Arduino Project Handbook

25 Practical Projects to Get You Started
Author: Mark Geddes
Publisher: No Starch Press
ISBN: 1593276907
Category: Technology & Engineering
Page: 272
View: 4540

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Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an ­Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system. First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and ­circuit diagrams, and all necessary code. Arduino Project Handbook is a fast and fun way to get started with micro­controllers that’s perfect for beginners, hobbyists, parents, and educators.

Arduino Project Handbook

25 Practical Projects to Get You Started
Author: Mark Geddes
Publisher: No Starch Press
ISBN: 1593277776
Category: Technology & Engineering
Page: 272
View: 9328

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Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system. First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and circuit diagrams, and all necessary code. Arduino Project Handbook is a fast and fun way to get started with micro­controllers that’s perfect for beginners, hobbyists, parents, and educators. Uses the Arduino Uno board.

Arduino Project Handbook, Volume 2

25 Simple Electronics Projects for Beginners
Author: Mark Geddes
Publisher: No Starch Press
ISBN: 1593278411
Category: Technology & Engineering
Page: 272
View: 3047

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This second volume of the ­Arduino Project Handbook delivers 25 more ­beginner-friendly electronics projects. Get up and running with a crash course on the Arduino, and then pick any project that sparks your interest and start making! Each project includes cost and time estimates, simple instructions, colorful photos and circuit diagrams, a troubleshooting section, and the complete code to bring your build to life. With just the Arduino board and a handful of components, you’ll make gadgets like a rainbow light display, noise-level meter, digital piano, GPS speedo­meter, and fingerprint scanner. This collection of projects is a fast and fun way to get started with microcontrollers that’s perfect for beginners, hobbyists, parents, and educators. 25 Step-by-Step Projects LED Light Bar Light-Activated Night-Light Seven-Segment LED Countdown Timer LED Scrolling Marquee Mood Light Rainbow Strip Light NeoPixel Compass Arduino Piano Audio LED Visualizer Old-School Analog Dial Stepper Motor Temperature-Controlled Fan Ultrasonic Range Finder Digital Thermometer Bomb Decoder Game Serial LCD Screen Ultrasonic People Counter Nokia 5110 LCD Screen Pong Game OLED Breathalyzer Ultrasonic Soaker Fingerprint Scanner Ultrasonic Robot Internet-Controlled LED Voice-Controlled LED GPS Speedometer Uses the Arduino Uno board Praise for the first volume of Arduino Project Handbook: "Easily the best beginner’s guide out there. Pair with an inexpensive clone-based starter kit, and it’s never been cheaper to join the maker revolution." —MakeUseOf.com "Beautifully designed." —Boing Boing

Arduino Project Handbook,Mark Geddes, 2016

Arduino Project Handbook
Author: No Starch Press
Publisher: Bukupedia
ISBN: N.A
Category: Computers
Page: 264
View: 2167

