Designing the Obvious

A Common Sense Approach to Web and Mobile Application Design
Author: Robert Hoekman
Publisher: Pearson Education
ISBN: 0321749855
Category: Computers
Page: 293
View: 5260

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This second edition of Designing the Obvious explains why and how to design applications that are so easy to use that people attribute their ability to use them effectively to pure common sense. We need to: Make decisions based not on whim, but on strategy Build only what's absolutely necessary Quickly turn beginning users into intermediates Prevent errors when possible and gracefully handle those we cannot prevent Reduce and refine task flows to make the complex clear Design not for users, but for their situations Be persuasive by helping users make decisions that align with their needs Ignore the demands of users and stick to a vision (gasp!)

Designing the Moment

Web Interface Design Concepts in Action
Author: Robert Hoekman Jr.
Publisher: Peachpit Press
ISBN: 9780132104067
Category: Computers
Page: 256
View: 7905

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The trick to great design is knowing how to think through each decision so that users don't have to. In Designing the Moment: Web Interface Design Concepts in Action, Robert Hoekman, Jr., author of Designing the Obvious, presents over 30 stories that illustrate how to put good design principles to work on real-world web application interfaces to make them obvious and compelling. From the first impression to the last, Hoekman takes a think out loud approach to interface design to show us how to look critically at design decisions to ensure that human beings, the kind that make mistakes and do things we don't expect, can walk away from our software feeling productive, respected, and smart.

Designing the Doll

From Concept to Construction
Author: Susanna Oroyan
Publisher: C&T Publishing Inc
ISBN: 9781571200600
Category: Crafts & Hobbies
Page: 160
View: 9539

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Explains the elements of design, such as scale, harmony, style, and the use of color, texture, and pattern; covers a variety of construction methods; and explains the concepts of mold making, sculpture mechanics, and doll assembly

Database Design and Relational Theory

Normal Forms and All That Jazz
Author: C.J. Date
Publisher: "O'Reilly Media, Inc."
ISBN: 1449330207
Category: Computers
Page: 278
View: 7365

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What makes this book different from others on database design? Many resources on design practice do little to explain the underlying theory, and books on design theory are aimed primarily at theoreticians. In this book, renowned expert Chris Date bridges the gap by introducing design theory in ways practitioners can understand—drawing on lessons learned over four decades of experience to demonstrate why proper database design is so critical in the first place. Every chapter includes a set of exercises that show how to apply the theoretical ideas in practice, provide additional information, or ask you to prove some simple theoretical result. If you’re a database professional familiar with the relational model, and have more than a passing interest in database design, this book is for you. Questions this book answers include: Why is Heath’s Theorem so important? What is The Principle of Orthogonal Design? What makes some JDs reducible and others irreducible? Why does dependency preservation matter? Should data redundancy always be avoided? Can it be? Databases often stay in production for decades, and careful design is critical for avoiding subtle errors and processing problems over time. If they’re badly designed, the negative impacts can be incredibly widespread. This gentle introduction shows you how to use important theoretical results to create good database designs.

The Design of Everyday Things

Psychologie und Design der alltäglichen Dinge
Author: Norman Don
Publisher: Vahlen
ISBN: 3800648105
Category: Business & Economics
Page: 320
View: 4785

