduino parts, basic coding fundamentals and many more.Towards the end of the book, you'll find several tips and tricks, as well as beginner-level project ideas that will help you master Arduino! What you'll learn What Arduino is used for Getting started with Arduino Different Arduino Models How to use Arduino for different projects Hardware and software with Arduino Troubleshooting with Arduino Tips, Tricks, and Projects How to become the best with Arduino Benefits of learning Arduino Save hours of time Become an expert in Arduino and coding Have a highly valued skill in the workforce You Don't Need an Experience or A Degree in Computer Science Scroll up, and Click Buy now with 1-Click to Grab a Copy Today!!Available on PC, MAC, Tablets, Phones, and Kindle

Getting Started with Adafruit Trinket

15 Projects with the Low-Cost AVR ATtiny85 Board
Author: Mike Barela
Publisher: Maker Media, Inc.
ISBN: 1457186454
Category: Technology & Engineering
Page: 258
View: 910

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Arduino's ubiquity and simplicity has led to a gigantic surge in the use of microcontrollers to build programmable electronics project. Despite the low cost of Arduino, you're still committing about $30 worth of hardware every time you build a project that has an Arduino inside. This is where Adafruit's Trinket comes in. Arduino-compatible, one-third the price, and low-power, the Trinket lets you make inexpensive and powerful programmable electronic projects. Written by one of the authors of Adafruit's Trinket documentation, Getting Started with Trinket gets you up and running quickly with this board, and gives you some great projects to inspire your own creations.

IOS Sensor Apps with Arduino

Wiring the IPhone and IPad Into the Internet of Things
Author: Alasdair Allan
Publisher: "O'Reilly Media, Inc."
ISBN: 1449308481
Category: Computers
Page: 107
View: 9075

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This book looks at how to integrate iOS devices into distributed sensors network, both to make use of its own on-board sensors in such networks, but also as a hub. Beyond the discussion of basic client-server architectures, and making use of the existing wireless capabilities, this book examines how to connect iOS devices to microcontroller platforms via serial connections.

Getting Started with Arduino and Java


Author: Agus Kurniawan
Publisher: PE Press
ISBN: N.A
Category: Computers
Page: N.A
View: 9967

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This book was written to help anyone want to get started with Arduino and Java using serial port. **TOC** 1. Preparing Development Environment 1.1 Arduino 1.1.1 Arduino Uno 1.1.2 Arduino Leonardo 1.1.3 Arduino Mega 2560 1.1.4 Arduino Due 1.2 Electronic Components 1.2.1 Arduino Starter Kit 1.2.2 Fritzing 1.2.3 Cooking-Hacks: Arduino Starter Kit 1.2.4 Arduino Sidekick Basic kit 1.3 Java 1.4 Arduino Software 1.5 Testing 2. Hello World 2.1 Arduino World 2.1.1 Arduino Hardware Driver on Windows 8 2.1.2 Simple Testing 2.2 Arduino and Java 2.2.1 RXTX for 64-bit Platform 2.2.2 How to Use 2.3 Testing for Arduino and Java 3. Sensor Java 3.1 Sensor Devices 3.2 Reading Sensor 3.3 Publishing Sensor Data 4. LED Controller 4.1 LED Controller Device 4.2 Arduino Implementation 4.3 Controlling Device from Java 5. Button and Switch 5.1 Getting Data from Button and Switch 5.2 Arduino Implementation 5.3 Executing Command to Java

Beginning Arduino


Author: Michael McRoberts
Publisher: Apress
ISBN: 1430250178
Category: Computers
Page: 424
View: 4367

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Want to light up a display? Control a touch screen? Program a robot? The Arduino is a microcontroller board that can help you do all of these things, plus nearly anything you can dream up. Even better, it's inexpensive and, with the help of Beginning Arduino, Second Edition, easy to learn. In Beginning Arduino, Second Edition, you will learn all about the popular Arduino by working your way through a set of 50 cool projects. You'll progress from a complete Arduino beginner to intermediate Arduino and electronic skills and the confidence to create your own amazing projects. You'll also learn about the newest Arduino boards like the Uno and the Leonardo along the way. Absolutely no experience in programming or electronics required! Each project is designed to build upon the knowledge learned in earlier projects and to further your knowledge of Arduino programming and electronics. By the end of the book you will be able to create your own projects confidently and with creativity. You'll learn about: Controlling LEDs Displaying text and graphics on LCD displays Making a line-following robot Using digital pressure sensors Reading and writing data to SD cards Connecting your Arduino to the Internet This book is for electronics enthusiasts who are new to the Arduino as well as artists and hobbyists who want to learn this very popular platform for physical computing and electronic art. Please note: The print version of this title is black and white; the eBook is full color. The color fritzing diagrams are available in the source code downloads on http://www.apress.com/9781430250166

