Arduino Project Handbook

25 Practical Projects to Get You Started
Author: Mark Geddes
Publisher: No Starch Press
ISBN: 1593276907
Category: Technology & Engineering
Page: 272
View: 2494

Continue Reading →

Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an ­Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system. First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and ­circuit diagrams, and all necessary code. Arduino Project Handbook is a fast and fun way to get started with micro­controllers that’s perfect for beginners, hobbyists, parents, and educators.

Arduino Project Handbook

25 Practical Projects to Get You Started
Author: Mark Geddes
Publisher: No Starch Press
ISBN: 1593277776
Category: Technology & Engineering
Page: 272
View: 2595

Continue Reading →

Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system. First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and circuit diagrams, and all necessary code. Arduino Project Handbook is a fast and fun way to get started with micro­controllers that’s perfect for beginners, hobbyists, parents, and educators. Uses the Arduino Uno board.

Arduino Project Handbook, Volume 2

25 Simple Electronics Projects for Beginners
Author: Mark Geddes
Publisher: No Starch Press
ISBN: 1593278411
Category: Technology & Engineering
Page: 272
View: 8923

Continue Reading →

This second volume of the ­Arduino Project Handbook delivers 25 more ­beginner-friendly electronics projects. Get up and running with a crash course on the Arduino, and then pick any project that sparks your interest and start making! Each project includes cost and time estimates, simple instructions, colorful photos and circuit diagrams, a troubleshooting section, and the complete code to bring your build to life. With just the Arduino board and a handful of components, you’ll make gadgets like a rainbow light display, noise-level meter, digital piano, GPS speedo­meter, and fingerprint scanner. This collection of projects is a fast and fun way to get started with microcontrollers that’s perfect for beginners, hobbyists, parents, and educators. 25 Step-by-Step Projects LED Light Bar Light-Activated Night-Light Seven-Segment LED Countdown Timer LED Scrolling Marquee Mood Light Rainbow Strip Light NeoPixel Compass Arduino Piano Audio LED Visualizer Old-School Analog Dial Stepper Motor Temperature-Controlled Fan Ultrasonic Range Finder Digital Thermometer Bomb Decoder Game Serial LCD Screen Ultrasonic People Counter Nokia 5110 LCD Screen Pong Game OLED Breathalyzer Ultrasonic Soaker Fingerprint Scanner Ultrasonic Robot Internet-Controlled LED Voice-Controlled LED GPS Speedometer Uses the Arduino Uno board Praise for the first volume of Arduino Project Handbook: "Easily the best beginner’s guide out there. Pair with an inexpensive clone-based starter kit, and it’s never been cheaper to join the maker revolution." —MakeUseOf.com "Beautifully designed." —Boing Boing

Arduino Project Handbook,Mark Geddes, 2016

Arduino Project Handbook
Author: No Starch Press
Publisher: Bukupedia
ISBN: N.A
Category: Computers
Page: 264
View: 6920