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Apple, Audi, Braun oder Samsung machen es vor: Gutes Design ist heute eine kritische Voraussetzung für erfolgreiche Produkte. Dieser Klassiker beschreibt die fundamentalen Prinzipien, um Dinge des täglichen Gebrauchs umzuwandeln in unterhaltsame und zufriedenstellende Produkte. Don Norman fordert ein Zusammenspiel von Mensch und Technologie mit dem Ziel, dass Designer und Produktentwickler die Bedürfnisse, Fähigkeiten und Handlungsweisen der Nutzer in den Vordergrund stellen und Designs an diesen angepasst werden. The Design of Everyday Things ist eine informative und spannende Einführung für Designer, Marketer, Produktentwickler und für alle an gutem Design interessierten Menschen. Zum Autor Don Norman ist emeritierter Professor für Kognitionswissenschaften. Er lehrte an der University of California in San Diego und der Northwest University in Illinois. Mitte der Neunzigerjahre leitete Don Norman die Advanced Technology Group bei Apple. Dort prägte er den Begriff der User Experience, um über die reine Benutzbarkeit hinaus eine ganzheitliche Erfahrung der Anwender im Umgang mit Technik in den Vordergrund zu stellen. Norman ist Mitbegründer der Beratungsfirma Nielsen Norman Group und hat unter anderem Autohersteller von BMW bis Toyota beraten. „Keiner kommt an Don Norman vorbei, wenn es um Fragen zu einem Design geht, das sich am Menschen orientiert.“ Brand Eins 7/2013 „Design ist einer der wichtigsten Wettbewerbsvorteile. Dieses Buch macht Spaß zu lesen und ist von größter Bedeutung.” Tom Peters, Co-Autor von „Auf der Suche nach Spitzenleistungen“

Game Based Organization Design

New tools for complex organizational systems
Author: Jeroen van Bree
Publisher: Springer
ISBN: 1137351489
Category: Business & Economics
Page: 152
View: 3280

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There is a widening gap between the current organizational reality and the tools and methods available to managers for addressing its challenges. Game Based Organization Design shows that one of the ways to bridge this gap is to introduce insights and approaches from video game design into the design of organizational systems.

Designing the New American University


Author: Michael M. Crow,William B. Dabars
Publisher: JHU Press
ISBN: 1421417243
Category: Education
Page: 360
View: 7501

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America’s research universities consistently dominate global rankings but may be entrenched in a model that no longer accomplishes their purposes. With their multiple roles of discovery, teaching, and public service, these institutions represent the gold standard in American higher education, but their evolution since the nineteenth century has been only incremental. The need for a new and complementary model that offers accessibility to an academic platform underpinned by knowledge production is critical to our well-being and economic competitiveness. Michael Crow, president of Arizona State University and an outspoken advocate for reinventing the public research university, conceived the New American University model when he moved from Columbia University to Arizona State in 2002. Following a comprehensive reconceptualization spanning more than a decade, ASU has emerged as an international academic and research powerhouse that serves as the foundational prototype for the new model. Crow has led the transformation of ASU into an egalitarian institution committed to academic excellence, inclusiveness to a broad demographic, and maximum societal impact. In Designing the New American University, Crow and coauthor William B. Dabars—a historian whose research focus is the American research university—examine the emergence of this set of institutions and the imperative for the new model, the tenets of which may be adapted by colleges and universities, both public and private. Through institutional innovation, say Crow and Dabars, universities are apt to realize unique and differentiated identities, which maximize their potential to generate the ideas, products, and processes that impact quality of life, standard of living, and national economic competitiveness. Designing the New American University will ignite a national discussion about the future evolution of the American research university. -- Bill Clinton, Former President of the United States

Instructional Design: International Perspectives

Volume I: Theory, Research, and Models:volume Ii: Solving Instructional Design Problems
Author: Sanne Dijkstra,Franz Schott,Norbert Seel,Robert D. Tennyson,Norbert M. Seel
Publisher: Routledge
ISBN: 1136479945
Category: Education
Page: 496
View: 2687

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First Published in 1997. Routledge is an imprint of Taylor & Francis, an informa company.

Designing the Mobile User Experience


Author: Barbara Ballard
Publisher: John Wiley & Sons
ISBN: 0470060581
Category: Technology & Engineering
Page: 260
View: 7547

