Fashion Designer's Handbook for Adobe Illustrator


Author: Marianne Centner,Frances Vereker
Publisher: John Wiley & Sons
ISBN: 1119954843
Category: Design
Page: 216
View: 7921

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Fashion Designer's Handbook for Adobe Illustrator 2nd Edition is a teach-yourself guide that provides step-by-step instructions and diagrams on how to use Adobe Illustrator CS5. Bursting with detailed technical information and full colour illustrations, its highly practical approach ensures fast learning. You will not only learn how to create technical drawings, but also fashion illustrations, flat drawings and storyboards for the fashion industry, and how to combine Adobe Illustrator and Adobe Photoshop. Once the basics are covered, you have the opportunity to learn more about the sophisticated aspects of this essential software package. If you are a fashion student or a fashion designer, this is the only book you'll need to master the very latest version of Adobe Illustrator.

Adobe for Fashion: Illustrator CS6


Author: Robin Schneider
Publisher: Lulu.com
ISBN: 1300577584
Category: Art
Page: 235
View: 4692

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The ultimate guide to drawing fashion flats. Beginners will be drawing flats like a pro in no time. Professional users will find a wealth of tips and tricks to increase productivity. Learn to: Master the pen tool; Draw technical flats with ease; Organize layers for quick and easy editing; Create custom brush and symbol libraries; Design seamless patterns; Generate multiple color ways fast. A great companion text for Illustrator for Fashion Design: Drawing Flats at Lynda.com

Rendering Fashion, Fabric, and Prints with Adobe Illustrator


Author: M. Kathleen Colussy,Steve Greenberg
Publisher: Prentice Hall
ISBN: 9780131737266
Category: Computers
Page: 456
View: 6958

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Rendering Fashion, Fabric and Prints with Adobe Illustratoris the first book of its kind to show how Adobe Illustrator can be used in the fashion, fashion illustration and textile industries. Developed as a companion book toRendering Fashion, Fabric and Prints with Adobe Photoshop,ISBN: 0-13-049409-7, the book uses a simple step-by-step format to cover the complete digital rendering process–from concept to consumer. Readers will learn how to use the software to create story boards, mood boards, logos, hang-tags, flats, fabric repeats and more! Over 1,000 images to take the guesswork out of replicating industry information. Shows how to use Adobe Illustrator to render vector images specific to fashion such as illustrations, technicals, fabric repeats, logos and presentation boards. Provides more than just a computer manual by showing how to use the software during each stage of the design process. Covers all aspects including: storyboards, moodboards, logos, hang-tags, merchandise boards, flats, technical renderings, croquis etc. Discusses how to prepare images for digital portfolios, use online URL’s for locating jobs, etc. Provides background on the fundamental concepts that should be considered during the digital rendering process. Captures the flavor of the industry and keeps readers focused on how Adobe Illustrator can be used in the field. Anyone looking to get into the fashion industry. Prepares readers for the competitive job market by teaching them sought after technical skills and contemporary job search strategies.

Adobe Photoshop for Fashion Design


Author: Susan Lazear
Publisher: Pearson Higher Ed
ISBN: 013300340X
Category: Design
Page: 504
View: 380

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This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. More than just a how-to manual, Adobe Photoshop for Fashion Design introduces readers to Photoshop and ways to think about designing fashion apparel and textiles using the program. Early chapters provide a strong foundation in the commands and capabilities of the program while later sections offer application exercises that develop skills in fashion design, textile design and presentation techniques. Available with an accompanying website, this book emphasizes the creative process and explores the capabilities of this powerful program as related to clothing, fashion, and textiles.