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Acknowledgments Once again, many thanks to Bill Pollock and the fantastic team at No Starch Press for their dedicated support and guidance in the creation of this book, particularly Liz Chadwick and Serena Yang for being so patient through the process. Thanks also to Sam Stratter for his technical reviews and suggestions. This book wouldn’t exist if it wasn’t for the inspirational Arduino founders; Massimo Banzi, David Cuartielles, Tom Igoe, Gianluca Martino, and David Mellis. Thank you again for introducing me and the world to the wonder that is Arduino. Special thanks to Warwick Smith, James Newbould, Joey Meyer, Chase Cooley, Onur Avun, Nick Koumaris, Chris Campbell, Mouad Er Rafay, Pololu, and Brainy-Bits.com for their amazing support and kind permission to reproduce their projects. The creativity of the ever-growing Arduino community never ceases to amaze me. Thanks to everyone who read Arduino Project Handbook, Volume 1 for the kind words and messages of encouragement—it’s made writing this volume that little bit easier. Finally, I have to thank my wonderful wife, Emily, for being so supportive and patient over the last year—I promise that my “man cave” will not expand any further!. Introduction Welcome to Arduino Project Handbook, Volume 2. If you haven’t read the first volume, don’t worry —each project in this book is completely independent and designed to gently introduce you to the world of building with Arduino. We’ll cover some of the important aspects of getting started with Arduino here and in the next chapter, so if you’ve read Volume 1 you can either skim through as a refresher or skip ahead to dive straight into the new projects. This book uses the Arduino Uno, a small, inexpensive computer that can be programmed to control endless devices and creations. You’ll soon use the Arduino to control a whole host of projects, like a musical keyboard, temperature-controlled fan, digital thermometer, fingerprint entry system, and many others. The Arduino board is composed of two main elements: the hardware, or microcontroller, which is the brain of the board; and the software that you’ll use to send your program to the microcontroller. The software, called the Arduino integrated development environment (IDE), is available free for download, and I’ll show you how to use it to set up a simple project in the primer. ABOUT THIS BOOK What inspired me to write this book? The internet is bursting with tutorials, videos, and articles covering the Arduino and potential projects, but many lack detailed visuals or the code required to build these projects. This book is intended to help you build simple projects that will inspire you to create your own inventions as you apply the skills and techniques that you’ll learn. NOTE In this book you’ll create your projects on a breadboard. This is the best way to learn about how circuits work, because the connections are not permanent; if you make a mistake, you can just unplug the wire or component and try again. Each project includes a description of what it will do, the items you’ll need, pictures of the setup, simple step-by-step instructions with tables for quick connection references, a circuit diagram (see Figure 1), and the necessary code, so you don’t have to worry about learning to program before you begin. The early projects provide simple explanations of what’s happening in the code, to help you understand the process of programming enough to make your own modifications if you want to. If you don’t want to type that much code out, the sketches are available to download at https://www.nostarch.com/arduinohandbook2/. FIGURE 1: The circuit diagrams in this book were created with Fritzing (http://www.fritzing.org/), a free, open source program.

Arduino Workshop

A Hands-on Introduction with 65 Projects
Author: John Boxall
Publisher: No Starch Press
ISBN: 1593274483
Category: Technology & Engineering
Page: 392
View: 8406

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Describes the Arduino system, components, and concepts and offers instructions for sixty-five projects, including a digital thermometer, a GPS logger, a keyboard-controlled lock, and a binary quiz game.

Arduino: A Technical Reference

A Handbook for Technicians, Engineers, and Makers
Author: J. M. Hughes
Publisher: "O'Reilly Media, Inc."
ISBN: 1491934492
Category: Computers
Page: 638
View: 6192

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Rather than yet another project-based workbook, Arduino: A Technical Reference is a reference and handbook that thoroughly describes the electrical and performance aspects of an Arduino board and its software. This book brings together in one place all the information you need to get something done with Arduino. It will save you from endless web searches and digging through translations of datasheets or notes in project-based texts to find the information that corresponds to your own particular setup and question. Reference features include pinout diagrams, a discussion of the AVR microcontrollers used with Arduino boards, a look under the hood at the firmware and run-time libraries that make the Arduino unique, and extensive coverage of the various shields and add-on sensors that can be used with an Arduino. One chapter is devoted to creating a new shield from scratch. The book wraps up with detailed descriptions of three different projects: a programmable signal generator, a "smart" thermostat, and a programmable launch sequencer for model rockets. Each project highlights one or more topics that can be applied to other applications.

Getting Started with Arduino


Author: Massimo Banzi
Publisher: "O'Reilly Media, Inc."
ISBN: 1449309879
Category: Computers
Page: 118
View: 3592

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Presents an introduction to the open-source electronics prototyping platform.