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Gain the knowledge and tools to deliver compelling mobile phone applications. Mobile and wireless application design is complex and challenging. Selecting an application technology and designing a mobile application require an understanding of the benefits, costs, context, and restrictions of the development company, end user, target device, and industry structure. Designing the Mobile User Experience provides the experienced product development professional with an understanding of the users, technologies, devices, design principles, techniques and industry players unique to the mobile and wireless space. Barbara Ballard describes the different components affecting the user experience and principles applicable to the mobile environment, enabling the reader to choose effective technologies, platforms, and devices, plan appropriate application features, apply pervasive design patterns, and choose and apply appropriate research techniques. Designing the Mobile User Experience: Provides a comprehensive guide to the mobile user experience, offering guidance to help make appropriate product development and design decisions. Gives product development professionals the tools necessary to understand development in the mobile environment. Clarifies the components affecting the user experience and principles uniquely applicable to the mobile application field. Explores industry structure and power dynamics, providing insight into how mobile technologies and platforms become available on current and future phones. Provides user interface design patterns, design resources, and user research methods for mobile user interface design. Illustrates concepts with example photographs, explanatory tables and charts, and an example application. Designing the Mobile User Experience is an invaluable resource for information architects, user experience planners and designers, interaction designers, human factors specialists, ergonomists, product marketing specialists, and brand managers. Managers and directors within organizations entering the mobile space, advanced students, partnership managers, software architects, solution architects, development managers, graphic designers, visual designers, and interface designers will also find this to be an excellent guide to the topic.

Designing the Ecocity-in-the-Sky

The Seoul Workshop
Author: Jin-Ho Park,The Images Publishing Group
Publisher: Images Publishing
ISBN: 1864705922
Category: Architecture
Page: 164
View: 9866

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Designing the Ecocity-in-the-Sky is a comprehensive resource on vertical urbanism and how to plan and design a vertical ecocity of 100 stories. The book covers the main objectives: ecodesign, concepts, habitats, and designing for biodiversity. There are detailed drawings, diagrams, and photos that work through the technical, research, analytic, and engineering issues of ecotowers and eco-engineering designs. The book is also helpful for anyone looking to understand multi-elevatoring concepts for multiuse towers, floor-plate designs for various usages, the effects of wind on towers, and other sustainable eco-engineering concepts.

Simplicity

Die zehn Gesetze der Einfachheit
Author: John Maeda
Publisher: Springer Spektrum
ISBN: 9783827430595
Category: Science
Page: 100
View: 3999

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Weniger ist mehr, sagt man oft. Doch allzu häufig gilt auch: Einfach ist verdammt schwer. Dieses erhellende kleine Buch präsentiert die zehn Gesetze der Einfachheit für Wirtschaft, Technologie, Design und Alltag. "Simplicity" ist der Rettungsanker in einem Meer immer komplexerer Prozesse und zunehmend unüberschaubarer Funktionalitäten. Es ist nicht verwunderlich, dass viele Menschen heutzutage gegen eine Technologie rebellieren, die ihnen zu kompliziert geworden ist, ob es sich um DVD-Recorder mit verwirrend vielfältigen Funktionen handelt oder um Software mit 75-MB-"Read me"-Anleitungen. Doch es gibt Gegenentwürfe: So hat das klare, extrem reduzierte Design des iPod den Welterfolg dieses kleinen Geräts begründet. Manchmal geraten wir allerdings in das "Simplicity"-Paradox: Wir möchten etwas, das einfach zu verstehen und leicht zu benutzen ist, aber dennoch soll es alle denkbaren hochkomplexen Aufgaben erfüllen. In diesem erfrischend kurzen und pointierten Buch stellt uns John Maeda zehn Gesetze vor, mit denen sich Einfachheit und Komplexität in Einklang bringen lassen – Leitlinien, wie wir aus Weniger Mehr machen können. Der Professor am renommierten Media Lab des Massachusetts Institute of Technology (MIT) und weltweit gefragte Grafikdesigner erkundet die Frage, wie wir das Konzept der "Verbesserung" so umdefinieren können, dass es nicht zwangsläufig Mehr bedeutet. Maedas erstes Gesetz heißt "Reduzieren", denn es ist nicht notwendigerweise hilfreich, neue technologische Features hinzuzufügen, bloss weil wir es könnten. Aber diejenigen Eigenschaften, die wir brauchen, sollten in einer vernünftigen Hierarchie organisiert sein (Gesetz 2), so dass die Nutzer nicht von Funktionen abgelenkt werden, die sie gar nicht brauchen. Maedas kompakter Führer zur „Simplicity“ im digitalen Zeitalter verdeutlicht, wie dieses Konzept zum Eckpfeiler von Organisationen und ihren Produkten werden kann – und warum es sich als treibende Kraft für Wirtschaft und Technologie erweisen wird. Wir können vieles vereinfachen, ohne Bedeutung und Nutzen einzubüßen. Und die Balance zwischen diesen Polen erreichen wir mit dem 10. Gesetz: "Einfachheit heißt, das Offensichtliche zu entfernen und das Bedeutsame hinzuzufügen."