The New Shop Class

Getting Started with 3D Printing, Arduino, and Wearable Tech
Author: Joan Horvath,Richard Cameron,Doug Adrianson
Publisher: Apress
ISBN: 1484209044
Category: Computers
Page: 260
View: 5203

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The New Shop Class connects the worlds of the maker and hacker with that of the scientist and engineer. If you are a parent or educator or a budding maker yourself, and you feel overwhelmed with all of the possible technologies, this book will get you started with clear discussions of what open source technologies like 3D printers, Arduinos, robots and wearable tech can really do in the right hands. Written by real "rocket scientist" Joan Horvath, author of Mastering 3D Printing, and 3D printing expert Rich Cameron (AKA whosawhatsis), The New Shop Class is a friendly, down-to-earth chat about how hands-on making things can lead to a science career. Get practical suggestions about how to use technologies like 3D printing, Arduino, and simple electronics Learn how to stay a step ahead of the young makers in your life and how to encourage them in maker activities Discover how engineers and scientists got their start, and how their mindsets mirror that of the maker

Getting Started with Processing.py

Making Interactive Graphics with Python's Processing Mode
Author: Allison Parrish,Ben Fry,Casey Reas
Publisher: Maker Media, Inc.
ISBN: 1457186799
Category: Computers
Page: 242
View: 9395

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Processing opened up the world of programming to artists, designers, educators, and beginners. The Processing.py Python implementation of Processing reinterprets it for today's web. This short book gently introduces the core concepts of computer programming and working with Processing. Written by the co-founders of the Processing project, Reas and Fry, along with co-author Allison Parrish, Getting Started with Processing.py is your fast track to using Python's Processing mode.

Programming Arduino with LabVIEW


Author: Marco Schwartz,Oliver Manickum
Publisher: Packt Publishing Ltd
ISBN: 1849698236
Category: Computers
Page: 102
View: 6937

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If you already have some experience with LabVIEW and want to apply your skills to control physical objects and make measurements using the Arduino sensor, this book is for you. Prior knowledge of Arduino and LabVIEW is essential to fully understand the projects detailed in this book.

Arduino Project Handbook

25 Practical Projects to Get You Started
Author: Mark Geddes
Publisher: No Starch Press
ISBN: 1593277776
Category: Technology & Engineering
Page: 272
View: 7546

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Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system. First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and circuit diagrams, and all necessary code. Arduino Project Handbook is a fast and fun way to get started with micro­controllers that’s perfect for beginners, hobbyists, parents, and educators. Uses the Arduino Uno board.

Beginning Arduino Programming


Author: Brian Evans
Publisher: Apress
ISBN: 1430237783
Category: Computers
Page: 272
View: 7452

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Beginning Arduino Programming allows you to quickly and intuitively develop your programming skills through sketching in code. This clear introduction provides you with an understanding of the basic framework for developing Arduino code, including the structure, syntax, functions, and libraries needed to create future projects. You will also learn how to program your Arduino interface board to sense the physical world, to control light, movement, and sound, and to create objects with interesting behavior. With Beginning Arduino Programming, you'll get the knowledge you need to master the fundamental aspects of writing code on the Arduino platform, even if you have never before written code. It will have you ready to take the next step: to explore new project ideas, new kinds of hardware, contribute back to the open source community, and even take on more programming languages.