Arduino Projects For Dummies


Author: Brock Craft
Publisher: John Wiley & Sons
ISBN: 1118551516
Category: Computers
Page: 408
View: 6684

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Discover all the amazing things you can do with Arduino Arduino is a programmable circuit board that is being used by everyone from scientists, programmers, and hardware hackers to artists, designers, hobbyists, and engineers in order to add interactivity to objects and projects and experiment with programming and electronics. This easy-to-understand book is an ideal place to start if you are interested in learning more about Arduino's vast capabilities. Featuring an array of cool projects, this Arduino beginner guide walks you through every step of each of the featured projects so that you can acquire a clear understanding of the different aspects of the Arduino board. Introduces Arduino basics to provide you with a solid foundation of understanding before you tackle your first project Features a variety of fun projects that show you how to do everything from automating your garden's watering system to constructing a keypad entry system, installing a tweeting cat flap, building a robot car, and much more Provides an easy, hands-on approach to learning more about electronics, programming, and interaction design for Makers of all ages Arduino Projects For Dummies is your guide to turning everyday electronics and plain old projects into incredible innovations. Get Connected! To find out more about Brock Craft and his recent Arduino creations, visit www.facebook.com/ArduinoProjectsForDummies

20 Easy Raspberry Pi Projects

Toys, Tools, Gadgets, and More!
Author: Rui Santos,Sara Santos
Publisher: No Starch Press
ISBN: 1593278713
Category: Technology & Engineering
Page: 288
View: 4458

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Twenty projects using the Raspberry Pi, a tiny and affordable computer, for beginners looking to make cool things right away. Projects are explained with full-color visuals and simple step-by-step instructions. 20 Easy Raspberry Pi Projects is a beginner-friendly collection of electronics projects, perfectly suited for kids, parents, educators, and hobbyists looking to level up their hardware skills. After a crash course to get you set up with your Raspberry Pi, you’ll learn how to build interactive projects like a digital drum set; a WiFi controlled robot; a Pong game; an intruder alarm that sends email notifications; a gas leak detector; a weather forecaster; and IoT gadgets that control electronics around the house. Along the way, you’ll work with core components like LCD screens, cameras, sensors, and even learn how to set up your own server. Each project provides step-by-step instructions, full-color photos and circuit diagrams, and the complete code to bring your build to life. If you’re ready to hit the ground running and make something interesting, let 20 Easy Raspberry Pi Projects be your guide.

Learn Electronics with Arduino

An Illustrated Beginner's Guide to Physical Computing
Author: Jody Culkin,Eric Hagan
Publisher: Maker Media, Inc.
ISBN: 1680453718
Category: Technology & Engineering
Page: 384
View: 9750

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This book is your introduction to to physical computing with the Arduino microcontroller platform. No prior experience is required, not even an understanding of basic electronics. With color illustrations, easy-to-follow explanations, and step-by-step instructions, the book takes the beginner from building simple circuits on a breadboard to setting up the Arduino IDE and downloading and writing sketches to run on the Arduino. Readers will be introduced to basic electronics theory and programming concepts, as well as to digital and analog inputs and outputs. Throughout the book, debugging practices are highlighted, so novices will know what to do if their circuits or their code doesn't work for the current project and those that they embark on later for themselves. After completing the projects in this book, readers will have a firm basis for building their own projects with the Arduino. Written for absolute beginners with no prior knowledge of electronics or programming Filled with detailed full-color illustrations that make concepts and procedures easy to follow An accessible introduction to microcontrollers and physical computing Step-by-step instructions for projects that teach fundamental skills Includes a variety of Arduino-based projects using digital and analog input and output

The Arduino Inventor's Guide

Learn Electronics by Making 10 Awesome Projects
Author: Brian Huang
Publisher: No Starch Press
ISBN: 1593276524
Category: Technology & Engineering
Page: 336
View: 3866

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The Arduino microcontroller makes it easy to learn about electronics, but it can be hard to know where to start. The 10 projects in this book will teach you to build, code, and invent with the super-smart Arduino and a handful of parts. First, you’ll master the basics with a primer that explains how a circuit works, how to read a wiring schematic, and how to build and test projects with a solderless breadboard. Then you’ll learn how to make your hardware move, buzz, flash, and interact with the world using motors, LEDs, sensors, and more as you build these 10 projects: *The classic first Arduino project: blinking an LED *A miniature traffic light *An LED screen that displays animated patterns and shapes *A fast-paced button-smashing game to test your reflexes *A light-sensitive, color-changing night-light *A challenging ball-balancing game *A temperature-sensing mini greenhouse with an automated fan and vent *A motorized robot that you can control *A racing timer for toy cars *A tiny electric piano that you can actually play! With each project, you’ll learn real coding skills so you can tell your inventions what to do, like how to store temperature readings with variables, start a timer or spin a motor with functions, and make decisions using loops. You’ll even find tips and tricks to put your own twist on each gadget and take things further. Uses the Arduino Uno board or SparkFun RedBoard