Mach, was Du willst

Design Thinking fürs Leben
Author: Bill Burnett,Dave Evans
Publisher: Ullstein eBooks
ISBN: 3843713634
Category: Self-Help
Page: 288
View: 3456

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Design Thinking hilft, kreative Lösungen für komplexe Probleme zu finden. Die Autoren übertragen dieses Prinzip auf das Leben und die Berufswahl. Denke wie ein Designer: Stelle Fragen, suche Verbündete, mache Fehler, baue Prototypen, denke interdisziplinär – und werde zum Designer deines eigenen Lebens! Diese Ideen präsentieren die beiden Professoren seit sieben Jahren an der Stanford University,was zu chronisch überbuchten Kursen führt.

Designing Instruction for Technology-enhanced Learning


Author: Patricia L. Rogers
Publisher: IGI Global
ISBN: 9781931777711
Category: Education
Page: 274
View: 6748

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"Addressing the gap between technology skills and the application of those skills in educational settings, this text offers strategies for using technology to facilitate the teaching and learning experience. Recommendations and practical advice on how to integrate teaching strategies with supporting media technology are provided. Methods such as online teaching, hypermedia instruction, and blended technology learning are explained from theory to practice."

Crime Prevention through Housing Design

Policy and Practice
Author: R. Armitage
Publisher: Springer
ISBN: 1137316055
Category: Architecture
Page: 230
View: 9749

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This book presents a comprehensive review of the impact of residential design on crime focusing upon research, policy and practice both in the UK and internationally, appealing to both academics and practitioners within the fields of crime prevention, urban planning and architecture.

Understanding Architecture Through Drawing


Author: Brian Edwards
Publisher: Taylor & Francis
ISBN: 1134066813
Category: Architecture
Page: 272
View: 8087

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This second edition is fully revised and updated and includes new chapters on sustainability, history and archaeology, designing through drawing and drawing in architectural practice. The book introduces design and graphic techniques aimed to help designers increase their understanding of buildings and places through drawing. For many, the camera has replaced the sketchbook, but here the author argues that freehand drawing as a means of analyzing and understanding buildings develops visual sensitivity and awareness of design. By combining design theory with practical lessons in drawing, Understanding Architecture Through Drawing encourages the use of the sketchbook as a creative and critical tool. The book is highly illustrated and is an essential manual on freehand drawing techniques for students of architecture, landscape architecture, town and country planning and urban design.

Designing for Print

An In-Depth Guide to Planning, Creating, and Producing Successful Design Projects
Author: Charles Conover
Publisher: John Wiley & Sons
ISBN: 9780471237235
Category: Architecture
Page: 240
View: 3595

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A highly visual guide to designing for print media, from project inception to final production Packed with hundreds of informative, illustrated examples, Designing for Print demonstrates methods and techniques for creating top-quality print media projects. Carefully chosen real-world design exercises and problem-solving projects offer hands-on practice to help readers achieve strong designs. This easy-to-use guide presents software tricks and tips, along with discussions on scanning, output, and other issues related to digital design for print and electronic media. Up-to-date coverage includes useful skills for getting the most out of the latest technologies. Dozens of sidebars and step-by-step descriptions walk readers through the design process in the same order actual projects are implemented: Planning design Designing with type Designing with photographs Advanced typography Preparing images Illustrating effectively Putting it all together Designing for Print gives a peerless introduction to designing all types of print projects.