Continue Reading →

Acknowledgments Once again, many thanks to Bill Pollock and the fantastic team at No Starch Press for their dedicated support and guidance in the creation of this book, particularly Liz Chadwick and Serena Yang for being so patient through the process. Thanks also to Sam Stratter for his technical reviews and suggestions. This book wouldn’t exist if it wasn’t for the inspirational Arduino founders; Massimo Banzi, David Cuartielles, Tom Igoe, Gianluca Martino, and David Mellis. Thank you again for introducing me and the world to the wonder that is Arduino. Special thanks to Warwick Smith, James Newbould, Joey Meyer, Chase Cooley, Onur Avun, Nick Koumaris, Chris Campbell, Mouad Er Rafay, Pololu, and Brainy-Bits.com for their amazing support and kind permission to reproduce their projects. The creativity of the ever-growing Arduino community never ceases to amaze me. Thanks to everyone who read Arduino Project Handbook, Volume 1 for the kind words and messages of encouragement—it’s made writing this volume that little bit easier. Finally, I have to thank my wonderful wife, Emily, for being so supportive and patient over the last year—I promise that my “man cave” will not expand any further!. Introduction Welcome to Arduino Project Handbook, Volume 2. If you haven’t read the first volume, don’t worry —each project in this book is completely independent and designed to gently introduce you to the world of building with Arduino. We’ll cover some of the important aspects of getting started with Arduino here and in the next chapter, so if you’ve read Volume 1 you can either skim through as a refresher or skip ahead to dive straight into the new projects. This book uses the Arduino Uno, a small, inexpensive computer that can be programmed to control endless devices and creations. You’ll soon use the Arduino to control a whole host of projects, like a musical keyboard, temperature-controlled fan, digital thermometer, fingerprint entry system, and many others. The Arduino board is composed of two main elements: the hardware, or microcontroller, which is the brain of the board; and the software that you’ll use to send your program to the microcontroller. The software, called the Arduino integrated development environment (IDE), is available free for download, and I’ll show you how to use it to set up a simple project in the primer. ABOUT THIS BOOK What inspired me to write this book? The internet is bursting with tutorials, videos, and articles covering the Arduino and potential projects, but many lack detailed visuals or the code required to build these projects. This book is intended to help you build simple projects that will inspire you to create your own inventions as you apply the skills and techniques that you’ll learn. NOTE In this book you’ll create your projects on a breadboard. This is the best way to learn about how circuits work, because the connections are not permanent; if you make a mistake, you can just unplug the wire or component and try again. Each project includes a description of what it will do, the items you’ll need, pictures of the setup, simple step-by-step instructions with tables for quick connection references, a circuit diagram (see Figure 1), and the necessary code, so you don’t have to worry about learning to program before you begin. The early projects provide simple explanations of what’s happening in the code, to help you understand the process of programming enough to make your own modifications if you want to. If you don’t want to type that much code out, the sketches are available to download at https://www.nostarch.com/arduinohandbook2/. FIGURE 1: The circuit diagrams in this book were created with Fritzing (http://www.fritzing.org/), a free, open source program.

Arduino Workshop

A Hands-on Introduction with 65 Projects
Author: John Boxall
Publisher: No Starch Press
ISBN: 1593274483
Category: Technology & Engineering
Page: 392
View: 7268

Continue Reading →

Describes the Arduino system, components, and concepts and offers instructions for sixty-five projects, including a digital thermometer, a GPS logger, a keyboard-controlled lock, and a binary quiz game.

Arduino Playground

Geeky Projects for the Experienced Maker
Author: Warren Andrews
Publisher: No Starch Press
ISBN: 159327744X
Category: Technology & Engineering
Page: 344
View: 6512

Continue Reading →

You’ve mastered the basics, conquered the soldering iron, and programmed a robot or two; now you’ve got a set of skills and tools to take your Arduino exploits further. But what do you do once you’ve exhausted your to-build list? Arduino Playground will show you how to keep your hardware hands busy with a variety of intermediate builds, both practical and just-for-fun. Advance your engineering and electronics know-how as you work your way through these 10 complex projects: *A reaction-time game that leverages the Arduino’s real-time capabilities *A tool for etching your own printed circuit boards *A regulated, variable-voltage power supply *A kinetic wristwatch winder decked out with LEDs *A garage parking assistant that blinks when your vehicle is perfectly parked *A practical and colorful pH meter *A ballistic chronograph that can measure the muzzle velocity of BB, *Airsoft, and pellet guns *A battery saver that prevents accidental discharge *A square-wave generator *A thermometer that tells the temperature using a sequence of colored LEDs Each project begins with a list of required tools and components, followed by the instructions, full sketch, and circuit board templates for the build, as well as directions for building a permanent enclosure. You’ll even find the author’s design notes, which are sure to provide inspiration for your own inventions. Gather your parts, break out the soldering iron, and get ready to take your Arduino skills to the next level with Arduino Playground. Uses the Arduino Nano and Pro Mini boards

The Arduino Inventor's Guide

Learn Electronics by Making 10 Awesome Projects
Author: Brian Huang
Publisher: No Starch Press
ISBN: 1593276524
Category: Technology & Engineering
Page: 336
View: 4248

Continue Reading →

The Arduino microcontroller makes it easy to learn about electronics, but it can be hard to know where to start. The 10 projects in this book will teach you to build, code, and invent with the super-smart Arduino and a handful of parts. First, you’ll master the basics with a primer that explains how a circuit works, how to read a wiring schematic, and how to build and test projects with a solderless breadboard. Then you’ll learn how to make your hardware move, buzz, flash, and interact with the world using motors, LEDs, sensors, and more as you build these 10 projects: *The classic first Arduino project: blinking an LED *A miniature traffic light *An LED screen that displays animated patterns and shapes *A fast-paced button-smashing game to test your reflexes *A light-sensitive, color-changing night-light *A challenging ball-balancing game *A temperature-sensing mini greenhouse with an automated fan and vent *A motorized robot that you can control *A racing timer for toy cars *A tiny electric piano that you can actually play! With each project, you’ll learn real coding skills so you can tell your inventions what to do, like how to store temperature readings with variables, start a timer or spin a motor with functions, and make decisions using loops. You’ll even find tips and tricks to put your own twist on each gadget and take things further. Uses the Arduino Uno board or SparkFun RedBoard