The Non-Designer's Illustrator Book


Author: Robin Williams,John Tollett
Publisher: Peachpit Press
ISBN: 013273303X
Category: Computers
Page: 240
View: 5302

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Many designers and photographers own the entire suite of Adobe creative products, but they manage to learn only one or two of the applications really well. This new addition to the popular Non-Designer’s series from best-selling authors Robin Williams and John Tollett includes many individual exercises designed specifically to teach the tools and features in Illustrator CS5.5 that designers (as opposed to illustrators) need to use. Along the way, the book offers many design tips for non-designers. Individual exercises ensure that a reader can jump in at any point and learn a specific tool or technique. In this non-designer’s guide to Illustrator techniques, you’ll learn: How vector images, as in Illustrator, are different from raster images, as in Photoshop, and when to choose which one How to use Illustrator CS5.5’s tools to create and work with lines, shapes, anchor points and control handles, color, etc. How to draw your own shapes and trace others How to enter text and control the design of it How to take advantage of the symbol libraries, clipping masks, variable-width strokes, and much more When and why to rasterize elements of your vector image

Fashion Computing

Design Techniques and CAD
Author: Sandra Burke
Publisher: Burke Pub
ISBN: 9780958239134
Category: Design
Page: 173
View: 9729

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This is the first book to comprehensively explain how to use fashion computing software to produce fashion designs.

The Fashion Designer's Handbook

Learn to Sew and Become a Designer in 18 Fabulous Projects
Author: Marjorie Galen
Publisher: Workman Publishing
ISBN: 0761154795
Category: Juvenile Nonfiction
Page: 136
View: 7278

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Tween girls love clothing, style, and expressing themselves through what they wear. In fact, the No. 1 dream career for girls ages 7 to 12 is fashion designer, according to The New York Times. Just what a girl needs to learn design and sewing basics, The Fashion Designers Handbook and Kit combines a lively instruction book with a kit loaded with tools and trimmingsa doll-sized dressmaker dummy, 27 patterns, rick rack, measuring tape and thread, and three different prints of fabric. Everything, in fact, a young designer needs to create a hip wardrobe for her 11 12-inch fashion dolls, including, of course, Barbie.The illustrated, four-color book guides readers from inspiration to design. How to think and sketch like a designer. Getting to know fabrics and fibers. Plus, why knowing your colors helps you put together a really cool outfit; assembling a sewing box; making appliqu and embroidery; and working with patterns.The 33 delightful projects are hand-sewn (the few basic stitches are taught), and simple enough for girls to complete with little or no adult help. Each is clearly explained with illustrations and modeled by dolls in charming full-color photographs. Plus a bonus: Three of the projects are for girls to make in their size for themselves: a Skirt T-Shirt Dress, Trapezoid T-Skirt, and an adorable tote.

Software Essentials for Graphic Designers

Photoshop, Illustrator, InDesign, QuarkXPress, Dreamweaver, Flash and Acrobat
Author: Mark Gatter
Publisher: Yale University Press
ISBN: 9780300118001
Category: Computers
Page: 240
View: 2784

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"A guide to the seven leading software programs in graphic design, presenting the essential basics that students and professionals need on a day-to-day basis to use Photoshop, Illustrator, InDesign, QuarkXPress, Dreamweaver, Flash, and Acrobat, including: seven chapters that focus on a separate program and familiarize the user with the screen, menus, windows, tools, navigation system, and basic procedures specific to each piece of software; overviews of all the software applications and descriptions of how they interact with one another, and features a full glossary of terms; information on such wider aspects of digital technology as color management and printing processes; and instructions in both Mac and PC formats." - product description.

Fashion Drawing, Second Edition

Illustration Techniques for Fashion Designers
Author: Michele Wesen Bryant
Publisher: Laurence King Publishing
ISBN: 9781780678344
Category: Design
Page: 448
View: 4384

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Fashion Drawing is a comprehensive, practical guide to fashion drawing for students of fashion design. The book covers men, women and children, starting with how to draw the fashion figure and continuing with garments and garment details, before teaching the reader how to render various types of fabric. This second edition has been updated to include more details on how to draw flats as well as rendering knits, denim, pile weaves and fur. Tips are also included throughout on finishing hand-rendered drawings in Adobe Illustrator and Photoshop. Contemporary in its approach and offering step-by-step guidance, the book emphasizes drawing as an integral function of the garment design process. Students learn how to manipulate various garment details with consideration for scale, construction and color as well as keeping in mind the profile of the potential customer. Illustrated throughout with a wide range of images from illustrators and designers working in today's market, Fashion Drawing provides both the inspiration and the instruction necessary to allow students to develop their own illustration style.