Product Design Methods and Practices


Author: Henry W. Stoll
Publisher: CRC Press
ISBN: 9780824775650
Category: Technology & Engineering
Page: 400
View: 3472

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"Focuses on functional, aesthetically pleasing, mechanically reliable, and easily made products that improve profitability for manufacturers and provide long-term satisfaction for customers. Offers concrete, practical insight immediately applicable to new product design and development projects."

Oracle Design: The Definitive Guide


Author: Dave Ensor,Ian Stevenson
Publisher: "O'Reilly Media, Inc."
ISBN: 9781565922686
Category: Computers
Page: 526
View: 3006

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Oracle Design looks thoroughly at the field of Oracle relational database design. The design of both databases and applications is an often neglected area of Oracle, but one that has an enormous impact on the ultimate power and performance of a system. If the initial design is poor, then the most powerful hardware, the most sophisticated software tools, and the most highly tuned data and programs won't make your system run smoothly and efficiently. Indeed, applications that have been designed poorly will never be able to perform well, regardless of the tuning and retrofitting performed later on. There are three main areas of Oracle design: The design of the specific database objects (e.g., tables, views, indexes, stored functions) that will be implemented in a database. The design of the screens, reports, and programs that will maintain the data and allow inquiries against it. Under certain circumstances, the design must also be concerned with the specific environment or technology (e.g., the network topology, the hardware configuration, and the use of a client/server, parallel processing, or distributed database architecture). This book examines all aspects of database and code design. Part I examines the project life cycle and where design fits in that cycle; it shows a sample case study, identifies the areas of Oracle7 that are of particular interest to designers, takes a look ahead at Oracle8, and provides an in-depth discussion of data modeling (e.g., entities, relationships, attributes, entity models, function hierarchies). Part II describes design issues for the database itself -- denormalization, data types, keys, indexes, temporal data, import/export, backup, recovery, security, and more. Part III explores design issues for specific architectures and environments -- client/server, distributed database, data warehouses, and parallel processing. Part IV describes design issues for the code that accesses the database -- metrics and prototypes, locking, the toolset, design of screens, reports, batch programs, etc. Part V contains summary appendixes. The table of contents follows: Part I: Getting Started with Design 1. Introduction 2. Why is Design so Important for Oracle? 3. Data Modeling Part II: Designing the Database 4. Deciding When to Denormalize 5. Choosing Data Types and NULLs 6. Choosing Keys and Indexes 7. Dealing with Temporal Data 8. Loading and Unloading Data 9. Deciding on Object Placement and Storage 10. Safeguarding Your Data Part III: Designing for Specific Architectures 11. Designing for Client/Server 12. Designing Distributed Databases 13. Designing for Data Warehouse 14. Designing for Parallel Processing Part IV: Designing the Code Modules 15. Introduction to Code Design 16. Determining Where to Locate the Processing 17. Metrics, Prototypes, and Specifications 18. Locking 19. Selecting the Toolset 20. Designing Screens, Reports, Batch Programs, Error Handling, and Help Part V: Appendixes A. Off-the-Shelf Packages B. Tricks of the Trade

Designing the City

Towards a More Sustainable Urban Form
Author: Hildebrand Frey
Publisher: Taylor & Francis
ISBN: 1135814058
Category: Architecture
Page: 160
View: 1721

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Designing the City looks at current urban problems in cities and demonstrates how effective urban design can address social, economic and environmental issues as well as the physical planning at local level. The book is highly visual and illustrates the topic with a variety of sketches, line drawings, axonometrics and models. The author draws upon the valuable experience gained by the City of Glasgow and compares its solutions - successful and less successful - with projects in a variety of European countries.

Strategic Planning and Management Control

Systems for Survival and Success
Author: John C. Camillus
Publisher: Lexington Books
ISBN: 9780669103151
Category: Business & Economics
Page: 255
View: 9409

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