Gaming Hacks


Author: Simon Carless
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596007140
Category: Computers
Page: 436
View: 6142

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Aimed at avid and/or highly skilled video gamers, 'Gaming Hacks' offers a guide to pushing the limits of video game software and hardware using the creative exploits of the gaming gurus.

Retro Gaming Hacks

Tips & Tools for Playing the Classics
Author: Chris Kohler
Publisher: "O'Reilly Media, Inc."
ISBN: 1449303900
Category: Games & Activities
Page: 504
View: 8957

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Maybe it was the recent Atari 2600 milestone anniversary that fueled nostalgia for the golden days of computer and console gaming. Every Game Boy must ponder his roots from time to time. But whatever is driving the current retro gaming craze, one thing is certain: classic games are back for a big second act, and they're being played in both old and new ways. Whether you've just been attacked by Space Invaders for the first time or you've been a Pong junkie since puberty, Chris Kohler's Retro Gaming Hacks is the indispensable new guide to playing and hacking classic games. Kohler has complied tons of how-to information on retro gaming that used to take days or weeks of web surfing to track down and sort through, and he presents it in the popular and highly readable Hacks style. Retro Gaming Hacks serves up 85 hard-nosed hacks for reviving the classic games. Want to game on an original system? Kohler shows you how to hack ancient hardware, and includes a primer for home-brewing classic software. Rather adapt today's equipment to run retro games? Kohler provides emulation techniques, complete with instructions for hacking a classic joystick that's compatible with a contemporary computer. This book also teaches readers to revive old machines for the original gaming experience: hook up an Apple II or a Commodore 64, for example, and play it like you played before. A video game journalist and author of Power Up: How Japanese Video Games Gave the World an Extra Life, Kohler has taught the history of video games at Tufts University. In Retro Gaming Hacks, he locates the convergence of classic games and contemporary software, revealing not only how to retrofit classic games for today's systems, but how to find the golden oldies hidden in contemporary programs as well. Whether you're looking to recreate the magic of a Robotron marathon or simply crave a little handheld Donkey Kong, Retro Gaming Hacks shows you how to set the way-back dial.

Game Hacking

Developing Autonomous Bots for Online Games
Author: Nick Cano
Publisher: No Starch Press
ISBN: 1593276699
Category: Computers
Page: 304
View: 9349

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You don’t need to be a wizard to transform a game you like into a game you love. Imagine if you could give your favorite PC game a more informative heads-up display or instantly collect all that loot from your latest epic battle. Bring your knowledge of Windows-based development and memory management, and Game Hacking will teach you what you need to become a true game hacker. Learn the basics, like reverse engineering, assembly code analysis, programmatic memory manipulation, and code injection, and hone your new skills with hands-on example code and practice binaries. Level up as you learn how to: *Scan and modify memory with Cheat Engine *Explore program structure and execution flow with OllyDbg *Log processes and pinpoint useful data files with Process Monitor *Manipulate control flow through NOPing, hooking, and more *Locate and dissect common game memory structures You’ll even discover the secrets behind common game bots, including: *Extrasensory perception hacks, such as wallhacks and heads-up displays *Responsive hacks, such as autohealers and combo bots *Bots with artificial intelligence, such as cave walkers and automatic looters Game hacking might seem like black magic, but it doesn’t have to be. Once you understand how bots are made, you’ll be better positioned to defend against them in your own games. Journey through the inner workings of PC games with Game Hacking, and leave with a deeper understanding of both game design and computer security.

PSP Hacks


Author: C.K. Sample III
Publisher: "O'Reilly Media, Inc."
ISBN: 1449330800
Category: Games
Page: 322
View: 8483

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Sure, it's just what you've been clamoring for: an ultra slick, portable version of the most popular console gaming system in the world. But Sony's new PlayStation Portable (PSP) isn't just a handheld gaming device. Beyond its killer graphics and spectacular widescreen LCD for unparalleled game play, it also sports wireless connectivity and a variety of multimedia features, including video, music, and digital photography. Your wildly versatile, endlessly powerful PSP practically begs you to hack and repurpose it to your liking. To save you the trouble and show you how to make the PSP do more than you ever imagined--and more than Sony ever intended--PSP Hacks is one succinct volume of 50 of the coolest, most useful, up-to-the-minute hacks for this amazing device. You'll learn how to open your PSP's hardware and what to safely plug into it. You'll explore and put to good use every hidden feature of the device. You'll be able to move all sorts of multimedia onto your PSP and find ways to extend its wireless capabilities. And you'll find out how to get the very best experience out of online game play. With PSP Hacks, you can accomplish a whole lot more than good gaming on the PSP. You'll quickly learn to surf the Web with a PSP, chat in IRC, and use the PSP to read web comics, ebooks, and RSS feeds. Other expert tips and tools allow you to sync an address book to your PSP, watch UMD movies, fool iTunes into thinking the PSP is an iPod Shuffle, and much more. The innovative hacks, tweaks, and how-tos in this essential guide make it easy to customize your PSP, take full advantage of features, capabilities, and functionality far beyond what's listed in the PSP user manual, and make your PSP perform countless tricks that only an all-in-one portable entertainment unit as remarkable and revolutionary as this one could.