Adobe Illustrator CC Classroom in a Book (2018 release)


Author: Brian Wood
Publisher: Adobe Press
ISBN: 0134853148
Category: Computers
Page: 480
View: 3472

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Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Illustrator CC (2018 release) choose Adobe Illustrator CC Classroom in a Book (2018 release) from the best-selling series of hands-on software training workbooks from Adobe Press. The 15 project-based lessons show users the key techniques for realizing your creative potential with Adobe Illustrator CC. Following hands-on step-by-step projects, users create logos, illustrations, posters, and more. Explore the new Essentials workspace that makes learning Illustrator even easier. Learn how to use the Shaper tool and Live Shapes along with dynamic symbols to streamline graphics creation. Create website assets and export them in multiple formats to support modern responsive web designs. From exacting illustration to free-form painting, you’ll build a strong foundation in Illustrator as you progress through the lessons. The online companion files include all the necessary assets for readers to complete the projects featured in each chapter as well as ebook updates when Adobe releases relevant new features for Creative Cloud customers. All buyers of the book get full access to the Web Edition: a Web-based version of the complete ebook enhanced with video and multiple-choice quizzes.

The Graphic Designer's and Illustrator's Guide to Marketing and Promotion


Author: Maria Piscopo
Publisher: Skyhorse Publishing Inc.
ISBN: 9781581153637
Category: Art
Page: 211
View: 7086

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Providing an in-depth guide to the latest industry trends, technologies, and business secrets of marketing, this book will help designers and illustrators create and implement a sophisticated marketing and self-promotion system for long-term success. Step-by-step instructions are provided on such topics as finding new (or better) clients, portfolio presentations that work, and much more. Interviews with real-life clients and case studies bring each topic to life. • Advertising in Communication Arts and Graphic Design USA

Contemporary Fashion Illustration Techniques


Author: Naoki Watanabe
Publisher: Rockport Publishers
ISBN: 9781592535569
Category: Design
Page: 128
View: 5370

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The primary skill needed by anyone who works in fashion is the ability to convey—to clients and the general public alike—images of the designs. The impression given to the viewer depends on whether the fashion design drawings are good. Contemporary Fashion Illustration Techniques thoroughly describes the basics of fashion illustration, and covers the latest trends such as vivid images, sprightly movement, and garment material texture. After all, fashion drawing is not simply about sketching a body and face; only when you accurately reproduce the garments and their colors can the designs truly come to life.

Learn Adobe Illustrator CC for Graphic Design and Illustration

Adobe Certified Associate Exam Preparation
Author: Chad Chelius,Rob Schwartz
Publisher: Peachpit Press
ISBN: 0134878531
Category: Computers
Page: 240
View: 5978

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Adobe Illustrator CC is the most popular vector illustration application available. Print and screen designers use it to create powerful artwork composed of shapes, color, and highly styled text. Illustrator is a necessary tool for anyone considering a career in the visual design or illustration field. Learn Adobe Illustrator CC by building cool creative projects that teach you how to: Design and illustrate a promotional postcard Style text to create a logotype for a business Combine illustrations and text to create infographics Trace a photograph to use in an eye-catching concert poster Design icons and graphics for a mobile device interface This study guide uses video integrated with text to help you gain real-world skills that will get you started in your career in graphic design using Adobe Illustrator CC 2018 and lays the foundation for taking the Adobe Certified Associate (ACA) certification exam in that field. A mix of 6 project-based lessons, 8 hours of practical videos, and interactive quizzes prepares you for an entry-level position in a competitive job market. Purchasing this book gives you access to valuable online extras. Follow the instructions in the book’s “Getting Started” section to unlock access to: Web Edition containing instructional video embedded in the complete text of the book with interactive review questions along with product updates Downloadable lesson files you need to work through the projects in the book