Getting Started with Arduino

The Open Source Electronics Prototyping Platform
Author: Massimo Banzi,Michael Shiloh
Publisher: Maker Media, Inc.
ISBN: 1449363296
Category: Computers
Page: 262
View: 587

Continue Reading →

Arduino is the open source electronics prototyping platform that has taken the Maker Movement by storm. This thorough introduction, updated for the latest Arduino release, helps you start prototyping right away. From obtaining the required components to putting the final touches on your project, all the information you need is here! Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need is an Arduino Uno or Leonardo, along with a USB cable and an LED. The easy-to-use, free Arduino development environment runs on Mac, Windows, and Linux. In Getting Started with Arduino, you'll learn about: Interaction design and physical computing The Arduino board and its software environment Basics of electricity and electronics Prototyping on a solderless breadboard Drawing a schematic diagram Talking to a computer--and the cloud--from Arduino Building a custom plant-watering system

Arduino Projects For Dummies


Author: Brock Craft
Publisher: John Wiley & Sons
ISBN: 1118551516
Category: Computers
Page: 408
View: 9284

Continue Reading →

Discover all the amazing things you can do with Arduino Arduino is a programmable circuit board that is being used by everyone from scientists, programmers, and hardware hackers to artists, designers, hobbyists, and engineers in order to add interactivity to objects and projects and experiment with programming and electronics. This easy-to-understand book is an ideal place to start if you are interested in learning more about Arduino's vast capabilities. Featuring an array of cool projects, this Arduino beginner guide walks you through every step of each of the featured projects so that you can acquire a clear understanding of the different aspects of the Arduino board. Introduces Arduino basics to provide you with a solid foundation of understanding before you tackle your first project Features a variety of fun projects that show you how to do everything from automating your garden's watering system to constructing a keypad entry system, installing a tweeting cat flap, building a robot car, and much more Provides an easy, hands-on approach to learning more about electronics, programming, and interaction design for Makers of all ages Arduino Projects For Dummies is your guide to turning everyday electronics and plain old projects into incredible innovations. Get Connected! To find out more about Brock Craft and his recent Arduino creations, visit www.facebook.com/ArduinoProjectsForDummies

Learn Electronics with Arduino

An Illustrated Beginner's Guide to Physical Computing
Author: Jody Culkin,Eric Hagan
Publisher: Maker Media, Inc.
ISBN: 1680453718
Category: Technology & Engineering
Page: 384
View: 5059

Continue Reading →

This book is your introduction to to physical computing with the Arduino microcontroller platform. No prior experience is required, not even an understanding of basic electronics. With color illustrations, easy-to-follow explanations, and step-by-step instructions, the book takes the beginner from building simple circuits on a breadboard to setting up the Arduino IDE and downloading and writing sketches to run on the Arduino. Readers will be introduced to basic electronics theory and programming concepts, as well as to digital and analog inputs and outputs. Throughout the book, debugging practices are highlighted, so novices will know what to do if their circuits or their code doesn't work for the current project and those that they embark on later for themselves. After completing the projects in this book, readers will have a firm basis for building their own projects with the Arduino. Written for absolute beginners with no prior knowledge of electronics or programming Filled with detailed full-color illustrations that make concepts and procedures easy to follow An accessible introduction to microcontrollers and physical computing Step-by-step instructions for projects that teach fundamental skills Includes a variety of Arduino-based projects using digital and analog input and output

The Maker's Guide to the Zombie Apocalypse

Defend Your Base with Simple Circuits, Arduino, and Raspberry Pi
Author: Simon Monk
Publisher: No Starch Press
ISBN: 1593277296
Category: Technology & Engineering
Page: 296
View: 3843