The Big Book of Hacks

264 Amazing DIY Tech Projects
Author: Doug Cantor
Publisher: Weldon Owen
ISBN: 9781616283995
Category: Crafts & Hobbies
Page: 256
View: 2572

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Fire up your soldering iron, charge up that drill, and get ready to hack! From a tiny theremin to a watermelon keg, from an automatic cat feeder to a glowing mousepad, the ingenious and hilarious projects in The Big Book of Hacks are perfect for aspiring makers. And it's all brought to you by the DIY masters at Popular Science magazine. Four comprehensive chapters help you create megafun games and toys for the amusement of all: GEEK TOYS Be the life of any party with rad gaming hacks, amazing pyrotechnics, quirky DIY robots, "wow"-inducing projectiles, and lots of ways to make beer even better. HOME IMPROVEMENTS Pimp out your pad with a laser-security system, an improvised sous-vide cooker, and a life-size cardboard display of anyone you want. GADGET UPGRADES Want to stash a flash drive in an old cassette? Use a DIY stylus on a touchscreen? Improvise a fisheye lens for your camera? With this book, you can. THINGS THAT GO Give your motorbike a Tron vibe, deck out your car with an action-figure hood ornament, and keep gadgets charged on the go with a solar-powered backpack.

Game Console Hacking

Xbox, PlayStation, Nintendo, Game Boy, Atari and Sega
Author: Joe Grand,Albert Yarusso
Publisher: Elsevier
ISBN: 9780080532318
Category: Computers
Page: 512
View: 1055

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The worldwide video game console market surpassed $10 billion in 2003. Current sales of new consoles is consolidated around 3 major companies and their proprietary platforms: Nintendo, Sony and Microsoft. In addition, there is an enormous installed "retro gaming" base of Ataria and Sega console enthusiasts. This book, written by a team led by Joe Grand, author of "Hardware Hacking: Have Fun While Voiding Your Warranty", provides hard-core gamers with they keys to the kingdom: specific instructions on how to crack into their console and make it do things it was never designed to do. By definition, video console game players like to have fun. Most of them are addicted to the adrenaline rush associated with "winning", and even more so when the "winning" involves beating the system by discovering the multitude of "cheats" built into most video games. Now, they can have the ultimate adrenaline rush---actually messing around with the soul of the machine and configuring it to behave exactly as the command. This book builds on the motto of "Have Fun While Voiding Your Warranty" and will appeal to the community of hardware geeks who associate unscrewing the back of their video console with para-jumping into the perfect storm. Providing a reliable, field-tested guide to hacking all of the most popular video gaming consoles Written by some of the most knowledgeable and recognizable names in the hardware hacking community Game Console Hacking is the first book on the market to show game enthusiasts (self described hardware geeks) how to disassemble, reconfigure, customize and re-purpose their Atari, Sega, Nintendo, Playstation and Xbox systems

Hacks for Minecrafters: Mods

The Unofficial Guide to Tips and Tricks That Other Guides Won't Teach You
Author: Megan Miller
Publisher: Skyhorse Publishing, Inc.
ISBN: 1510706038
Category: Juvenile Nonfiction
Page: 128
View: 6456

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Minecraft was designed to allow other people to modify it. And while there are several successful game guides on the market already, this book is the first unofficial “hacker’s” super-guide dedicated to adding mods (modifications) to your Minecraft game. Mods add content to the game to alter gameplay, changing the creative feel of the game or giving the players more options for how they interact within the Minecraft world. Mods can make your game run faster, they can add new mobs, mechanics, and quests, and even entirely new dimensions to play in. Change the rules of your world with each mod you add—anything is fair game! This book explores today’s range of modded Minecraft play, from the must-haves to the fanciful—from utilities like Inventory Tweaks and JourneyMap, to full-fledged gameplay extensions and modpacks, like Thaumcraft, Twilight Forest, and Agrarian Skies. Written for seven- to twelve-year-old Minecrafters this is the ultimate guide on Minecraft mods—keep your game new and exciting with all these expert tips and tricks.