Getting Started with 3D

A Designer's Guide to 3D Graphics and Illustration
Author: Janet Ashford,John Odam
Publisher: Addison Wesley Longman
ISBN: 9780201696769
Category: Computers
Page: 170
View: 3300

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Three-dimensional graphics can add a rich variety of eye-catching effects to even ordinary 2D illustrations, and the effects are easier than ever to achieve. "Getting Started with 3D" shows graphic artists how to extend their current design skills one step further into the fascinating realm of desktop 3D.

Accessory Design


Author: Aneta Genova
Publisher: Fairchild Books
ISBN: 9781563679261
Category: Business & Economics
Page: 320
View: 542

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This comprehensive introduction to accessory design gives the aspiring designer an overview of the history of fashion accessories, including a look at important contributions by brands both classic and contemporary. Genova presents a model for accessory design, from inspiration through manufacturing, and relates that process to the design of handbags and small leather goods, footwear, hats, gloves, belts, neckwear, and pocket squares. For each accessory, the text explains how the designer's creativity can be channeled into the development of styles that enhance a brand's appeal to its target market.

Adobe Photoshop for Textile Design

for Adobe Photoshop CC (creative cloud)
Author: Frederick L Chipkin
Publisher: Origin inc
ISBN: 0972731776
Category: Adobe Photoshop
Page: 219
View: 1304

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Adobe Photoshop for Textile Design (isbn# 9780972731775) was created as a textile design tutorial. In our book you will learn step by step techniques for creating color combinations, color reduction, repeats, tonal (watercolor) designs and simple woven effects for textiles. using Adobe Photoshop. With the book we also include a CD with Color charts and practice images. The book Adobe Photoshop for Textile Design is a collection of lessons that progress from simple everyday techniques and settings to more advanced techniques that will enable the designer to tackle the most challenging design work. Everything is explained in a simple uniform manner so that nothing is overwhelming to the textile designer just learning computer aided design and so that the more experienced designer can grasp key concepts more quickly. Origin inc. is a textile design studio that uses Adobe Photoshopâ for its designing exclusively. As with any design software there are many ways to achieve the desired end effects. Our book "Adobe Photoshop for Textile Design" provides instructions on many tried and true textile design techniques that the Origin inc. design studio uses every day. Photoshop for Textile Design is self published by Origin inc. It's 219 pages of tutorials and is spiral bound for ease of use. As equally important as the book itself is the CD that's included with the book. It contains practice images that correspond to the lessons in the book. These include weaves, textile images to color reduce, bodies & objects to photo drape textiles on and 36 pages of color charts so that you can match colors accurately. More then just a tutorial Adobe Photoshop for Textile Design is a complete learning system. Instructions are given for Adobe Photoshop CC (Creative Cloud) however this book will work well with Adobe Photoshop versions 7.0 through CS6.

The Adobe Illustrator WOW! Book for CS6 and CC


Author: Sharon Steuer
Publisher: Peachpit Press
ISBN: 0133928772
Category: Computers
Page: 360
View: 6026