10 LED Projects for Geeks

Build Light-Up Costumes, Sci-Fi Gadgets, and Other Clever Inventions
Author: John Baichtal
Publisher: No Starch Press
ISBN: 1593278470
Category: Technology & Engineering
Page: 240
View: 4235

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10 LED Projects for Geeks is a collection of interactive and customizable projects that all have the humble LED in common, but don’t write them off as basic! You’ll learn how to make challenging and imaginative gadgets like a magic wand that controls lights using hand gestures, a pen-sized controller for music synthesizers, a light strip that dances to the beat of music, and even an LED sash that flashes scrolling text you send from your phone. Every project includes photos, step-by-step directions, colorful circuit diagrams, and the complete code to bring the project to life. As you work your way through the book, you’ll pick up adaptable skills that will take your making abilities to the next level. You’ll learn how to: -Design versatile circuits for your own needs -Build and print a custom printed circuit board -Create flexible circuits which you can use to make any wearable you dream up -Turn analog signal into digital data your microcontroller can read -Use gesture recognition and wireless interaction for your own Internet of Things projects -Experiment with copper tape and create circuits with paper and foi -Build "smart" gadgets that make decisions with sensors If you want to experiment with LEDs and circuits, learn some new skills, and make cool things along the way, 10 LED Projects for Geeks is your first step.

Electronics for Kids

Play with Simple Circuits and Experiment with Electricity!
Author: Oyvind Nydal Dahl
Publisher: No Starch Press
ISBN: 1593277474
Category: Technology & Engineering
Page: 328
View: 9865

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Why do the lights in a house turn on when you flip a switch? How does a remote-controlled car move? And what makes lights on TVs and microwaves blink? The technology around you may seem like magic, but most of it wouldn’t run without electricity. Electronics for Kids demystifies electricity with a collection of awesome hands-on projects. In Part 1, you’ll learn how current, voltage, and circuits work by making a battery out of a lemon, turning a metal bolt into an electromagnet, and transforming a paper cup and some magnets into a spinning motor. In Part 2, you’ll make even more cool stuff as you: –Solder a blinking LED circuit with resistors, capacitors, and relays –Turn a circuit into a touch sensor using your finger as a resistor –Build an alarm clock triggered by the sunrise –Create a musical instrument that makes sci-fi soundsThen, in Part 3, you’ll learn about digital electronics—things like logic gates and memory circuits—as you make a secret code checker and an electronic coin flipper. Finally, you’ll use everything you’ve learned to make the LED Reaction Game—test your reaction time as you try to catch a blinking light!With its clear explanations and assortment of hands-on projects, Electronics for Kids will have you building your own circuits in no time.

Arduino Projects to Save the World


Author: Emery Premeaux,Brian Evans
Publisher: Apress
ISBN: 1430236248
Category: Computers
Page: 256
View: 2366

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Arduino Projects to Save the World shows that it takes little more than a few tools, a few wires and sensors, an Arduino board, and a bit of gumption to build devices that lower energy bills, help you grow our own food, monitor pollution in the air and in the ground, even warn you about earth tremors. Arduino Projects to Save the World introduces the types of sensors needed to collect environmental data—from temperature sensors to motion sensors. You'll see projects that deal with energy sources—from building your own power strip to running your Arduino board on solar panels so you can actually proceed to build systems that help, for example, to lower your energy bills. Once you have some data, it's time to put it to good use by publishing it online as you collect it; this book shows you how. The core of this book deals with the Arduino projects themselves: Account for heat loss using a heat loss temperature sensor array that sends probes into every corner of your house for maximum measurement. Monitor local seismic activity with your own seismic monitor. Keep your Arduino devices alive in the field with a solar powered device that uses a smart, power-saving design. Monitor your data and devices with a wireless radio device; place your sensors where you like without worrying about wires. Keep an eye on your power consumption with a sophisticated power monitor that records its data wherever you like. Arduino Projects to Save the World teaches the aspiring green systems expert to build environmentally-sound, home-based Arduino devices. Saving the world, one Arduino at a time. Please note: the print version of this title is black & white; the eBook is full color.