Mindhacker

60 Tips, Tricks, and Games to Take Your Mind to the Next Level
Author: Ron Hale-Evans,Marty Hale-Evans
Publisher: John Wiley & Sons
ISBN: 1118166434
Category: Computers
Page: 408
View: 3223

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Compelling tips and tricks to improve your mental skills Don't you wish you were just a little smarter? Ron and Marty Hale-Evans can help with a vast array of witty, practical techniques that tune your brain to peak performance. Founded in current research, Mindhacker features 60 tips, tricks, and games to develop your mental potential. This accessible compilation helps improve memory, accelerate learning, manage time, spark creativity, hone math and logic skills, communicate better, think more clearly, and keep your mind strong and flexible.

PC Hacks

100 Industrial-Strength Tips & Tools
Author: Jim Aspinwall
Publisher: "O'Reilly Media, Inc."
ISBN: 0596007485
Category: Computers
Page: 285
View: 8548

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Presents information on getting the most out of a PC's hardware and software, covering such topics as upgrading the BIOS, configuring the hard drive, installing more RAM, improving CPU performance, and adding COM ports.

Hardware Hacking

Have Fun while Voiding your Warranty
Author: Joe Grand,Kevin D. Mitnick,Ryan Russell
Publisher: Elsevier
ISBN: 9780080478258
Category: Computers
Page: 448
View: 4071

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"If I had this book 10 years ago, the FBI would never have found me!" -- Kevin Mitnick This book has something for everyone---from the beginner hobbyist with no electronics or coding experience to the self-proclaimed "gadget geek." Take an ordinary piece of equipment and turn it into a personal work of art. Build upon an existing idea to create something better. Have fun while voiding your warranty! Some of the hardware hacks in this book include: * Don't toss your iPod away when the battery dies! Don't pay Apple the $99 to replace it! Install a new iPod battery yourself without Apple's "help" * An Apple a day! Modify a standard Apple USB Mouse into a glowing UFO Mouse or build a FireWire terabyte hard drive and custom case * Have you played Atari today? Create an arcade-style Atari 5200 paddle controller for your favorite retro videogames or transform the Atari 2600 joystick into one that can be used by left-handed players * Modern game systems, too! Hack your PlayStation 2 to boot code from the memory card or modify your PlayStation 2 for homebrew game development * Videophiles unite! Design, build, and configure your own Windows- or Linux-based Home Theater PC * Ride the airwaves! Modify a wireless PCMCIA NIC to include an external antenna connector or load Linux onto your Access Point * Stick it to The Man! Remove the proprietary barcode encoding from your CueCat and turn it into a regular barcode reader * Hack your Palm! Upgrade the available RAM on your Palm m505 from 8MB to 16MB · Includes hacks of today's most popular gaming systems like Xbox and PS/2. · Teaches readers to unlock the full entertainment potential of their desktop PC. · Frees iMac owners to enhance the features they love and get rid of the ones they hate.

Kinect Hacks

Tips & Tools for Motion and Pattern Detection
Author: Jared St. Jean
Publisher: "O'Reilly Media, Inc."
ISBN: 1449361234
Category: Computers
Page: 280
View: 5695

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Create your own innovative applications in computer vision, game design, music, robotics, and other areas by taking full advantage of Kinect’s extensive interactive, multi-media platform. With this book, you get a step-by-step walkthrough of the best techniques and tools to come out of the OpenKinect project, the largest and most active Kinect hacking community. Learn dozens of hacks for building interfaces that respond to body movements, gestures, and voice, using open source toolkits such as openFrameworks, the Processing IDE, and OpenKinect driver library. Whether you’re an artist, designer, researcher, or hobbyist, this book will give you a running start with Kinect. Set up a development environment in Windows 7, Mac OSX, or Ubuntu Build special effects apps with tools such as Synapse and Cinder Create gestural interfaces to integrate and control digital music components Capture the realistic motions of a 3D model with NI mate, Blender, and Animata Design gesture-based games with the ZigFu SDK Recreate the dimensions of any room in realtime, using RGBDemo Use gestures to navigate robots and control PC interfaces

The Geek Dad's Guide to Weekend Fun

Cool Hacks, Cutting-Edge Games, and More Awesome Projects for the Whole Family
Author: Ken Denmead
Publisher: Penguin
ISBN: 1101528605
Category: Family & Relationships
Page: 240
View: 9533