Getting Started with Arduino


Author: Nick Robisnon
Publisher: BookRix
ISBN: 3739629533
Category: Computers
Page: 96
View: 4317

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Microcontrollers like Arduino provide a great introduction to physical computing, allowing you to design: environment sensors and controls; visual and auditory alerts based on input; and devices comprising the Internet of Things. In Arduino Succinctly, author Marko Švaljek explains the fundamentals of the Arduino Uno board and how it interacts with common components. Table of Contents Introduction and Getting Started Building Circuits with LED's Working with Buttons Using Buzzers Measuring Environment Conditions Detecting Objects Networking Conclusion

Getting Started with Arduino and Ruby


Author: Agus Kurniawan
Publisher: PE Press
ISBN: N.A
Category: Computers
Page: N.A
View: 9007

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Arduino can be access using any programming language. This book provides guideline how to work with Arduino and Ruby. It describes basic programming to access Arduino and illustrates to work with several scenario Arduino and electronic devices. *TOC* 1. Preparing Development Environment 1.1 Arduino 1.1.1 Arduino Uno 1.1.2 Arduino Leonardo 1.1.3 Arduino Mega 2560 1.1.4 Arduino Due 1.2 Electronic Components 1.2.1 Arduino Starter Kit 1.2.2 Fritzing 1.2.3 Cooking-Hacks: Arduino Starter Kit 1.2.4 Arduino Sidekick Basic kit 1.3 Ruby 1.4 Arduino Software 1.5 Testing 2. Hello World 2.1 Arduino World 2.1.1 Arduino Hardware Driver on Windows 8/8.1 2.1.2 Simple Testing 2.2 Arduino and Ruby 2.3 Testing Serial Port using Ruby 2.4 Testing for Arduino and Ruby 3. Exploring Ruby Arduino Firmata 3.1 Arduino Firmata 4. Button 4.1 Getting Data from Button 4.2 Ruby Implementation 4.3 Testing 5. Analog Sensor 5.1 Sensor Devices 5.2 Reading Sensor 5.3 Running Program 6. RGB LED 6.1 RGB LED 6.1.1 Arduino Analog output (PWM) 6.1.2 Controlling RGB LED Color 6.2 Arduino Implementation 6.3 Ruby Implementation 7. Servo Motor 7.1 Servo Motor 7.2 Hardware Implementation 7.3 Ruby Implementation

ESP8266: Programming NodeMCU Using Arduino IDE - Get Started with ESP8266

(Internet of Things, IOT, Projects in Internet of Things, Internet of Things for Beginners, NodeMCU Programming, ESP8266)
Author: Upskill Learning
Publisher: N.A
ISBN: 9781534822665
Category:
Page: 92
View: 1440

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Get Started with the Internet Of Things! Learn how to use the ESP8266 WiFi chip to build Internet of Things (IoT) projects! This book will teach you programming NodeMCU using Arduino IDE. If you want to learn about the world of IOT and how it changes the world we live in, this is a resource book to get started with. You will learn indepth details about ESP8266 Chip, Modules, Features & Benefits. This book will help you understand the basic concepts of IOT, its benefits, advantages and applications in various industries starting from Home Automation to Healthcare Monitoring to Industrial Transformation. What You'll Learn From This Book: Chapter 1: Introduction To Programming with NodeMCU using Arduino IDEChapter 2: Moving Toward A Smarter Internet - The Internet Of ThingsChapter 3: Getting Started With Esp8266* The Chip* The ModulesChapter 4: ESP8266 - Chip, Modules & Features* Understanding IOT* Designing an Internet of Things Solution * System & Application Requirements* Overcoming Limitations Using ESP8266* Features of ESP8266Chapter 5: Understanding NodeMCUChapter 6: Getting Started With NodeMCU* The 3 Ways To Program NodeMCUChapter 7: Role of ESP8266 and NodeMCU in IOTChapter 8: Programming NodeMCU * Hardware Requirements* Software RequirementsChapter 9: Step-by-Step Guide To Programming NodeMCUChapter 10: Creating Your 1st ProjectChapter 11: Creating Your 2nd ProjectChapter 12: Conclusion - Sculpting Your Career In IOT* How do YOU become an expert on IoT - Internet of Things?* The Internet Of Things Wants You* 10 New Jobs Created By The Internet Of ThingsUsing this step by step guide book, you will learn the complete details about ESP8266, you will understand NodeMCU, the three different ways to programming NodeMCU, you will also learn to program NodeMCU using Arduino IDE. There are 2 different Projects given in this book so you can get started with your own IOT projects!