Continue Reading →

Where will you be when the zombie apocalypse hits? Trapping yourself in the basement? Roasting the family pet? Beheading reanimated neighbors? No way. You’ll be building fortresses, setting traps, and hoarding supplies, because you, savvy survivor, have snatched up your copy of The Maker's Guide to the Zombie Apocalypse before it’s too late. This indispensable guide to survival after Z-day, written by hardware hacker and zombie anthropologist Simon Monk, will teach you how to generate your own electricity, salvage parts, craft essential electronics, and out-survive the undead.,p>Take charge of your environment: –Monitor zombie movement with trip wires and motion sensors –Keep vigilant watch over your compound with Arduino and Raspberry Pi surveillance systems –Power zombie defense devices with car batteries, bicycle generators, and solar power Escape imminent danger: –Repurpose old disposable cameras for zombie-distracting flashbangs –Open doors remotely for a successful sprint home –Forestall subplot disasters with fire and smoke detectors Communicate with other survivors: –Hail nearby humans using Morse code –Pass silent messages with two-way vibration walkie-talkies –Fervently scan the airwaves with a frequency hopper For anyone from the budding maker to the keen hobbyist, The Maker’s Guide to the Zombie Apocalypse is an essential survival tool. Uses the Arduino Uno board and Raspberry Pi Model B+ or Model 2

The TAB Book of Arduino Projects: 36 Things to Make with Shields and Proto Shields


Author: Simon Monk
Publisher: McGraw Hill Professional
ISBN: 0071798102
Category: Technology & Engineering
Page: 400
View: 6852

Continue Reading →

The ultimate collection of DIY Arduino projects! In this easy-to-follow book, electronics guru Simon Monk shows you how to create a wide variety of fun and functional gadgets with the Arduino Uno and Leonardo boards. Filled with step-by-step instructions and detailed illustrations, The TAB Book of Arduino Projects: 36 Things to Make with Shields and Proto Shields provides a cost estimate, difficulty level, and list of required components for each project. You’ll learn how to design custom circuits with Proto Shields and solder parts to the prototyping area to build professional-quality devices. Catapult your Arduino skills to the next level with this hands-on guide. Build these and many more innovative Arduino creations: Persistence-of-vision (POV) display High-power LED controller Color recognizer RFID door lock Fake dog Person counter Laser alarm Theramin-like instrument FM radio receiver Email notifier Network temperature and humidity sensor Seven segment LED clock Larson scanner Conway's game of life Singing plant Ultrasonic rangefinder Temperature and light logger Autoranging capacitance meter Geiger counter

30 Arduino Projects for the Evil Genius, Second Edition


Author: Simon Monk
Publisher: McGraw-Hill Professional
ISBN: 0071817727
Category: Science
Page: 224
View: 8363

Continue Reading →

This do-it-yourself guide shows you how to program and build projects with the Arduino Uno and Leonardo boards and the Arduino 1.0 development environment. It gets you started right away with the simplified C programming you need to know and demonstrateshow to take advantage of the latest Arduino capabilities. You'll learn how to attach an Arduino board to your computer, program it, and connect electronics to it to create your own devices. A bonus chapter uses the special USB keyboard/mouse-impersonation feature exclusive to the Arduino Leonardo--

Adventures in Arduino


Author: Becky Stewart
Publisher: John Wiley & Sons
ISBN: 1118948467
Category: Computers
Page: 320
View: 8345

Continue Reading →

Arduino programming for the absolute beginner, with project-based learning Adventures in Arduino is the beginner's guide to Arduino programming, designed specifically for 11-to 15-year olds who want to learn about Arduino, but don't know where to begin. Starting with the most basic concepts, this book coaches you through nine great projects that gradually build your skills as you experiment with electronics. The easy-to-follow design and clear, plain-English instructions make this book the ideal guide for the absolute beginner, geared toward those with no computing experience. Each chapter includes a video illuminating the material, giving you plenty of support on your journey to electronics programming. Arduino is a cheap, readily available hardware development platform based around an open source, programmable circuit board. Combining these chips with sensors and servos allows you to gain experience with prototyping as you build interactive electronic crafts to bring together data and even eTextiles. Adventures in Arduino gets you started on the path of scientists, programmers, and engineers, showing you the fun way to learn electronic programming and interaction design. Discover how and where to begin Arduino programming Develop the skills and confidence to tackle other projects Make the most of Arduino with basic programming concepts Work with hardware and software to create interactive electronic devices There's nothing like watching your design come to life and interact with the real world, and Arduino gives you the capability to do that time and again. The right knowledge combined with the right tools can create an unstoppable force of innovation, and your curiosity is the spark that ignites the flame. Adventures in Arduino gets you started on the right foot, but the path is totally up to you.