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The wildly popular DIY dad follows up his instant New York Times bestseller with a fresh batch of geeky weekend science projects for the whole family to enjoy. Ken Denmead struck a chord with parents and kids across America with his GeekDad blog on Wired.com, which receives more than one million page views per month. His debut book, Geek Dad, was on bestseller lists and in its seventh printing just two months after hitting store shelves. With The Geek Dad's Guide to Weekend Fun, he keeps the nerdtastic novelties coming, with projects that teach readers how to: •Build homemade robots from scratch •Write and direct simple stop-motion movies •Hack into mechanical toys to add cool electronic twists, and more United by the premise that to really understand science and how something works you must design and build it yourself or remake it better, Geek Parents everywhere will celebrate this latest installment of weekend workshop wonders. Watch a Video

Kinect Hacks

Tips & Tools for Motion and Pattern Detection
Author: Jared St. Jean
Publisher: "O'Reilly Media, Inc."
ISBN: 1449361234
Category: Computers
Page: 280
View: 430

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Create your own innovative applications in computer vision, game design, music, robotics, and other areas by taking full advantage of Kinect’s extensive interactive, multi-media platform. With this book, you get a step-by-step walkthrough of the best techniques and tools to come out of the OpenKinect project, the largest and most active Kinect hacking community. Learn dozens of hacks for building interfaces that respond to body movements, gestures, and voice, using open source toolkits such as openFrameworks, the Processing IDE, and OpenKinect driver library. Whether you’re an artist, designer, researcher, or hobbyist, this book will give you a running start with Kinect. Set up a development environment in Windows 7, Mac OSX, or Ubuntu Build special effects apps with tools such as Synapse and Cinder Create gestural interfaces to integrate and control digital music components Capture the realistic motions of a 3D model with NI mate, Blender, and Animata Design gesture-based games with the ZigFu SDK Recreate the dimensions of any room in realtime, using RGBDemo Use gestures to navigate robots and control PC interfaces

Dungeon Hacks

How Nethack, Angband, and Other Roguelikes Changed the Course of Video Games
Author: David Craddock
Publisher: N.A
ISBN: 9780692501863
Category:
Page: 238
View: 644

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In 1980, computers were instruments of science and mathematics, military secrets and academia. Stern administrators lorded over sterile university laboratories and stressed one point to the wide-eyed students privileged enough to set foot within them: Computers were not toys. Defying authority, hackers seized control of monolithic mainframes to create a new breed of computer game: the roguelike, cryptic and tough-as-nails adventures drawn from text-based symbols instead of state-of-the-art 3D graphics. Despite their visual simplicity, roguelike games captivate thousands of players around the world. From the author of the bestselling Stay Awhile and Listen series, Dungeon Hacks introduces you to the visionaries behind some of the most popular roguelikes of all time, and shows how their creations paved the way for the blockbuster video games of today-and beyond.

Mind Performance Hacks

Tips & Tools for Overclocking Your Brain
Author: Ron Hale-Evans
Publisher: "O'Reilly Media, Inc."
ISBN: 0596101538
Category: Language Arts & Disciplines
Page: 308
View: 8140

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"Tips & tools for overclocking your brain"--Cover.

Mind Hacks

Tips & Tricks for Using Your Brain
Author: Tom Stafford,Matt Webb
Publisher: "O'Reilly Media, Inc."
ISBN: 9781449390969
Category: Computers
Page: 396
View: 4551

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The brain is a fearsomely complex information-processing environment--one that often eludes our ability to understand it. At any given time, the brain is collecting, filtering, and analyzing information and, in response, performing countless intricate processes, some of which are automatic, some voluntary, some conscious, and some unconscious.Cognitive neuroscience is one of the ways we have to understand the workings of our minds. It's the study of the brain biology behind our mental functions: a collection of methods--like brain scanning and computational modeling--combined with a way of looking at psychological phenomena and discovering where, why, and how the brain makes them happen.Want to know more? Mind Hacks is a collection of probes into the moment-by-moment works of the brain. Using cognitive neuroscience, these experiments, tricks, and tips related to vision, motor skills, attention, cognition, subliminal perception, and more throw light on how the human brain works. Each hack examines specific operations of the brain. By seeing how the brain responds, we pick up clues about the architecture and design of the brain, learning a little bit more about how the brain is put together.Mind Hacks begins your exploration of the mind with a look inside the brain itself, using hacks such as "Transcranial Magnetic Stimulation: Turn On and Off Bits of the Brain" and "Tour the Cortex and the Four Lobes." Also among the 100 hacks in this book, you'll find: Release Eye Fixations for Faster Reactions See Movement When All is Still Feel the Presence and Loss of Attention Detect Sounds on the Margins of Certainty Mold Your Body Schema Test Your Handedness See a Person in Moving Lights Make Events Understandable as Cause-and-Effect Boost Memory by Using Context Understand Detail and the Limits of Attention Steven Johnson, author of "Mind Wide Open" writes in his foreword to the book, "These hacks amaze because they reveal the brain's hidden logic; they shed light on the cheats and shortcuts and latent assumptions our brains make about the world." If you want to know more about what's going on in your head, then Mind Hacks is the key--let yourself play with the interface between you and the world.