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For decades, Sharon Steuer and her international WOW! team have been showcasing the world’s best artists and designers working in Illustrator. In this expanded edition of the best-selling and award-winning Illustrator WOW! Book, you’ll find hundreds of tips, tricks, and techniques derived from actual projects from top Illustrator artists. You’ll learn to use new features, discover exciting ways to create complex effects, and find fresh ways to use venerable old tools and¿speed up your workflow. This edition includes coverage of the 2014 release and is loaded with and lessons with stunning new artwork that feature: Painting and generating objects with raster brushes Harnessing Live Corners, Live Rectangles, and new ways to reshape paths Manipulating live type characters with the Touch Type tool Creating airbrush and neon effects with gradients on strokes Building complex styles with multiple lines, fills, and effects Composing complex repeating patterns Auto-generating corners for pattern brushes Incorporating transparency into mesh and gradients Building and modifying scenes in perspective and 3D Transforming raster art to Illustrator vectors Preparing artwork for animation and the web Integrating Illustrator with Photoshop and other apps Creating photorealism in Illustrator WOW! ONLINE Register the book at peachpit.com/register to access artwork to pick apart and special PDFs from artists to you. Keep up with tips on the latest Illustrator features at WOWartist.com.

Adobe Creative Cloud Design Tools All-in-One For Dummies


Author: Jennifer Smith
Publisher: John Wiley & Sons
ISBN: 1118661249
Category: Computers
Page: 1056
View: 1234

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Your all-in-one guide to Adobe's new Creative Cloud Packed with more than a thousand pages of content, Adobe Creative Cloud All-in-One For Dummies is exactly what you need to get your head in the Creative Cloud. Written by designers for designers, this book is filled with useful information and expert instruction that spans eight minibooks to help you get started with Adobe Creative Cloud, InDesign CC, Illustrator CC, Photoshop CC, Acrobat XI, Dreamweaver CC, Flash Professional CC, and Fireworks CC. You'll learn the latest graphic design and web development tools, tricks, and techniques; watch your productivity explode; and unleash your creative genius with this valuable resource. Helps print, web, and mobile media professionals get the very most out of the latest features and techniques available in Adobe Creative Cloud Provides beginners with design basics while providing the depth of coverage sought by more experienced design professionals Covers the key features and tools in seven of Adobe's most popular Creative Cloud applications (InDesign, Illustrator, Photoshop, Acrobat, Dreamweaver, Flash Professional, and Fireworks) plus a minibook dedicated to Creative Cloud basics From 3D images and vivid illustrations to dynamic web pages and interactive effects, this comprehensive guide shows you how to do it all!

Processing

A Programming Handbook for Visual Designers and Artists
Author: Casey Reas,Ben Fry
Publisher: MIT Press
ISBN: 026202828X
Category: Art
Page: 672
View: 8683

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The visual arts are rapidly changing as media moves into the web, mobile devices, and architecture. When designers and artists learn the basics of writing software, they develop a new form of literacy that enables them to create new media for the present, and to imagine future media that are beyond the capacities of current software tools. This book introduces this new literacy by teaching computer programming within the context of the visual arts. It offers a comprehensive reference and text for Processing (www.processing.org), an open-source programming language that can be used by students, artists, designers, architects, researchers, and anyone who wants to program images, animation, and interactivity. Written by Processing's cofounders, the book offers a definitive reference for students and professionals. Tutorial chapters make up the bulk of the book; advanced professional projects from such domains as animation, performance, and installation are discussed in interviews with their creators.This second edition has been thoroughly updated. It is the first book to offer in-depth coverage of Processing 2.0 and 3.0, and all examples have been updated for the new syntax. Every chapter has been revised, and new chapters introduce new ways to work with data and geometry. New "synthesis" chapters offer discussion and worked examples of such topics as sketching with code, modularity, and algorithms. New interviews have been added that cover a wider range of projects. "Extension" chapters are now offered online so they can be updated to keep pace with technological developments in such fields as computer vision and electronics.InterviewsSUE.C, Larry Cuba, Mark Hansen, Lynn Hershman Leeson, Jürg Lehni, LettError, Golan Levin and Zachary Lieberman, Benjamin Maus, Manfred Mohr, Ash Nehru, Josh On, Bob Sabiston, Jennifer Steinkamp, Jared Tarbell, Steph Thirion, Robert Winter