Exploring Arduino

Tools and Techniques for Engineering Wizardry
Author: Jeremy Blum
Publisher: John Wiley & Sons
ISBN: 1118786165
Category: Computers
Page: 384
View: 2596

Continue Reading →

Learn to easily build gadgets, gizmos, robots, and more using Arduino Written by Arduino expert Jeremy Blum, this unique book uses the popular Arduino microcontroller platform as an instrument to teach you about topics in electrical engineering, programming, and human-computer interaction. Whether you're a budding hobbyist or an engineer, you'll benefit from the perfectly paced lessons that walk you through useful, artistic, and educational exercises that gradually get more advanced. In addition to specific projects, the book shares best practices in programming and design that you can apply to your own projects. Code snippets and schematics will serve as a useful reference for future projects even after you've mastered all the topics in the book. Includes a number of projects that utilize different capabilities of the Arduino, while interfacing with external hardware Features chapters that build upon each other, tying in concepts from previous chapters to illustrate new ones Includes aspects that are accompanied by video tutorials and other multimedia content Covers electrical engineering and programming concepts, interfacing with the world through analog and digital sensors, communicating with a computer and other devices, and internet connectivity Explains how to combine smaller topics into more complex projects Shares downloadable materials and source code for everything covered in the book Projects compatible with many official Arduino boards including Arduino Uno; Arduino Leonardo; Arduino Mega 2560; Arduino Due; Arduino Nano; Arduino Mega ADK; LilyPad Arduino and may work with Arduino-compatible boards such as Freeduino and new third party certified boards such as the Intel Galileo Exploring Arduino takes you on an adventure and provides you with exclusive access to materials not found anywhere else!

10 LED Projects for Geeks

Build Light-Up Costumes, Sci-Fi Gadgets, and Other Clever Inventions
Author: John Baichtal
Publisher: No Starch Press
ISBN: 1593278470
Category: Technology & Engineering
Page: 240
View: 3155

Continue Reading →

10 LED Projects for Geeks is a collection of interactive and customizable projects that all have the humble LED in common, but don’t write them off as basic! You’ll learn how to make challenging and imaginative gadgets like a magic wand that controls lights using hand gestures, a pen-sized controller for music synthesizers, a light strip that dances to the beat of music, and even an LED sash that flashes scrolling text you send from your phone. Every project includes photos, step-by-step directions, colorful circuit diagrams, and the complete code to bring the project to life. As you work your way through the book, you’ll pick up adaptable skills that will take your making abilities to the next level. You’ll learn how to: -Design versatile circuits for your own needs -Build and print a custom printed circuit board -Create flexible circuits which you can use to make any wearable you dream up -Turn analog signal into digital data your microcontroller can read -Use gesture recognition and wireless interaction for your own Internet of Things projects -Experiment with copper tape and create circuits with paper and foi -Build "smart" gadgets that make decisions with sensors If you want to experiment with LEDs and circuits, learn some new skills, and make cool things along the way, 10 LED Projects for Geeks is your first step.

Make: Lego and Arduino Projects

Projects for Extending MINDSTORMS NXT with Open-source Electronics
Author: John Baichtal,Matthew Beckler,Adam Wolf
Publisher: "O'Reilly Media, Inc."
ISBN: 1449321062
Category: Computers
Page: 311
View: 8072

Continue Reading →

Provides step-by-step instructions for building a variety of LEGO Mindstorms NXT and Arduino devices.

20 Easy Raspberry Pi Projects

Toys, Tools, Gadgets, and More!
Author: Rui Santos,Sara Santos
Publisher: No Starch Press
ISBN: 1593278713
Category: Technology & Engineering
Page: 288
View: 7189

Continue Reading →

Twenty projects using the Raspberry Pi, a tiny and affordable computer, for beginners looking to make cool things right away. Projects are explained with full-color visuals and simple step-by-step instructions. 20 Easy Raspberry Pi Projects is a beginner-friendly collection of electronics projects, perfectly suited for kids, parents, educators, and hobbyists looking to level up their hardware skills. After a crash course to get you set up with your Raspberry Pi, you’ll learn how to build interactive projects like a digital drum set; a WiFi controlled robot; a Pong game; an intruder alarm that sends email notifications; a gas leak detector; a weather forecaster; and IoT gadgets that control electronics around the house. Along the way, you’ll work with core components like LCD screens, cameras, sensors, and even learn how to set up your own server. Each project provides step-by-step instructions, full-color photos and circuit diagrams, and the complete code to bring your build to life. If you’re ready to hit the ground running and make something interesting, let 20 Easy Raspberry Pi Projects be your guide.