Mind Hacking

How to Change Your Mind for Good in 21 Days
Author: John Hargrave
Publisher: Simon and Schuster
ISBN: 1501105671
Category: Self-Help
Page: 240
View: 4813

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Have you ever wished you could reprogram your brain, just as a hacker would a computer? In this 3-step guide to improving your mental habits—using plenty of clear “computer-related terms should resonate with tech-savvy readers, including those resistant to typical self-help fare” (Publishers Weekly)— learn to take charge of your mind and banish negative thoughts, habits, and anxiety—in just twenty-one days! A seasoned author, comedian, and entrepreneur, Sir John Hargrave once suffered from unhealthy addictions, anxiety, and poor mental health. After cracking the code to unlocking his mind’s full and balanced potential, his entire life changed for the better. In Mind Hacking, Hargrave reveals the formula that allowed him to overcome negativity and eliminate mental problems at their core. Through a 21-day, 3-step training program, this book lays out a simple yet comprehensive approach to help you rewire your brain and achieve healthier thought patterns for a better quality of life. It hinges on the repetitive steps of analyzing, imagining, and reprogramming to help break down barriers preventing you from reaching your highest potential. By treating your brain as a computer and mastering Hargrave’s mind hacking formula, you, too, can create a positive, permanent shift in your thinking, leading to personal and professional triumphs in all areas of life.

Exploiting Online Games

Cheating Massively Distributed Systems
Author: Greg Hoglund,Gary McGraw
Publisher: Addison-Wesley Professional
ISBN: 9780132271912
Category: Computers
Page: 340
View: 2474

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From the foremost software security experts in the world, this is the first book to deeply investigate how online games are hacked.

Life Hacks

Any Procedure Or Action That Solves a Problem, Simplifies a Task, Reduces Frustration, Etc. in One's Everyday Life
Author: Keith Bradford
Publisher: Simon and Schuster
ISBN: 1440582858
Category: Reference
Page: 304
View: 9725

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As seen in Redbook Magazine Simple solutions to everyday problems! Wouldn't it be nice if there were a way to make life easier? With Life Hacks, you'll find hundreds of methods that you can start using right now to simplify your life. From folding a fitted sheet to removing scuffs from furniture, this book offers simple solutions to a variety of everyday problems. Each informative entry helps you discover quicker, more efficient techniques for completing ordinary tasks around the home, at the office, and just about anywhere. You'll also learn how to make the most out of any situation with fun, problem-solving tricks like creating an impromptu iPod speaker from toilet paper rolls or snagging a free doughnut at your local Krispy Kreme shop. Filled with 1,000 valuable life hacks, this book proves that you don't have to search very far for the perfect solution to everyday problems.

Automate the Boring Stuff with Python

Practical Programming for Total Beginners
Author: Al Sweigart
Publisher: No Starch Press
ISBN: 1593276850
Category: Computers
Page: 504
View: 9393

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If you’ve ever spent hours renaming files or updating hundreds of spreadsheet cells, you know how tedious tasks like these can be. But what if you could have your computer do them for you? In Automate the Boring Stuff with Python, you’ll learn how to use Python to write programs that do in minutes what would take you hours to do by hand—no prior programming experience required. Once you’ve mastered the basics of programming, you’ll create Python programs that effortlessly perform useful and impressive feats of automation to: –Search for text in a file or across multiple files –Create, update, move, and rename files and folders –Search the Web and download online content –Update and format data in Excel spreadsheets of any size –Split, merge, watermark, and encrypt PDFs –Send reminder emails and text notifications –Fill out online forms Step-by-step instructions walk you through each program, and practice projects at the end of each chapter challenge you to improve those programs and use your newfound skills to automate similar tasks. Don’t spend your time doing work a well-trained monkey could do. Even if you’ve never written a line of code, you can make your computer do the grunt work. Learn how in Automate the Boring Stuff with Python. Note: The programs in this book are written to run on Python 3.