Make: Lego and Arduino Projects

Projects for Extending MINDSTORMS NXT with Open-source Electronics
Author: John Baichtal,Matthew Beckler,Adam Wolf
Publisher: "O'Reilly Media, Inc."
ISBN: 1449321062
Category: Computers
Page: 311
View: 4686

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Provides step-by-step instructions for building a variety of LEGO Mindstorms NXT and Arduino devices.

30 Arduino Projects for the Evil Genius, Second Edition


Author: Simon Monk
Publisher: McGraw-Hill Professional
ISBN: 0071817727
Category: Science
Page: 224
View: 3458

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This do-it-yourself guide shows you how to program and build projects with the Arduino Uno and Leonardo boards and the Arduino 1.0 development environment. It gets you started right away with the simplified C programming you need to know and demonstrateshow to take advantage of the latest Arduino capabilities. You'll learn how to attach an Arduino board to your computer, program it, and connect electronics to it to create your own devices. A bonus chapter uses the special USB keyboard/mouse-impersonation feature exclusive to the Arduino Leonardo--

Exploring Arduino

Tools and Techniques for Engineering Wizardry
Author: Jeremy Blum
Publisher: John Wiley & Sons
ISBN: 1118786165
Category: Computers
Page: 384
View: 9844

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Learn to easily build gadgets, gizmos, robots, and more using Arduino Written by Arduino expert Jeremy Blum, this unique book uses the popular Arduino microcontroller platform as an instrument to teach you about topics in electrical engineering, programming, and human-computer interaction. Whether you're a budding hobbyist or an engineer, you'll benefit from the perfectly paced lessons that walk you through useful, artistic, and educational exercises that gradually get more advanced. In addition to specific projects, the book shares best practices in programming and design that you can apply to your own projects. Code snippets and schematics will serve as a useful reference for future projects even after you've mastered all the topics in the book. Includes a number of projects that utilize different capabilities of the Arduino, while interfacing with external hardware Features chapters that build upon each other, tying in concepts from previous chapters to illustrate new ones Includes aspects that are accompanied by video tutorials and other multimedia content Covers electrical engineering and programming concepts, interfacing with the world through analog and digital sensors, communicating with a computer and other devices, and internet connectivity Explains how to combine smaller topics into more complex projects Shares downloadable materials and source code for everything covered in the book Projects compatible with many official Arduino boards including Arduino Uno; Arduino Leonardo; Arduino Mega 2560; Arduino Due; Arduino Nano; Arduino Mega ADK; LilyPad Arduino and may work with Arduino-compatible boards such as Freeduino and new third party certified boards such as the Intel Galileo Exploring Arduino takes you on an adventure and provides you with exclusive access to materials not found anywhere else!

Junk Box Arduino

Ten Projects in Upcycled Electronics
Author: James R. Strickland
Publisher: Apress
ISBN: 1484214250
Category: Computers
Page: 401
View: 5383

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We all hate to throw electronics away. Use your 5 volt Arduino and have fun with them instead! Raid your electronics junk box to build the Cestino (Arduino compatible) board and nine other electronics projects, from a logic probe to a microprocessor explorer, and learn some advanced, old-school techniques along the way. Don’t have a well-stocked junk box? No problem. Nearly all the components used in these projects are still available (and cheap) at major electronic parts houses worldwide. Junk Box Arduino is the ultimate have-fun-while-challenging-your-skills guide for Arduino hackers who’ve gone beyond the basic tutorials and are ready for adventures in electronics. Bonus materials include all the example sketches, the Cestino core and bootloader source code, and links to suppliers for parts and tools. Bonus materials include extensions to the Cestino, Sourceforge links for updated code, and all the source-code for the projects.